new Vue({
- el: "#variantPage",
+ el: "#VueElement",
data: {
- display: "", //do not show anything...
- problem: undefined, //current problem in view
+ display: "", //default to main hall; see "created()" function
+ gameRef: undefined, //...for now
+ probId: undefined,
+ conn: null,
+ mode: "analyze",
+ allowChat: false,
+ allowMovelist: true,
+ // Settings initialized with values from localStorage
+ settings: {
+ bcolor: localStorage["bcolor"] || "lichess",
+ sound: parseInt(localStorage["sound"]) || 2,
+ hints: parseInt(localStorage["hints"]) || 1,
+ coords: !!eval(localStorage["coords"]),
+ highlight: !!eval(localStorage["highlight"]),
+ sqSize: parseInt(localStorage["sqSize"]),
+ },
+ },
+ created: function() {
+ window.onhashchange = this.setDisplay;
+ if (!!localStorage["variant"])
+ location.hash = "#game?id=" + localStorage["gameId"];
+ else
+ this.setDisplay();
+ // Our ID, always set (DB id if registered, collision-free random string otherwise)
+ this.myid = user.id || localStorage["myid"] || "anon-" + getRandString();
+ this.conn = new WebSocket(socketUrl + "/?sid=" + this.myid + "&page=" + variant.id);
+ const socketCloseListener = () => {
+ this.conn = new WebSocket(socketUrl + "/?sid=" + this.myid + "&page=" + variant.id);
+ }
+ this.conn.onclose = socketCloseListener;
},
methods: {
- toggleDisplay: function(elt) {
- if (this.display == elt)
- this.display = ""; //hide
- else
- this.display = elt; //show
+ updateSettings: function(event) {
+ const propName =
+ event.target.id.substr(3).replace(/^\w/, c => c.toLowerCase())
+ localStorage[propName] = ["highlight","coords"].includes(propName)
+ ? event.target.checked
+ : event.target.value;
+ },
+ // Game is over, clear storage and put it in indexedDB
+ archiveGame: function() {
+ // TODO: ...
+ //clearStorage();
},
- showProblem: function(problemTxt) {
- this.problem = JSON.parse(problemTxt);
- this.display = "game";
+ setDisplay: function() {
+ // Prevent set display if there is a running game
+ if (!!localStorage["variant"])
+ return;
+ if (!location.hash)
+ location.hash = "#room"; //default
+ const hashParts = location.hash.substr(1).split("?");
+ this.display = hashParts[0];
+ if (hashParts[0] == "problems" && !!hashParts[1])
+ {
+ // Show a specific problem
+ this.probId = hashParts[1].split("=")[1];
+ }
+ else if (hashParts[0] == "game" && !!hashParts[1])
+ {
+ // Show a specific game, maybe with a user ID
+ const params = hashParts[1].split("&").filter(h => h.split("=")[1]);
+ // TODO: Vue.set(...) probably required here
+ this.gameRef = {
+ id: params[0],
+ uid: params[1], //may be undefined
+ };
+ }
+ // Close menu on small screens:
+ let menuToggle = document.getElementById("drawer-control");
+ if (!!menuToggle)
+ menuToggle.checked = false;
},
},
});