Add Ice Age Chess
[vchess.git] / client / src /
2021-01-26 Benjamin AuderAdd Ice Age Chess
2021-01-25 Benjamin AuderTypo
2021-01-25 Benjamin AuderBetter behavior in Dynamo. Some image attributions...
2021-01-25 Benjamin AuderFix corr game rematch
2021-01-25 Benjamin AuderFix Spartan rules + better moves notation
2021-01-24 Benjamin AuderFix Makruk/Makpong
2021-01-24 Benjamin AuderFix spacing
2021-01-24 Benjamin AuderClarify a point in Emergo rules
2021-01-24 Benjamin AuderRearrange order in Bario rules
2021-01-24 Benjamin AuderBetter link location
2021-01-24 Benjamin AuderImprove Bario rules' description
2021-01-24 Benjamin AuderFix shadow piece bug: reserve count is now updated...
2021-01-24 Benjamin AuderForgot arg of atLeastOneCapture()
2021-01-24 Benjamin AuderFix Emergo: no simple moves in entering stage
2021-01-23 Benjamin AuderImprove Bario rules description about castling
2021-01-22 Benjamin AuderFix Screen variant: allow any setup even if king captured
2021-01-22 Benjamin AuderFix issue with animation of some hidden moves (Screen)
2021-01-22 Benjamin AuderSome fixes. Screen variant computer play is still broke...
2021-01-22 Benjamin AuderAdd Wormhole1 + ranem Wormhole --> Wormhole2. Rename...
2021-01-21 Benjamin AuderFix Bario
2021-01-21 Benjamin AuderIncrement game stat counter also for rematch live games
2021-01-21 Benjamin AuderFix Emergo. Add Avalam 1 & 2
2021-01-21 Benjamin AuderPrepare space for the last one: Avalam (1 & 2 on usual...
2021-01-21 Benjamin AuderFirst draft of Emergo - still buggish. Fix Fanorona...
2021-01-20 Benjamin Auder[Otage] fix black pawn promoting with white pawn in...
2021-01-20 Benjamin AuderSome fixes
2021-01-19 Benjamin AuderFix Atarigo + Gomoku, prepare Emergo
2021-01-19 Benjamin AuderAdd Gomoku + Atarigo
2021-01-18 Benjamin AuderAdd Fanorona
2021-01-18 Benjamin AuderEarly draft of Fanorona
2021-01-18 Benjamin AuderFix Konane and Yote computer play + a few bugs
2021-01-17 Benjamin AuderAdd Yote
2021-01-17 Benjamin AuderTypos
2021-01-17 Benjamin AuderAdd Konane, (very) early drafts of Emergo/Fanorona...
2021-01-17 Benjamin AuderFix non-augmenting self absorptions
2021-01-17 Benjamin AuderFix typo
2021-01-17 Benjamin AuderPrevent infinite loops for moves input in Pacosako...
2021-01-17 Benjamin AuderLimit search depth to 2 for Fusion variant
2021-01-17 Benjamin AuderAdd Fusion and Selfabsorption
2021-01-16 Benjamin AuderFix notation for Pacosako + Otage
2021-01-16 Benjamin AuderFix bugs in Bario
2021-01-16 Benjamin AuderFix Bario, write rules
2021-01-16 Benjamin AuderAdd last 2 variants in DB - still small bugs - will...
2021-01-16 Benjamin AuderAdd Bario draft. Small bugs to fix in Refusal and Bario
2021-01-15 Benjamin AuderFootball: fixing attempt
2021-01-15 Benjamin AuderFootball: prevent stuck bishops, forbid goal at move...
2021-01-15 Benjamin AuderA few fixes
2021-01-15 Benjamin AuderFix Football variant
2021-01-15 Benjamin AuderAdd Shogun Chess
2021-01-14 Benjamin AuderBetter fix to remove corrupted games vs computer
2021-01-14 Benjamin AuderRemove old debug-TODO + fixing attempt for computer...
