Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
7aa548e7 | 2 | main |
bfe9a135 | 3 | input#modalChat.modal(type="checkbox" @click="resetChatColor") |
602d6bef | 4 | div#chatWrap(role="dialog" data-checkbox="modalChat" aria-labelledby="inputChat") |
a1c48034 BA |
5 | #chat.card |
6 | label.modal-close(for="modalChat") | |
ed06d9e9 | 7 | #participants |
ac8f441c | 8 | span {{ Object.keys(people).length + " " + st.tr["participant(s):"] }} |
ed06d9e9 BA |
9 | span(v-for="p in Object.values(people)" v-if="!!p.name") |
10 | | {{ p.name }} | |
11 | span.anonymous(v-if="Object.values(people).some(p => !p.name)") | |
12 | | + @nonymous | |
3837d4f7 | 13 | Chat(:players="game.players" :pastChats="game.chats" |
ac8f441c | 14 | :newChat="newChat" @mychat="processChat") |
7aa548e7 | 15 | .row |
050ae3b5 | 16 | #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2 |
8c5f5390 | 17 | span.variant-info {{ game.vname }} |
cf94b843 | 18 | button#chatBtn(onClick="doClick('modalChat')") Chat |
4f518610 | 19 | #actions(v-if="game.score=='*'") |
602d6bef BA |
20 | button(@click="clickDraw" :class="{['draw-' + drawOffer]: true}") |
21 | | {{ st.tr["Draw"] }} | |
77c50966 BA |
22 | button(v-if="!!game.mycolor" @click="abortGame") {{ st.tr["Abort"] }} |
23 | button(v-if="!!game.mycolor" @click="resign") {{ st.tr["Resign"] }} | |
050ae3b5 BA |
24 | #playersInfo |
25 | p | |
5bcc9b31 BA |
26 | span.name(:class="{connected: isConnected(0)}") |
27 | | {{ game.players[0].name || "@nonymous" }} | |
050ae3b5 BA |
28 | span.time(v-if="game.score=='*'") {{ virtualClocks[0] }} |
29 | span.split-names - | |
5bcc9b31 BA |
30 | span.name(:class="{connected: isConnected(1)}") |
31 | | {{ game.players[1].name || "@nonymous" }} | |
050ae3b5 | 32 | span.time(v-if="game.score=='*'") {{ virtualClocks[1] }} |
430a2038 BA |
33 | BaseGame(:game="game" :vr="vr" ref="basegame" |
34 | @newmove="processMove" @gameover="gameOver") | |
a6088c90 BA |
35 | </template> |
36 | ||
37 | <script> | |
46284a2f | 38 | import BaseGame from "@/components/BaseGame.vue"; |
f21cd6d9 | 39 | import Chat from "@/components/Chat.vue"; |
a6088c90 | 40 | import { store } from "@/store"; |
967a2686 | 41 | import { GameStorage } from "@/utils/gameStorage"; |
5b87454c | 42 | import { ppt } from "@/utils/datetime"; |
66d03f23 | 43 | import { extractTime } from "@/utils/timeControl"; |
f41ce580 | 44 | import { ArrayFun } from "@/utils/array"; |
dcd68c41 | 45 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 46 | import { getScoreMessage } from "@/utils/scoring"; |
8418f0d7 | 47 | import params from "@/parameters"; |
a6088c90 BA |
48 | |
49 | export default { | |
50 | name: 'my-game', | |
51 | components: { | |
52 | BaseGame, | |
5c8e044f | 53 | Chat, |
a6088c90 | 54 | }, |
f7121527 | 55 | // gameRef: to find the game in (potentially remote) storage |
a6088c90 BA |
56 | data: function() { |
57 | return { | |
58 | st: store.state, | |
4b0384fa BA |
59 | gameRef: { //given in URL (rid = remote ID) |
60 | id: "", | |
61 | rid: "" | |
62 | }, | |
a0c41e7e BA |
63 | game: { //passed to BaseGame |
64 | players:[{name:""},{name:""}], | |
65 | rendered: false, | |
66 | }, | |
809ba2aa | 67 | virtualClocks: [0, 0], //initialized with true game.clocks |
6dd02928 | 68 | vr: null, //"variant rules" object initialized from FEN |
dcd68c41 BA |
69 | drawOffer: "", |
70 | people: {}, //players + observers | |
760adbce | 71 | lastate: undefined, //used if opponent send lastate before game is ready |
72ccbd67 | 72 | repeat: {}, //detect position repetition |
ac8f441c | 73 | newChat: "", |
8418f0d7 BA |
74 | conn: null, |
75 | page: "", | |
76 | tempId: "", //to distinguish several tabs | |
a6088c90 BA |
77 | }; |
78 | }, | |
79 | watch: { | |
5f131484 BA |
