isConnected: function(index) {
const player = this.game.players[index];
// Is it me ?
- if (this.st.user.sid == player.sid || this.st.user.id == player.uid)
+ if (
+ (this.st.user.sid == player.sid || this.st.user.id == player.uid) &&
+ (!this.st.user.name || this.st.user.name == player.name)
+ ) {
return true;
+ }
// Try to find a match in people:
return (
(