outerLoop: for (let i=0; i < V.size.x; i++) {
for (let j=0; j < V.size.y; j++) {
if (this.board[i][j] != V.EMPTY && this.getColor(i, j) == c) {
- moves.push(super.getBasicMove([x, y], [i, j]));
+ moves.push({
+ appear: [], vanish: [],
+ start: { x: x, y: y }, end: { x: i, y: j }
+ });
if (computer) break outerLoop; //no choice for computer
}
}