80 | "$route": function(to, from) { |
81 | this.gameRef.id = to.params["id"]; | |
82 | this.gameRef.rid = to.query["rid"]; | |
83 | this.loadGame(); | |
a6088c90 | 84 | }, |
5b87454c | 85 | "game.clocks": function(newState) { |
b7cbbda1 | 86 | if (this.game.moves.length < 2 || this.game.score != "*") |
dce792f6 | 87 | { |
b7cbbda1 | 88 | // 1st move not completed yet, or game over: freeze time |
dce792f6 BA |
89 | this.virtualClocks = newState.map(s => ppt(s)); |
90 | return; | |
91 | } | |
809ba2aa | 92 | const currentTurn = this.vr.turn; |
6fba6e0c | 93 | const colorIdx = ["w","b"].indexOf(currentTurn); |
809ba2aa BA |
94 | let countdown = newState[colorIdx] - |
95 | (Date.now() - this.game.initime[colorIdx])/1000; | |
c0b27606 BA |
96 | this.virtualClocks = [0,1].map(i => { |
97 | const removeTime = i == colorIdx | |
98 | ? (Date.now() - this.game.initime[colorIdx])/1000 | |
99 | : 0; | |
100 | return ppt(newState[i] - removeTime); | |
101 | }); | |
809ba2aa | 102 | let clockUpdate = setInterval(() => { |
e69f159d | 103 | if (countdown < 0 || this.vr.turn != currentTurn || this.game.score != "*") |
809ba2aa BA |
104 | { |
105 | clearInterval(clockUpdate); | |
e69f159d | 106 | if (countdown < 0) |
602d6bef | 107 | this.gameOver(this.vr.turn=="w" ? "0-1" : "1-0", this.st.tr["Time"]); |
809ba2aa | 108 | } |
9aa229f3 | 109 | else |
9aa229f3 | 110 | this.$set(this.virtualClocks, colorIdx, ppt(Math.max(0, --countdown))); |
809ba2aa | 111 | }, 1000); |
5b87454c | 112 | }, |
92a523d1 | 113 | }, |
dcd68c41 | 114 | // NOTE: some redundant code with Hall.vue (related to people array) |
a6088c90 | 115 | created: function() { |
5f131484 BA |
116 | // Always add myself to players' list |
117 | const my = this.st.user; | |
dcd68c41 | 118 | this.$set(this.people, my.sid, {id:my.id, name:my.name}); |
dc284d90 BA |
119 | this.gameRef.id = this.$route.params["id"]; |
120 | this.gameRef.rid = this.$route.query["rid"]; //may be undefined | |
8418f0d7 BA |
121 | // Initialize connection |
122 | this.page = this.$route.path; | |
123 | const connexionString = params.socketUrl + | |
124 | "/?sid=" + this.st.user.sid + | |
125 | "&tmpId=" + this.tempId + | |
126 | "&page=" + encodeURIComponent(this.page); | |
127 | this.conn = new WebSocket(connexionString); | |
128 | this.conn.onmessage = this.socketMessageListener; | |
cdb34c93 | 129 | const socketCloseListener = () => { |
8418f0d7 BA |
130 | this.conn = new WebSocket(connexionString); |
131 | this.conn.addEventListener('message', this.socketMessageListener); | |
132 | this.conn.addEventListener('close', socketCloseListener); | |
cdb34c93 | 133 | }; |
8418f0d7 | 134 | this.conn.onclose = socketCloseListener; |
760adbce BA |
135 | // Socket init required before loading remote game: |
136 | const socketInit = (callback) => { | |
8418f0d7 | 137 | if (!!this.conn && this.conn.readyState == 1) //1 == OPEN state |
760adbce BA |
138 | callback(); |
139 | else //socket not ready yet (initial loading) | |
8418f0d7 | 140 | this.conn.onopen = callback; |
760adbce BA |
141 | }; |
142 | if (!this.gameRef.rid) //game stored locally or on server | |
143 | this.loadGame(null, () => socketInit(this.roomInit)); | |
144 | else //game stored remotely: need socket to retrieve it | |
145 | { | |
146 | // NOTE: the callback "roomInit" will be lost, so we don't provide it. | |
147 | // --> It will be given when receiving "fullgame" socket event. | |
148 | // A more general approach would be to store it somewhere. | |
149 | socketInit(this.loadGame); | |
150 | } | |
cdb34c93 | 151 | }, |
dcd68c41 BA |
152 | mounted: function() { |
153 | document.getElementById("chatWrap").addEventListener( | |
154 | "click", processModalClick); | |
155 | }, | |
8418f0d7 BA |
156 | beforeDestroy: function() { |
