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cd49e617 BA |
1 | import { ChessRules, PiPo, Move } from "@/base_rules"; |
2 | import { ArrayFun } from "@/utils/array"; | |
ad2494bd | 3 | import { shuffle } from "@/utils/alea"; |
cd49e617 BA |
4 | |
5 | export class ShogiRules extends ChessRules { | |
6 | static get HasFlags() { | |
7 | return false; | |
8 | } | |
9 | ||
10 | static get HasEnpassant() { | |
11 | return false; | |
12 | } | |
13 | ||
14 | static IsGoodFen(fen) { | |
15 | if (!ChessRules.IsGoodFen(fen)) return false; | |
16 | const fenParsed = V.ParseFen(fen); | |
17 | // 3) Check reserves | |
18 | if (!fenParsed.reserve || !fenParsed.reserve.match(/^[0-9]{14,14}$/)) | |
19 | return false; | |
20 | return true; | |
21 | } | |
22 | ||
23 | static ParseFen(fen) { | |
24 | const fenParts = fen.split(" "); | |
25 | return Object.assign( | |
26 | ChessRules.ParseFen(fen), | |
27 | { reserve: fenParts[3] } | |
28 | ); | |
29 | } | |
30 | ||
31 | // pawns, rooks, knights, bishops and king kept from ChessRules | |
32 | static get GOLD_G() { | |
33 | return "g"; | |
34 | } | |
35 | static get SILVER_G() { | |
36 | return "s"; | |
37 | } | |
e2f204ed | 38 | static get LANCE() { |
cd49e617 BA |
39 | return "l"; |
40 | } | |
41 | ||
42 | // Promoted pieces: | |
43 | static get P_PAWN() { | |
44 | return 'q'; | |
45 | } | |
46 | static get P_KNIGHT() { | |
47 | return 'o'; | |
48 | } | |
49 | static get P_SILVER() { | |
50 | return 't'; | |
51 | } | |
e2f204ed | 52 | static get P_LANCE() { |
cd49e617 BA |
53 | return 'm'; |
54 | } | |
55 | static get P_ROOK() { | |
56 | return 'd'; | |
57 | } | |
58 | static get P_BISHOP() { | |
59 | return 'h'; | |
60 | } | |
61 | ||
62 | static get PIECES() { | |
63 | return [ | |
64 | ChessRules.PAWN, | |
65 | ChessRules.ROOK, | |
66 | ChessRules.KNIGHT, | |
67 | ChessRules.BISHOP, | |
68 | ChessRules.KING, | |
69 | V.GOLD_G, | |
70 | V.SILVER_G, | |
e2f204ed | 71 | V.LANCE, |
cd49e617 BA |
72 | V.P_PAWN, |
73 | V.P_KNIGHT, | |
74 | V.P_SILVER, | |
e2f204ed | 75 | V.P_LANCE, |
cd49e617 BA |
76 | V.P_ROOK, |
77 | V.P_BISHOP | |
78 | ]; | |
79 | } | |
80 | ||
81 | getPpath(b, color, score, orientation) { | |
82 | // 'i' for "inversed": | |
83 | const suffix = (b[0] == orientation ? "" : "i"); | |
84 | return "Shogi/" + b + suffix; | |
85 | } | |
86 | ||
87 | getPPpath(m, orientation) { | |
88 | return ( | |
89 | this.getPpath( | |
90 | m.appear[0].c + m.appear[0].p, | |
91 | null, | |
92 | null, | |
93 | orientation | |
94 | ) | |
95 | ); | |
96 | } | |
97 | ||
ad2494bd BA |
98 | static GenRandInitFen(randomness) { |
99 | if (randomness == 0) { | |
100 | return ( | |
101 | "lnsgkgsnl/1r5b1/ppppppppp/9/9/9/PPPPPPPPP/1B5R1/LNSGKGSNL " + | |
102 | "w 0 00000000000000" | |
103 | ); | |
104 | } | |
105 | let pieces = { w: new Array(9), b: new Array(9) }; | |
106 | for (let c of ["w", "b"]) { | |
107 | if (c == 'b' && randomness == 1) { | |
108 | pieces['b'] = pieces['w']; | |
109 | break; | |
110 | } | |
111 | let positions = shuffle(ArrayFun.range(9)); | |
112 | const composition = ['l', 'l', 'n', 'n', 's', 's', 'g', 'g', 'k']; | |
113 | for (let i = 0; i < 9; i++) pieces[c][positions[i]] = composition[i]; | |
114 | } | |
cd49e617 | 115 | return ( |
