| 1 | <template lang="pug"> |
| 2 | div |
| 3 | input#inputChat( |
| 4 | type="text" |
| 5 | :placeholder="st.tr['Chat here']" |
| 6 | @keyup.enter="sendChat()" |
| 7 | ) |
| 8 | button(@click="sendChat()") {{ st.tr["Send"] }} |
| 9 | p(v-for="chat in chats.concat(pastChats)") |
| 10 | span.name {{ chat.name }} : |
| 11 | span( |
| 12 | :class="classObject(chat)" |
| 13 | v-html="chat.msg" |
| 14 | ) |
| 15 | </template> |
| 16 | |
| 17 | <script> |
| 18 | import { store } from "@/store"; |
| 19 | export default { |
| 20 | name: "my-chat", |
| 21 | // Prop 'pastChats' for corr games where chats are on server |
| 22 | props: ["players", "pastChats", "newChat"], |
| 23 | data: function() { |
| 24 | return { |
| 25 | st: store.state, |
| 26 | chats: [] //chat messages after human game |
| 27 | }; |
| 28 | }, |
| 29 | watch: { |
| 30 | newChat: function(chat) { |
| 31 | if (chat.msg != "") |
| 32 | this.chats.unshift({ msg: chat.msg, name: chat.name || "@nonymous" }); |
| 33 | } |
| 34 | }, |
| 35 | methods: { |
| 36 | classObject: function(chat) { |
| 37 | return { |
| 38 | "my-chatmsg": chat.name == this.st.user.name, |
| 39 | "opp-chatmsg": |
| 40 | !!this.players && |
| 41 | this.players.some( |
| 42 | p => p.name == chat.name && p.name != this.st.user.name |
| 43 | ) |
| 44 | }; |
| 45 | }, |
| 46 | sendChat: function() { |
| 47 | let chatInput = document.getElementById("inputChat"); |
| 48 | const chatTxt = chatInput.value.trim(); |
| 49 | if (chatTxt == "") return; //nothing to send |
| 50 | chatInput.value = ""; |
| 51 | const chat = { msg: chatTxt, name: this.st.user.name || "@nonymous" }; |
| 52 | this.$emit("mychat", chat); |
| 53 | this.chats.unshift(chat); |
| 54 | } |
| 55 | } |
| 56 | }; |
| 57 | </script> |
| 58 | |
| 59 | <style lang="sass" scoped> |
| 60 | .name |
| 61 | color: #abb2b9 |
| 62 | |
| 63 | .my-chatmsg |
| 64 | color: #7d3c98 |
| 65 | .opp-chatmsg |
| 66 | color: #2471a3 |
| 67 | </style> |