157 | this.conn.send(JSON.stringify({code:"disconnect",page:this.page})); | |
158 | }, | |
cdb34c93 | 159 | methods: { |
760adbce BA |
160 | // O.1] Ask server for room composition: |
161 | roomInit: function() { | |
41c80bb6 BA |
162 | // Notify the room only now that I connected, because |
163 | // messages might be lost otherwise (if game loading is slow) | |
8418f0d7 BA |
164 | this.conn.send(JSON.stringify({code:"connect"})); |
165 | this.conn.send(JSON.stringify({code:"pollclients"})); | |
5f131484 | 166 | }, |
050ae3b5 | 167 | isConnected: function(index) { |
29ced362 BA |
168 | const player = this.game.players[index]; |
169 | // Is it me ? | |
170 | if (this.st.user.sid == player.sid || this.st.user.id == player.uid) | |
050ae3b5 | 171 | return true; |
29ced362 BA |
172 | // Try to find a match in people: |
173 | return Object.keys(this.people).some(sid => sid == player.sid) || | |
174 | Object.values(this.people).some(p => p.id == player.uid); | |
050ae3b5 | 175 | }, |
cdb34c93 | 176 | socketMessageListener: function(msg) { |
a6088c90 | 177 | const data = JSON.parse(msg.data); |
a6088c90 BA |
178 | switch (data.code) |
179 | { | |
6d9f4315 | 180 | case "duplicate": |
8418f0d7 | 181 | this.conn.send(JSON.stringify({code:"duplicate", |
d641bec1 | 182 | page:"/game/" + this.game.id})); |
bc093771 | 183 | alert(this.st.tr["This tab is now offline"]); |
6d9f4315 | 184 | break; |
5f131484 BA |
185 | // 0.2] Receive clients list (just socket IDs) |
186 | case "pollclients": | |
5f131484 | 187 | data.sockIds.forEach(sid => { |
dcd68c41 BA |
188 | if (!!this.people[sid]) |
189 | return; | |
190 | this.$set(this.people, sid, {id:0, name:""}); | |
5f131484 | 191 | // Ask only identity |
8418f0d7 | 192 | this.conn.send(JSON.stringify({code:"askidentity", target:sid})); |
5f131484 BA |
193 | }); |
194 | break; | |
5f131484 | 195 | case "askidentity": |
5f131484 BA |
196 | // Request for identification: reply if I'm not anonymous |
197 | if (this.st.user.id > 0) | |
198 | { | |
8418f0d7 | 199 | this.conn.send(JSON.stringify({code:"identity", |
dcd68c41 BA |
200 | user: { |
201 | // NOTE: decompose to avoid revealing email | |
202 | name: this.st.user.name, | |
203 | sid: this.st.user.sid, | |
204 | id: this.st.user.id, | |
205 | }, | |
206 | target:data.from})); | |
5f131484 BA |
207 | } |
208 | break; | |
5f131484 | 209 | case "identity": |
41c80bb6 BA |
210 | this.$set(this.people, data.user.sid, |
211 | {id: data.user.id, name: data.user.name}); | |
a0c41e7e BA |
212 | // Ask potentially missed last state, if opponent and I play |
213 | if (!!this.game.mycolor | |
214 | && this.game.type == "live" && this.game.score == "*" | |
215 | && this.game.players.some(p => p.sid == data.user.sid)) | |
216 | { | |
8418f0d7 | 217 | this.conn.send(JSON.stringify({code:"asklastate", target:data.user.sid})); |
a0c41e7e BA |
218 | } |
219 | break; | |
a0c41e7e | 220 | case "asklastate": |
a0c41e7e BA |
221 | // Sending last state if I played a move or score != "*" |
222 | if ((this.game.moves.length > 0 && this.vr.turn != this.game.mycolor) | |
633959bf | 223 | || this.game.score != "*" || this.drawOffer == "sent") |
411d23cd | 224 | { |
f41ce580 | 225 | // Send our "last state" informations to opponent |
411d23cd | 226 | const L = this.game.moves.length; |
a0c41e7e | 227 | const myIdx = ["w","b"].indexOf(this.game.mycolor); |
8418f0d7 | 228 | this.conn.send(JSON.stringify({ |
411d23cd | 229 | code: "lastate", |
a0c41e7e | 230 | target: data.from, |
f41ce580 BA |
231 | state: |
232 | { | |
a0c41e7e BA |
233 | // NOTE: lastMove (when defined) includes addTime |
234 | lastMove: (L>0 ? this.game.moves[L-1] : undefined), | |
235 | // Since we played a move (or abort or resign), | |
