);
}), choices]
);
- actionArray.push(
- h('button',
- {
- on: { click: this.resign },
- attrs: { "aria-label": 'Resign' },
- 'class': {
- "tooltip":true,
- "bottom": true,
+ if (this.mode != "idle")
+ {
+ actionArray.push(
+ h('button',
+ {
+ on: { click: this.resign },
+ attrs: { "aria-label": 'Resign' },
+ 'class': {
+ "tooltip":true,
+ "bottom": true,
+ },
},
- },
- [h('i', { 'class': { "material-icons": true } }, "flag")])
- );
+ [h('i', { 'class': { "material-icons": true } }, "flag")])
+ );
+ }
elementArray.push(gameDiv);
// if (!!vr.reserve)
// {
};
const socketMessageListener = msg => {
const data = JSON.parse(msg.data);
- console.log("Receive message: " + data.code);
switch (data.code)
{
case "newgame": //opponent found
this.score = score;
let modalBox = document.getElementById("modal-eog");
modalBox.checked = true;
+ // Variants may have special PGN structure (so next function isn't defined here)
this.pgnTxt = this.vr.getPGN(this.mycolor, this.score, this.fenStart, this.mode);
setTimeout(() => { modalBox.checked = false; }, 2000);
if (this.mode == "human")
this.newGame("computer");
},
newGame: function(mode, fenInit, color, oppId, moves, continuation) {
+ //const fen = "bbrkqnrn/pppppppp/8/8/8/8/PPPPPPPP/NNRKQBBR 1111";
+ //const fen = "bbrkqnr1/pppppp1p/6o1/6s1/3SS3/8/PPP2PPP/NNRKQBBR 1111"; //first 2 moves == pb
const fen = fenInit || VariantRules.GenRandInitFen();
console.log(fen); //DEBUG
this.score = "*";
}
else //against computer
{
+ //this.mycolor = "w";
this.mycolor = Math.random() < 0.5 ? 'w' : 'b';
if (this.mycolor == 'b')
setTimeout(this.playComputerMove, 500);