| 1 | PROBABLY WON'T FIX: |
| 2 | Embedded rules language not updated when language is set (in Analyse, Game and Problems) |
| 3 | If new live game starts in background, "new game" notify OK but not first move. |
| 4 | |
| 5 | "FreeBoard", re-using a lot of Board logic, but with SVG (empty) board + SVG (empty) reserves. |
| 6 | Will be used for variants with custom non-rectangular board (Hex, at least) |
| 7 | Or, with other board shapes (see greenchess.net for example) |
| 8 | |
| 9 | Merge Orda + Empire + Hoppelpoppel + Newzealand getSlideNJumpMoves() into base_rules.js |
| 10 | => allow to simplify getPawnMoves in RoyalRace (and some getXMoves in Shatranj) |
| 11 | |
| 12 | Option "free placement" in Hidden |
| 13 | |
| 14 | #New variants: |
| 15 | Chessplode |
| 16 | Tablut |
| 17 | |
| 18 | https://brainking.com/fr/GameRules?tp=128 Massacre Chess |
| 19 | |
| 20 | PizzaKings https://www.chessvariants.com/unequal.dir/pizza-kings.html |
| 21 | https://en.m.wikipedia.org/wiki/Chess_with_different_armies#Pizza_Kings%5B11%5D_(John_Lawson) |
| 22 | |
| 23 | Coin Chess |
| 24 | https://msoworld.com/product/chess-variants/ |
| 25 | Background: Unknown inventor |
| 26 | Rules: |
| 27 | Normal rules apply except for the introduction of a coin (or counter) |
| 28 | Black starts by placing the coin on any unoccupied square. Play then continues with players alternating turns as in normal chess. |
| 29 | On their turn, a player makes any legal move but may not move onto the square where the coin has been placed. The player may move over (but not onto), the coin square. |
| 30 | The player ends their turn by leaving the coin where it stands or moving the coin to a different unoccupied square. |
| 31 | The coin can never be placed on an occupied square, and therefore cannot be used to protect a piece from capture |
| 32 | A player wins by checkmating the opponent. Note that the coin can be used to remove escape squares from the king. |
| 33 | |
| 34 | https://www.chessvariants.com/other.dir/nemoroth.html :-) |