import { randInt } from "@/utils/alea";
import { ArrayFun } from "@/utils/array";
-export const VariantRules = class UpsidedownRules extends ChessRules {
+export class UpsidedownRules extends ChessRules {
static get HasFlags() {
return false;
}
- static get HasEnpassant() {
+ static get HasCastle() {
return false;
}
- getPotentialKingMoves(sq) {
- // No castle
- return this.getSlideNJumpMoves(
- sq,
- V.steps[V.ROOK].concat(V.steps[V.BISHOP]),
- "oneStep"
- );
+ static get HasEnpassant() {
+ return false;
}
static GenRandInitFen(randomness) {