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Add Antiking v1
[vchess.git]
/
client
/
src
/
translations
/
rules
/
Antiking2
/
en.pug
diff --git
a/client/src/translations/rules/Antiking/en.pug
b/client/src/translations/rules/Antiking2/en.pug
similarity index 58%
rename from
client/src/translations/rules/Antiking/en.pug
rename to
client/src/translations/rules/Antiking2/en.pug
index
0c10c01
..
b7bc432
100644
(file)
--- a/
client/src/translations/rules/Antiking/en.pug
+++ b/
client/src/translations/rules/Antiking2/en.pug
@@
-3,38
+3,28
@@
p.boxed.
must always stay under check. Antiking captures his own kind.
p.
must always stay under check. Antiking captures his own kind.
p.
- A new piece is introduced: the antiking, noted by the letter 'A'
in diagrams
-
and PGNs.
This piece must always remain under (orthodox) check: it is
+ A new piece is introduced: the antiking, noted by the letter 'A'
.
+ This piece must always remain under (orthodox) check: it is
considered in (anti-)check when not attacked by any enemy piece. In such a
situation, the antiking must move immediately to an attacked square.
p.
The antiking is a royal figure, and thus cannot be captured.
considered in (anti-)check when not attacked by any enemy piece. In such a
situation, the antiking must move immediately to an attacked square.
p.
The antiking is a royal figure, and thus cannot be captured.
- It captures only the pieces of his color
(to help checkmating the opponent's
-
antiking, but this also complicates standard checkmate)
.
+ It captures only the pieces of his color
.
+
Antikings don't give check, and kings do not attack antikings
.
figure.diagram-container
.diagram
| fen:rnbqkbnr/pppppppp/3A4/8/8/3a4/PPPPPPPP/RNBQKBNR c5,d5,e5:
figcaption Marked squares are not allowed antiking moves.
figure.diagram-container
.diagram
| fen:rnbqkbnr/pppppppp/3A4/8/8/3a4/PPPPPPPP/RNBQKBNR c5,d5,e5:
figcaption Marked squares are not allowed antiking moves.
-ul
- li.
- Although antiking captures his color, it doesn't check his king - it
- doesn't check the opponent's king either.
- li.
- Since it would allow a basic tactic (keep antiking touching opponent's
- king), kings do not attack antikings.
-
h3 End of the game
h3 End of the game
-p There are t
wo
ways to win:
+p There are t
hree
ways to win:
ol
ol
- li Checkmate opponent king
- li Anti-checkmate opponent antiking
-p.
- ...Or do both at the same time, as on the following diagram after 3.Qxf7#
- (the black antiking was on g3).
+ li Checkmate the opponent king
+ li "Anti-checkmate" the opponent antiking
+ li Give a double check, as on the following diagram
figure.diagram-container
.diagram
figure.diagram-container
.diagram