ad2494bd BA |
116 | pieces["b"].join("") + |
117 | "/1r5b1/ppppppppp/9/9/9/PPPPPPPPP/1B5R1/" + | |
118 | pieces["w"].join("").toUpperCase() + | |
119 | " w 0 00000000000000" | |
cd49e617 BA |
120 | ); |
121 | } | |
122 | ||
123 | getFen() { | |
124 | return super.getFen() + " " + this.getReserveFen(); | |
125 | } | |
126 | ||
127 | getFenForRepeat() { | |
128 | return super.getFenForRepeat() + "_" + this.getReserveFen(); | |
129 | } | |
130 | ||
131 | getReserveFen() { | |
132 | let counts = new Array(14); | |
133 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { | |
134 | counts[i] = this.reserve["w"][V.RESERVE_PIECES[i]]; | |
edfb07b1 | 135 | counts[7 + i] = this.reserve["b"][V.RESERVE_PIECES[i]]; |
cd49e617 BA |
136 | } |
137 | return counts.join(""); | |
138 | } | |
139 | ||
140 | setOtherVariables(fen) { | |
141 | super.setOtherVariables(fen); | |
142 | const fenParsed = V.ParseFen(fen); | |
143 | // Also init reserves (used by the interface to show landable pieces) | |
144 | this.reserve = { | |
145 | w: { | |
146 | [V.PAWN]: parseInt(fenParsed.reserve[0]), | |
147 | [V.ROOK]: parseInt(fenParsed.reserve[1]), | |
148 | [V.BISHOP]: parseInt(fenParsed.reserve[2]), | |
149 | [V.GOLD_G]: parseInt(fenParsed.reserve[3]), | |
150 | [V.SILVER_G]: parseInt(fenParsed.reserve[4]), | |
151 | [V.KNIGHT]: parseInt(fenParsed.reserve[5]), | |
e2f204ed | 152 | [V.LANCE]: parseInt(fenParsed.reserve[6]) |
cd49e617 BA |
153 | }, |
154 | b: { | |
155 | [V.PAWN]: parseInt(fenParsed.reserve[7]), | |
156 | [V.ROOK]: parseInt(fenParsed.reserve[8]), | |
157 | [V.BISHOP]: parseInt(fenParsed.reserve[9]), | |
158 | [V.GOLD_G]: parseInt(fenParsed.reserve[10]), | |
159 | [V.SILVER_G]: parseInt(fenParsed.reserve[11]), | |
160 | [V.KNIGHT]: parseInt(fenParsed.reserve[12]), | |
e2f204ed | 161 | [V.LANCE]: parseInt(fenParsed.reserve[13]) |
cd49e617 BA |
162 | } |
163 | }; | |
164 | } | |
165 | ||
166 | getColor(i, j) { | |
167 | if (i >= V.size.x) return i == V.size.x ? "w" : "b"; | |
168 | return this.board[i][j].charAt(0); | |
169 | } | |
170 | ||
171 | getPiece(i, j) { | |
172 | if (i >= V.size.x) return V.RESERVE_PIECES[j]; | |
173 | return this.board[i][j].charAt(1); | |
174 | } | |
175 | ||
176 | static get size() { | |
177 | return { x: 9, y: 9}; | |
178 | } | |
179 | ||
180 | getReservePpath(index, color, orientation) { | |
181 | return ( | |
182 | "Shogi/" + color + V.RESERVE_PIECES[index] + | |
183 | (color != orientation ? 'i' : '') | |
184 | ); | |
185 | } | |
186 | ||
187 | // Ordering on reserve pieces | |
188 | static get RESERVE_PIECES() { | |
189 | return ( | |
e2f204ed | 190 | [V.PAWN, V.ROOK, V.BISHOP, V.GOLD_G, V.SILVER_G, V.KNIGHT, V.LANCE] |
cd49e617 BA |
191 | ); |
192 | } | |
193 | ||
194 | getReserveMoves([x, y]) { | |
195 | const color = this.turn; | |
196 | const p = V.RESERVE_PIECES[y]; | |
197 | if (p == V.PAWN) { | |
198 | var oppCol = V.GetOppCol(color); | |
199 | var allowedFiles = | |
200 | [...Array(9).keys()].filter(j => | |
201 | [...Array(9).keys()].every(i => { | |
202 | return ( | |
203 | this.board[i][j] == V.EMPTY || | |
204 | this.getColor(i, j) != color || | |
205 | this.getPiece(i, j) != V.PAWN | |
206 | ); | |
207 | }) | |
208 | ) | |
209 | } | |
