| 1 | import { ChessRules, PiPo, Move } from "@/base_rules"; |
| 2 | import { ArrayFun } from "@/utils/array"; |
| 3 | import { randInt } from "@/utils/alea"; |
| 4 | |
| 5 | // TODO: |
| 6 | // Short-range pieces: |
| 7 | // rook 1 or 2 squares orthogonal |
| 8 | // bishop 1 or 2 diagonal |
| 9 | // queen = bishop + rook |
| 10 | // knight: one square orthogonal + 1 diagonal (only acepted desc) |
| 11 | // no castle or en passant. Promotion possible only by capture (otherwise hole) |
| 12 | |
| 13 | export const VariantRules = class WormholeRules extends ChessRules { |
| 14 | // TODO: redefine pieces movements, taking care of holes (auxiliary func: getSquareAfter(shiftX,shiftY)) |
| 15 | // this aux func could return null / undefined |
| 16 | // revoir getPotentialMoves et isAttacked : tout ce qui touche au board avec calcul, |
| 17 | // car les "board[x+..][y+..]" deviennent des board[getSquareAfter...] |
| 18 | // Special FEN sign for holes: 'x' |
| 19 | |
| 20 | static get HasFlags() { |
| 21 | return false; |
| 22 | } |
| 23 | |
| 24 | static get HasEnpassant() { |
| 25 | return false; |
| 26 | } |
| 27 | |
| 28 | getSquareAfter(sq, shift) { |
| 29 | // TODO |
| 30 | } |
| 31 | |
| 32 | getPpath(b) { |
| 33 | if (b.indexOf('x') >= 0) |
| 34 | return "Wormhole/hole.svg"; |
| 35 | return b; |
| 36 | } |
| 37 | |
| 38 | // TODO: postUpdateVars: board[start] = "xx"; --> V.HOLE |
| 39 | |
| 40 | updateVariables(move) { |
| 41 | super.updateVariables(move); |
| 42 | } |
| 43 | |
| 44 | unupdateVariables(move) { |
| 45 | super.unupdateVariables(move); |
| 46 | } |
| 47 | |
| 48 | getNotation(move) { |
| 49 | const piece = this.getPiece(move.start.x, move.start.y); |
| 50 | // Indicate start square + dest square, because holes distort the board |
| 51 | let notation = |
| 52 | piece.toUpperCase() + |
| 53 | V.CoordsToSquare(move.start) + |
| 54 | (move.vanish.length > move.appear.length ? "x" : "") + |
| 55 | V.CoordsToSquare(move.end); |
| 56 | if (piece == V.PAWN && move.appear[0].p != V.PAWN) |
| 57 | // Promotion |
| 58 | notation += "=" + move.appear[0].p.toUpperCase(); |
| 59 | return notation; |
| 60 | } |
| 61 | }; |