2021-01-14 Benjamin AuderAdd (real) Football chess
2021-01-14 Benjamin AuderFix king tracking bugs in Pacosako + Otage
2021-01-14 Benjamin AuderAdd Rollerball variant
2021-01-13 Benjamin AuderUpdate links in About page
2021-01-13 Benjamin AuderAttempt to reorganize variants by theme (unfinished)
2021-01-12 Benjamin AuderAdd Fugue variant
2021-01-12 Benjamin AuderAdd Spartan Chess
2021-01-12 Benjamin AuderAdd Joker Chess
2021-01-12 Benjamin AuderAdd Capablanca + Musketeer Chess
2021-01-10 Benjamin AuderAdd Hypnotic + Mesmer variants
2021-01-10 Benjamin AuderFix Pacosako attacks detection
2021-01-10 Benjamin AuderAdd Alapo, Crossing, Kingsmaker, Squatter variants
2021-01-09 Benjamin AuderAdd Relayup
2021-01-09 Benjamin AuderFix typo
2021-01-09 Benjamin AuderFix Dobutsu, start draft of Relayup
2021-01-09 Benjamin AuderResize some showed pieces in rules
2021-01-09 Benjamin AuderAdd Brotherhood, Maharajah (special version) + Dobutsu...
2021-01-09 Benjamin AuderFix Synchrone2
2021-01-08 Benjamin AuderFix Synchrone2::filterValid()
2021-01-08 Benjamin AuderFix Synchrone2. Disable analysis mode: now playable
2021-01-08 Benjamin AuderSynchrone2: almost OK (issues with undoing pass moves)
2021-01-07 Benjamin AuderAdd some credits for Otage variant
2021-01-07 Benjamin AuderAnother typo... getting late
2021-01-07 Benjamin AuderFix typo
2021-01-07 Benjamin AuderA few fixes. Draft Synchrone2 (not working at all right...
2021-01-06 Benjamin AuderSmall fixes
2021-01-06 Benjamin AuderFix PocketKnight + add Screen variant
2021-01-06 Benjamin AuderSome fixes + draft Avalanche
2021-01-05 Benjamin AuderPaco-Sako: allow castling with a rook in union + fix...
2021-01-05 Benjamin AuderImprove Paco-Sako rules. Draft Isardam
2021-01-04 Benjamin AuderAdd chessvariants.com link to Paco-Sako rules
2021-01-04 Benjamin AuderForgot to update move flags in Paco-Sako
2021-01-04 Benjamin Auder[Paco-Sako] At least forbid to castle when under direct...
2021-01-04 Benjamin AuderUpdate outdated warning in Paco-Sako rules
2021-01-04 Benjamin AuderFinish Pacosako + add GameStat table to know how many...
2021-01-03 Benjamin AuderSlightly less buggish Paco-Sako
2021-01-03 Benjamin AuderEarly draft of Paco-Sako + some fixes
2021-01-01 Benjamin AuderAdd Janggi Spanish translation
2021-01-01 Benjamin AuderAdvance on Janggi translation + fix initial setup moves
2021-01-01 Benjamin AuderFix Hoppelpoppel too fast copy-paste :)
2021-01-01 Benjamin AuderJanggi: fix computer initial setup move
2021-01-01 Benjamin AuderForgot name fix (Jangqi --> Janggi)
2021-01-01 Benjamin AuderFix mispelled Jangqi --> Janggi
2021-01-01 Benjamin AuderFix Jangqi + Xiangqi moves' notation
2021-01-01 Benjamin AuderAdd Makpong, Hoppelpoppel, and Jangqi (rules unwritten...
2020-12-29 Benjamin AuderEmulate hovering for smartphones: require confirmation...
2020-12-29 Benjamin AuderExperimenting smartphone 'touch' move confirmation
2020-12-29 Benjamin AuderFix Wildebeest FEN generation + castling rule
2020-12-28 Benjamin AuderImplement Wildebeest castling rule (well... almost...
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