210 | if (this.reserve[color][p] == 0) return []; | |
211 | let moves = []; | |
212 | const forward = color == 'w' ? -1 : 1; | |
213 | const lastRanks = color == 'w' ? [0, 1] : [8, 7]; | |
214 | for (let i = 0; i < V.size.x; i++) { | |
215 | if ( | |
e2f204ed | 216 | (i == lastRanks[0] && [V.PAWN, V.KNIGHT, V.LANCE].includes(p)) || |
cd49e617 BA |
217 | (i == lastRanks[1] && p == V.KNIGHT) |
218 | ) { | |
219 | continue; | |
220 | } | |
221 | for (let j = 0; j < V.size.y; j++) { | |
222 | if ( | |
223 | this.board[i][j] == V.EMPTY && | |
224 | (p != V.PAWN || allowedFiles.includes(j)) | |
225 | ) { | |
226 | let mv = new Move({ | |
227 | appear: [ | |
228 | new PiPo({ | |
229 | x: i, | |
230 | y: j, | |
231 | c: color, | |
232 | p: p | |
233 | }) | |
234 | ], | |
235 | vanish: [], | |
236 | start: { x: x, y: y }, //a bit artificial... | |
237 | end: { x: i, y: j } | |
238 | }); | |
239 | if (p == V.PAWN) { | |
240 | // Do not drop on checkmate: | |
241 | this.play(mv); | |
242 | const res = (this.underCheck(oppCol) && !this.atLeastOneMove()); | |
243 | this.undo(mv); | |
244 | if (res) continue; | |
245 | } | |
246 | moves.push(mv); | |
247 | } | |
248 | } | |
249 | } | |
250 | return moves; | |
251 | } | |
252 | ||
253 | getPotentialMovesFrom([x, y]) { | |
254 | if (x >= V.size.x) { | |
255 | // Reserves, outside of board: x == sizeX(+1) | |
256 | return this.getReserveMoves([x, y]); | |
257 | } | |
258 | switch (this.getPiece(x, y)) { | |
259 | case V.PAWN: | |
260 | return this.getPotentialPawnMoves([x, y]); | |
261 | case V.ROOK: | |
262 | return this.getPotentialRookMoves([x, y]); | |
263 | case V.KNIGHT: | |
264 | return this.getPotentialKnightMoves([x, y]); | |
265 | case V.BISHOP: | |
266 | return this.getPotentialBishopMoves([x, y]); | |
267 | case V.SILVER_G: | |
268 | return this.getPotentialSilverMoves([x, y]); | |
e2f204ed BA |
269 | case V.LANCE: |
270 | return this.getPotentialLanceMoves([x, y]); | |
cd49e617 BA |
271 | case V.KING: |
272 | return this.getPotentialKingMoves([x, y]); | |
273 | case V.P_ROOK: | |
274 | return this.getPotentialDragonMoves([x, y]); | |
275 | case V.P_BISHOP: | |
276 | return this.getPotentialHorseMoves([x, y]); | |
277 | case V.GOLD_G: | |
278 | case V.P_PAWN: | |
279 | case V.P_SILVER: | |
280 | case V.P_KNIGHT: | |
e2f204ed | 281 | case V.P_LANCE: |
cd49e617 BA |
282 | return this.getPotentialGoldMoves([x, y]); |
283 | } | |
284 | return []; //never reached | |
285 | } | |
286 | ||
287 | // Modified to take promotions into account | |
288 | getSlideNJumpMoves([x, y], steps, options) { | |
118cff5c | 289 | options = options || {}; |
cd49e617 BA |
290 | const color = this.turn; |
291 | const oneStep = options.oneStep; | |
292 | const forcePromoteOnLastRank = options.force; | |
293 | const promoteInto = options.promote; | |
294 | const lastRanks = (color == 'w' ? [0, 1, 2] : [9, 8, 7]); | |
295 | let moves = []; | |
296 | outerLoop: for (let step of steps) { | |
297 | let i = x + step[0]; | |
298 | let j = y + step[1]; | |
299 | while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) { | |
300 | if (i != lastRanks[0] || !forcePromoteOnLastRank) | |
301 | moves.push(this.getBasicMove([x, y], [i, j])); | |
302 | if (!!promoteInto && lastRanks.includes(i)) { | |
