updateEnlightened()
{
- const pawnShift = {"w":-1, "b":1};
- // Initialize with pieces positions (which are seen)
for (let i=0; i<V.size.x; i++)
{
for (let j=0; j<V.size.y; j++)
{
this.enlightened["w"][i][j] = false;
this.enlightened["b"][i][j] = false;
+ }
+ }
+ const pawnShift = {"w":-1, "b":1};
+ // Initialize with pieces positions (which are seen)
+ for (let i=0; i<V.size.x; i++)
+ {
+ for (let j=0; j<V.size.y; j++)
+ {
if (this.board[i][j] != V.EMPTY)
{
const color = this.getColor(i,j);