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Cosmetics, mostly, and a few small bugs fixes
[vchess.git]
/
client
/
src
/
views
/
MyGames.vue
diff --git
a/client/src/views/MyGames.vue
b/client/src/views/MyGames.vue
index
eb23bc4
..
1363204
100644
(file)
--- a/
client/src/views/MyGames.vue
+++ b/
client/src/views/MyGames.vue
@@
-112,7
+112,7
@@
export default {
},
mounted: function() {
const adjustAndSetDisplay = () => {
},
mounted: function() {
const adjustAndSetDisplay = () => {
- // showType is the last type viwed by the user (default)
+ // showType is the last type vi
e
wed by the user (default)
let showType = localStorage.getItem("type-myGames") || "live";
// Live games, my turn: highest priority:
if (this.liveGames.some(g => !!g.myTurn)) showType = "live";
let showType = localStorage.getItem("type-myGames") || "live";
// Live games, my turn: highest priority:
if (this.liveGames.some(g => !!g.myTurn)) showType = "live";
@@
-183,7
+183,7
@@
export default {
setDisplay: function(type, e) {
this.display = type;
localStorage.setItem("type-myGames", type);
setDisplay: function(type, e) {
this.display = type;
localStorage.setItem("type-myGames", type);
- let elt =
e ? e.target : document.getElementById(type + "Games"
);
+ let elt =
(!!e ? e.target : document.getElementById(type + "Games")
);
elt.classList.add("active");
elt.classList.remove("somethingnew"); //in case of
for (let t of ["live","corr","import"]) {
elt.classList.add("active");
elt.classList.remove("somethingnew"); //in case of
for (let t of ["live","corr","import"]) {
@@
-252,7
+252,8
@@
export default {
if (thing == "turn") {
game.myTurn = !game.myTurn;
if (game.myTurn) this.tryShowNewsIndicator(type);
if (thing == "turn") {
game.myTurn = !game.myTurn;
if (game.myTurn) this.tryShowNewsIndicator(type);
- } else game.myTurn = false;
+ }
+ else game.myTurn = false;
// TODO: forcing refresh like that is ugly and wrong.
// How to do it cleanly?
this.$refs[type + "games"].$forceUpdate();
// TODO: forcing refresh like that is ugly and wrong.
// How to do it cleanly?
this.$refs[type + "games"].$forceUpdate();
@@
-357,7
+358,8
@@
export default {
moreGames.forEach(g => g.type = "corr");
this.decorate(moreGames);
this.corrGames = this.corrGames.concat(moreGames);
moreGames.forEach(g => g.type = "corr");
this.decorate(moreGames);
this.corrGames = this.corrGames.concat(moreGames);
- } else this.hasMore["corr"] = false;
+ }
+ else this.hasMore["corr"] = false;
if (!!cb) cb();
}
}
if (!!cb) cb();
}
}
@@
-372,7
+374,8
@@
export default {
localGames.forEach(g => g.type = "live");
this.decorate(localGames);
this.liveGames = this.liveGames.concat(localGames);
localGames.forEach(g => g.type = "live");
this.decorate(localGames);
this.liveGames = this.liveGames.concat(localGames);
- } else this.hasMore["live"] = false;
+ }
+ else this.hasMore["live"] = false;
if (!!cb) cb();
});
}
if (!!cb) cb();
});
}
@@
-384,7
+387,8
@@
export default {
this.cursor["import"] = importGames[L - 1].created - 1;
importGames.forEach(g => g.type = "import");
this.importGames = this.importGames.concat(importGames);
this.cursor["import"] = importGames[L - 1].created - 1;
importGames.forEach(g => g.type = "import");
this.importGames = this.importGames.concat(importGames);
- } else this.hasMore["import"] = false;
+ }
+ else this.hasMore["import"] = false;
if (!!cb) cb();
});
}
if (!!cb) cb();
});
}
@@
-405,7
+409,7
@@
button#loadMoreBtn
margin: 0 auto
.somethingnew
margin: 0 auto
.somethingnew
- background-color: #
D6EAF8
!important
+ background-color: #
90C4EC
!important
</style>
<!-- Not scoped because acting on GameList -->
</style>
<!-- Not scoped because acting on GameList -->