303 | moves.push( | |
304 | this.getBasicMove( | |
305 | [x, y], [i, j], { c: color, p: promoteInto }) | |
306 | ); | |
307 | } | |
308 | if (oneStep) continue outerLoop; | |
309 | i += step[0]; | |
310 | j += step[1]; | |
311 | } | |
312 | if (V.OnBoard(i, j) && this.canTake([x, y], [i, j])) { | |
313 | if (i != lastRanks[0] || !forcePromoteOnLastRank) | |
314 | moves.push(this.getBasicMove([x, y], [i, j])); | |
315 | if (!!promoteInto && lastRanks.includes(i)) { | |
316 | moves.push( | |
317 | this.getBasicMove( | |
318 | [x, y], [i, j], { c: color, p: promoteInto }) | |
319 | ); | |
320 | } | |
321 | } | |
322 | } | |
323 | return moves; | |
324 | } | |
325 | ||
326 | getPotentialGoldMoves(sq) { | |
327 | const forward = (this.turn == 'w' ? -1 : 1); | |
328 | return this.getSlideNJumpMoves( | |
329 | sq, | |
330 | V.steps[V.ROOK].concat([ [forward, 1], [forward, -1] ]), | |
331 | { oneStep: true } | |
332 | ); | |
333 | } | |
334 | ||
335 | getPotentialPawnMoves(sq) { | |
336 | const forward = (this.turn == 'w' ? -1 : 1); | |
337 | return ( | |
338 | this.getSlideNJumpMoves( | |
339 | sq, | |
340 | [[forward, 0]], | |
341 | { | |
342 | oneStep: true, | |
343 | promote: V.P_PAWN, | |
344 | force: true | |
345 | } | |
346 | ) | |
347 | ); | |
348 | } | |
349 | ||
350 | getPotentialSilverMoves(sq) { | |
351 | const forward = (this.turn == 'w' ? -1 : 1); | |
352 | return this.getSlideNJumpMoves( | |
353 | sq, | |
354 | V.steps[V.BISHOP].concat([ [forward, 0] ]), | |
355 | { | |
356 | oneStep: true, | |
357 | promote: V.P_SILVER | |
358 | } | |
359 | ); | |
360 | } | |
361 | ||
362 | getPotentialKnightMoves(sq) { | |
363 | const forward = (this.turn == 'w' ? -2 : 2); | |
364 | return this.getSlideNJumpMoves( | |
365 | sq, | |
366 | [ [forward, 1], [forward, -1] ], | |
367 | { | |
368 | oneStep: true, | |
369 | promote: V.P_KNIGHT, | |
370 | force: true | |
371 | } | |
372 | ); | |
373 | } | |
374 | ||
6c7cbfed BA |
375 | getPotentialLanceMoves(sq) { |
376 | const forward = (this.turn == 'w' ? -1 : 1); | |
377 | return this.getSlideNJumpMoves( | |
378 | sq, | |
379 | [[forward, 0]], | |
380 | { | |
381 | promote: V.P_LANCE, | |
382 | force: true | |
383 | } | |
384 | ); | |
385 | } | |
386 | ||
cd49e617 BA |
387 | getPotentialRookMoves(sq) { |
388 | return this.getSlideNJumpMoves( | |
389 | sq, V.steps[V.ROOK], { promote: V.P_ROOK }); | |
390 | } | |
391 | ||
392 | getPotentialBishopMoves(sq) { | |
393 | return this.getSlideNJumpMoves( | |
394 | sq, V.steps[V.BISHOP], { promote: V.P_BISHOP }); | |
395 | } | |
396 | ||
cd49e617 BA |
397 | getPotentialDragonMoves(sq) { |
398 | return ( | |
399 | this.getSlideNJumpMoves(sq, V.steps[V.ROOK]).concat( | |
400 | this.getSlideNJumpMoves(sq, V.steps[V.BISHOP], { oneStep: true })) | |
401 | ); | |
402 | } | |
403 | ||
404 | getPotentialHorseMoves(sq) { | |
405 | return ( | |
406 | this.getSlideNJumpMoves(sq, V.steps[V.BISHOP]).concat( | |
407 | this.getSlideNJumpMoves(sq, V.steps[V.ROOK], { oneStep: true })) | |
408 | ); | |
409 | } | |
410 | ||
411 | getPotentialKingMoves(sq) { | |
412 | return this.getSlideNJumpMoves( | |
413 | sq, | |
414 | V.steps[V.ROOK].concat(V.steps[V.BISHOP]), | |
415 | { oneStep: true } | |
416 | ); | |
