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dc10e429 BA |
1 | import ChessRules from "/base_rules.js"; |
2 | import PiPo from "/utils/PiPo.js"; | |
3 | import Move from "/utils/Move.js"; | |
4 | ||
5 | export default class BarioRules extends ChessRules { | |
6 | ||
7 | static get Options() { | |
8 | return { | |
9 | // TODO: Zen too? | |
10 | styles: [ | |
11 | "atomic", "cannibal", "capture", "cylinder", | |
12 | "dark", "madrasi", "rifle", "teleport" | |
13 | ] | |
14 | }; | |
15 | } | |
16 | ||
17 | // Does not really seem necessary (although the author mention it) | |
18 | // Instead, first move = pick a square for the king. | |
19 | get hasFlags() { | |
20 | return false; | |
21 | } | |
22 | get hasReserve() { | |
23 | return true; | |
24 | } | |
25 | ||
26 | pieces(color, x, y) { | |
27 | return Object.assign( | |
28 | { | |
29 | 'u': { | |
30 | "class": "undefined", | |
31 | moves: [] | |
32 | } | |
33 | }, | |
34 | super.pieces(color, x, y) | |
35 | ); | |
36 | } | |
37 | ||
38 | get onlyClick() { | |
39 | return this.movesCount <= 1; | |
40 | } | |
41 | ||
42 | // Initiate the game by choosing a square for the king: | |
43 | doClick(coords) { | |
44 | const color = this.turn; | |
45 | if ( | |
46 | this.movesCount <= 1 && | |
47 | ( | |
48 | (color == 'w' && coords.x == this.size.x - 1) || | |
49 | (color == 'b' && coords.x == 0) | |
50 | ) | |
51 | ) { | |
52 | return new Move({ | |
53 | appear: [ new PiPo({x: coords.x, y: coords.y, c: color, p: 'k' }) ], | |
54 | vanish: [ new PiPo({x: coords.x, y: coords.y, c: color, p: 'u' }) ] | |
55 | }); | |
56 | } | |
57 | return null; | |
58 | } | |
59 | ||
60 | genRandInitBaseFen() { | |
61 | return { | |
62 | fen: "uuuuuuuu/pppppppp/8/8/8/8/PPPPPPPP/UUUUUUUU", | |
63 | o: {} | |
64 | } | |
65 | } | |
66 | ||
67 | getPartFen(o) { | |
68 | return Object.assign( | |
69 | { | |
70 | captureUndef: (o.init || !this.captureUndef) | |
71 | ? "-" | |
72 | : C.CoordsToSquare(this.captureUndef) | |
73 | }, | |
74 | super.getPartFen(o) | |
75 | ); | |
76 | } | |
77 | ||
78 | getReserveFen(o) { | |
79 | if (o.init) | |
80 | return "22212221"; | |
81 | return ( | |
82 | ["w","b"].map(c => Object.values(this.reserve[c]).join("")).join("") | |
83 | ); | |
84 | } | |
85 | ||
86 | initReserves(reserveStr) { | |
87 | super.initReserves(reserveStr, ['r', 'n', 'b', 'q']); | |
88 | } | |
89 | ||
90 | setOtherVariables(fenParsed) { | |
91 | super.setOtherVariables(fenParsed); | |
92 | this.captureUndef = fenParsed.captureUndef == '-' | |
93 | ? null : | |
94 | C.SquareToCoords(fenParsed.captureUndef); | |
95 | this.definition = null; | |
96 | } | |
97 | ||
98 | canDrop([c, p], [i, j]) { | |
99 | switch (this.subTurn) { | |
100 | case 0: | |
101 | return i == this.captureUndef.x && j == this.captureUndef.y; | |
102 | case 1: | |
103 | return this.getPiece(i, j) == 'u' && c == this.getColor(i, j); | |
104 | } | |
105 | return false; //never reached | |
106 | } | |
107 | ||
108 | getPotentialMovesFrom([x, y]) { | |
109 | if (this.movesCount <= 1) | |
110 | return []; | |
111 | let moves = []; | |
112 | switch (this.subTurn) { | |
113 | case 0: | |
114 | if (typeof x == "string") | |
115 | moves = this.getDropMovesFrom([x, y]); | |
116 | break; | |
117 | case 1: | |
118 | // Both normal move (from defined piece) and definition allowed | |
119 | if (typeof x == "string") | |
120 | moves = this.getDropMovesFrom([x, y]); | |
121 | else if (this.getPiece(x, y) != 'u') | |
122 | moves = super.getPotentialMovesFrom([x, y]); | |
123 | break; | |
124 | case 2: | |
125 | // We can only move the just-defined piece | |