417 | } | |
418 | ||
419 | isAttacked(sq, color) { | |
420 | return ( | |
421 | this.isAttackedByPawn(sq, color) || | |
422 | this.isAttackedByRook(sq, color) || | |
423 | this.isAttackedByDragon(sq, color) || | |
424 | this.isAttackedByKnight(sq, color) || | |
425 | this.isAttackedByBishop(sq, color) || | |
426 | this.isAttackedByHorse(sq, color) || | |
e2f204ed | 427 | this.isAttackedByLance(sq, color) || |
cd49e617 BA |
428 | this.isAttackedBySilver(sq, color) || |
429 | this.isAttackedByGold(sq, color) || | |
430 | this.isAttackedByKing(sq, color) | |
431 | ); | |
432 | } | |
433 | ||
434 | isAttackedByGold([x, y], color) { | |
435 | const shift = (color == 'w' ? 1 : -1); | |
436 | for (let step of V.steps[V.ROOK].concat([[shift, 1], [shift, -1]])) { | |
437 | const [i, j] = [x + step[0], y + step[1]]; | |
438 | if ( | |
439 | V.OnBoard(i, j) && | |
440 | this.board[i][j] != V.EMPTY && | |
441 | this.getColor(i, j) == color && | |
e2f204ed | 442 | [V.GOLD_G, V.P_PAWN, V.P_SILVER, V.P_KNIGHT, V.P_LANCE] |
cd49e617 BA |
443 | .includes(this.getPiece(i, j)) |
444 | ) { | |
445 | return true; | |
446 | } | |
447 | } | |
448 | return false; | |
449 | } | |
450 | ||
451 | isAttackedBySilver([x, y], color) { | |
452 | const shift = (color == 'w' ? 1 : -1); | |
453 | for (let step of V.steps[V.BISHOP].concat([[shift, 0]])) { | |
454 | const [i, j] = [x + step[0], y + step[1]]; | |
455 | if ( | |
456 | V.OnBoard(i, j) && | |
457 | this.board[i][j] != V.EMPTY && | |
458 | this.getColor(i, j) == color && | |
459 | this.getPiece(i, j) == V.SILVER_G | |
460 | ) { | |
461 | return true; | |
462 | } | |
463 | } | |
464 | return false; | |
465 | } | |
466 | ||
467 | isAttackedByPawn([x, y], color) { | |
468 | const shift = (color == 'w' ? 1 : -1); | |
469 | const [i, j] = [x + shift, y]; | |
470 | return ( | |
471 | V.OnBoard(i, j) && | |
472 | this.board[i][j] != V.EMPTY && | |
473 | this.getColor(i, j) == color && | |
474 | this.getPiece(i, j) == V.PAWN | |
475 | ); | |
476 | } | |
477 | ||
478 | isAttackedByKnight(sq, color) { | |
479 | const forward = (color == 'w' ? 2 : -2); | |
480 | return this.isAttackedBySlideNJump( | |
481 | sq, color, V.KNIGHT, [[forward, 1], [forward, -1]], "oneStep"); | |
482 | } | |
483 | ||
e2f204ed | 484 | isAttackedByLance(sq, color) { |
cd49e617 | 485 | const forward = (color == 'w' ? 1 : -1); |
e2f204ed | 486 | return this.isAttackedBySlideNJump(sq, color, V.LANCE, [[forward, 0]]); |
cd49e617 BA |
487 | } |
488 | ||
489 | isAttackedByDragon(sq, color) { | |
490 | return ( | |
491 | this.isAttackedBySlideNJump(sq, color, V.P_ROOK, V.steps[V.ROOK]) || | |
492 | this.isAttackedBySlideNJump( | |
edfb07b1 | 493 | sq, color, V.P_ROOK, V.steps[V.BISHOP], "oneStep") |
cd49e617 BA |
494 | ); |
495 | } | |
496 | ||
497 | isAttackedByHorse(sq, color) { | |
498 | return ( | |
499 | this.isAttackedBySlideNJump(sq, color, V.P_BISHOP, V.steps[V.BISHOP]) || | |
500 | this.isAttackedBySlideNJump( | |
edfb07b1 | 501 | sq, color, V.P_BISHOP, V.steps[V.ROOK], "oneStep") |
cd49e617 BA |
502 | ); |
503 | } | |
504 | ||
505 | getAllValidMoves() { | |
506 | let moves = super.getAllPotentialMoves(); | |
507 | const color = this.turn; | |
508 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { | |
509 | moves = moves.concat( | |
510 | this.getReserveMoves([V.size.x + (color == "w" ? 0 : 1), i]) | |
511 | ); | |
512 | } | |
513 | return this.filterValid(moves); | |
514 | } | |
515 | ||
516 | atLeastOneMove() { | |
517 | if (!super.atLeastOneMove()) { | |
518 | // Search one reserve move | |
519 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { | |
520 | let moves = this.filterValid( | |
521 | this.getReserveMoves([V.size.x + (this.turn == "w" ? 0 : 1), i]) | |
522 | ); | |
523 | if (moves.length > 0) return true; | |
524 | } | |
525 | return false; | |
526 | } | |
527 | return true; | |
528 | } | |
529 | ||
530 | static get P_CORRESPONDANCES() { | |
531 | return { | |
532 | q: 'p', | |
533 | o: 'n', | |
534 | t: 's', | |
535 | m: 'l', | |
536 | d: 'r', | |
537 | h: 'b' | |
538 | }; | |
539 | } | |
540 | ||
541 | static MayDecode(piece) { | |
542 | if (Object.keys(V.P_CORRESPONDANCES).includes(piece)) | |
543 | return V.P_CORRESPONDANCES[piece]; | |
544 | return piece; | |
545 | } | |
546 | ||
547 | postPlay(move) { | |
548 | super.postPlay(move); | |
549 | const color = move.appear[0].c; | |
550 | if (move.vanish.length == 0) | |
551 | // Drop unpromoted piece: | |
552 | this.reserve[color][move.appear[0].p]--; | |
553 | else if (move.vanish.length == 2) | |
554 | // May capture a promoted piece: | |
555 | this.reserve[color][V.MayDecode(move.vanish[1].p)]++; | |
556 | } | |
557 | ||
558 | postUndo(move) { | |
559 | super.postUndo(move); | |
560 | const color = this.turn; | |
561 | if (move.vanish.length == 0) | |
562 | this.reserve[color][move.appear[0].p]++; | |
563 | else if (move.vanish.length == 2) | |
564 | this.reserve[color][V.MayDecode(move.vanish[1].p)]--; | |
565 | } | |
566 | ||
567 | static get SEARCH_DEPTH() { | |
568 | return 2; | |
569 | } | |
570 | ||
571 | static get VALUES() { | |
572 | // TODO: very arbitrary and wrong | |
573 | return { | |
574 | p: 1, | |
575 | q: 3, | |
576 | r: 5, | |
577 | d: 6, | |
578 | n: 2, | |
579 | o: 3, | |
580 | b: 3, | |
581 | h: 4, | |
582 | s: 3, | |
583 | t: 3, | |
584 | l: 2, | |
585 | m: 3, | |
586 | g: 3, | |
587 | k: 1000, | |
588 | } | |
589 | } | |
590 | ||
591 | evalPosition() { | |
592 | let evaluation = super.evalPosition(); | |
593 | // Add reserves: | |
594 | for (let i = 0; i < V.RESERVE_PIECES.length; i++) { | |
595 | const p = V.RESERVE_PIECES[i]; | |
596 | evaluation += this.reserve["w"][p] * V.VALUES[p]; | |
597 | evaluation -= this.reserve["b"][p] * V.VALUES[p]; | |
598 | } | |
599 | return evaluation; | |
600 | } | |
601 | ||
602 | getNotation(move) { | |
603 | const finalSquare = V.CoordsToSquare(move.end); | |
604 | if (move.vanish.length == 0) { | |
605 | // Rebirth: | |
606 | const piece = move.appear[0].p.toUpperCase(); | |
607 | return (piece != 'P' ? piece : "") + "@" + finalSquare; | |
608 | } | |
609 | const piece = move.vanish[0].p.toUpperCase(); | |
610 | return ( | |
611 | (piece != 'P' || move.vanish.length == 2 ? piece : "") + | |
612 | (move.vanish.length == 2 ? "x" : "") + | |
613 | finalSquare + | |
614 | ( | |
615 | move.appear[0].p != move.vanish[0].p | |
616 | ? "=" + move.appear[0].p.toUpperCase() | |
617 | : "" | |
618 | ) | |
619 | ); | |
620 | } | |
621 | }; |