126 | if (x == this.definition.x && y == this.definition.y) | |
127 | moves = super.getPotentialMovesFrom([x, y]); | |
128 | break; | |
129 | } | |
130 | return moves; | |
131 | } | |
132 | ||
133 | filterValid(moves) { | |
134 | if (this.movesCount <= 1 || this.subTurn == 0) | |
135 | return moves; | |
136 | if (this.subTurn == 1) { | |
137 | // Remove defining moves with un-movable def piece | |
138 | moves = moves.filter(m => { | |
139 | if (m.vanish.length >= 2 || m.vanish[0].p != 'u') | |
140 | return true; | |
141 | this.playOnBoard(m); | |
142 | const canMove = super.filterValid( | |
143 | super.getPotentialMovesFrom([m.end.x, m.end.y])).length >= 1; | |
144 | this.undoOnBoard(m); | |
145 | return canMove; | |
146 | }); | |
147 | } | |
148 | return super.filterValid(moves); | |
149 | } | |
150 | ||
151 | atLeastOneMove(color) { | |
152 | if (this.subTurn != 1) | |
153 | return true; | |
154 | return super.atLeastOneMove(color); | |
155 | } | |
156 | ||
157 | // TODO: this method fails to detect undefined checks | |
158 | underCheck(square_s, oppCol) { | |
159 | if (super.underCheck(square_s, oppCol)) | |
160 | return true; | |
161 | // Check potential specializations of undefined using reserve: | |
162 | const allAttacks = Array.prototype.concat.apply( | |
163 | ['r', 'n', 'b', 'q'].map(p => this.pieces()[p].moves[0])); | |
164 | const [x, y] = [square_s[0], square_s[1]]; | |
165 | for (let i=0; i<this.size.x; i++) { | |
166 | for (let j=0; j<this.size.y; j++) { | |
167 | if ( | |
168 | this.board[i][j] != "" && | |
169 | this.getColor(i, j) == oppCol && | |
170 | this.getPiece(i, j) == 'u' | |
171 | ) { | |
172 | for (let stepDef of allAttacks) { | |
173 | for (let s of stepDef.steps) { | |
174 | if (!super.compatibleStep([i, j], [x, y], s, stepDef.range)) | |
175 | continue; | |
176 | if ( | |
177 | super.findDestSquares( | |
178 | [i, j], | |
179 | { | |
180 | captureTarget: [x, y], | |
181 | captureSteps: [{steps: [s], range: stepDef.range}], | |
182 | segments: false, | |
183 | attackOnly: true, | |
184 | one: false | |
185 | } | |
186 | ) | |
187 | ) { | |
188 | return true; | |
189 | } | |
190 | } | |
191 | } | |
192 | } | |
193 | } | |
194 | } | |
195 | return false; | |
196 | } | |
197 | ||
198 | // TODO: missing "undefined reset" check (is everything defined? If yes, reset if enough variety) | |
199 | postPlay(move) { | |
200 | const color = this.turn; | |
201 | const toNextPlayer = () => { | |
202 | this.turn = C.GetOppCol(color); | |
203 | this.movesCount++; | |
204 | }; | |
205 | if (this.movesCount <= 1) { | |
206 | toNextPlayer(); | |
207 | return; | |
208 | } | |
209 | const captureUndef = ( | |
210 | move.vanish.length == 2 && | |
211 | move.vanish[1].c != color && | |
212 | move.vanish[1].p == 'u' | |
213 | ); | |
214 | if (typeof move.start.x == "number" && !captureUndef) | |
215 | // Normal move (including Teleport) | |
216 | super.postPlay(move); | |
217 | else if (typeof move.start.x == "string") { | |
218 | this.reserve[color][move.appear[0].p]--; | |
219 | if (move.vanish.length == 1 && move.vanish[0].p == 'u') | |
220 | this.definition = move.end; | |
221 | this.subTurn++; | |
222 | } | |
223 | else { | |
224 | this.subTurn = 0; | |
225 | this.captureUndef = move.end; | |
226 | toNextPlayer(); | |
227 | } | |
228 | } | |
229 | ||
230 | isLastMove() { | |
231 | return true; //called only on normal moves (not Teleport) | |
232 | } | |
233 | ||
234 | getCurrentScore(move_s) { | |
235 | return (this.movesCount <= 2 ? "*" : super.getCurrentScore(move_s)); | |
236 | } | |
237 | ||
238 | }; |