236 | // only drawOffer=="sent" is possible | |
77c50966 | 237 | drawSent: this.drawOffer == "sent", |
f41ce580 BA |
238 | score: this.game.score, |
239 | movesCount: L, | |
a0c41e7e | 240 | initime: this.game.initime[1-myIdx], //relevant only if I played |
f41ce580 | 241 | } |
411d23cd BA |
242 | })); |
243 | } | |
a6088c90 | 244 | break; |
c6788ecf | 245 | case "askgame": |
5fd5fb22 BA |
246 | // Send current (live) game if I play in (not an observer), |
247 | // and not asked by opponent (!) | |
248 | if (this.game.type == "live" | |
249 | && this.game.players.some(p => p.sid == this.st.user.sid) | |
250 | && this.game.players.every(p => p.sid != data.from)) | |
c6788ecf | 251 | { |
5fd5fb22 BA |
252 | const myGame = |
253 | { | |
254 | // Minimal game informations: | |
255 | id: this.game.id, | |
256 | players: this.game.players, | |
257 | vid: this.game.vid, | |
258 | timeControl: this.game.timeControl, | |
26f3a887 | 259 | score: this.game.score, |
5fd5fb22 | 260 | }; |
8418f0d7 | 261 | this.conn.send(JSON.stringify({code:"game", |
5fd5fb22 BA |
262 | game:myGame, target:data.from})); |
263 | } | |
c6788ecf | 264 | break; |
f41ce580 | 265 | case "newmove": |
77c50966 | 266 | if (!!data.move.cancelDrawOffer) //opponent refuses draw |
633959bf | 267 | { |
77c50966 | 268 | this.drawOffer = ""; |
c4f6d5a1 BA |
269 | // NOTE for corr games: drawOffer reset by player in turn |
270 | if (this.game.type == "live" && !!this.game.mycolor) | |
633959bf BA |
271 | GameStorage.update(this.gameRef.id, {drawOffer: ""}); |
272 | } | |
41c80bb6 | 273 | this.$set(this.game, "moveToPlay", data.move); |
f41ce580 | 274 | break; |
ac8f441c BA |
275 | case "newchat": |
276 | this.newChat = data.chat; | |
277 | if (!document.getElementById("modalChat").checked) | |
278 | document.getElementById("chatBtn").style.backgroundColor = "#c5fefe"; | |
279 | break; | |
a6088c90 | 280 | case "lastate": //got opponent infos about last move |
a0c41e7e BA |
281 | this.lastate = data.state; |
282 | if (this.game.rendered) //game is rendered (Board component) | |
760adbce BA |
283 | this.processLastate(); |
284 | //else: will be processed when game is ready | |
a6088c90 | 285 | break; |
93d1d7a7 | 286 | case "resign": |
77c50966 | 287 | this.gameOver(data.side=="b" ? "1-0" : "0-1", "Resign"); |
93d1d7a7 | 288 | break; |
93d1d7a7 | 289 | case "abort": |
77c50966 | 290 | this.gameOver("?", "Abort"); |
93d1d7a7 | 291 | break; |
2cc10cdb | 292 | case "draw": |
77c50966 | 293 | this.gameOver("1/2", data.message); |
2cc10cdb BA |
294 | break; |
295 | case "drawoffer": | |
41c80bb6 BA |
296 | // NOTE: observers don't know who offered draw |
297 | this.drawOffer = "received"; | |
6d9f4315 | 298 | break; |
7e1a1fe9 | 299 | case "askfullgame": |
8418f0d7 | 300 | this.conn.send(JSON.stringify({code:"fullgame", |
41c80bb6 | 301 | game:this.game, target:data.from})); |
7e1a1fe9 | 302 | break; |
5f131484 | 303 | case "fullgame": |
760adbce BA |
304 | // Callback "roomInit" to poll clients only after game is loaded |
305 | this.loadGame(data.game, this.roomInit); | |
5f131484 | 306 | break; |
5f131484 | 307 | case "connect": |
a0c41e7e | 308 | this.$set(this.people, data.from, {name:"", id:0}); |
8418f0d7 | 309 | this.conn.send(JSON.stringify({code:"askidentity", target:data.from})); |
5f131484 | 310 | break; |
5f131484 | 311 | case "disconnect": |
dcd68c41 | 312 | this.$delete(this.people, data.from); |
a6088c90 BA |
313 | break; |
314 | } | |
cdb34c93 | 315 | }, |
760adbce BA |
316 | // lastate was received, but maybe game wasn't ready yet: |
317 | processLastate: function() { | |
318 | const data = this.lastate; | |
319 | this.lastate = undefined; //security... | |
320 | const L = this.game.moves.length; | |
321 | if (data.movesCount > L) | |
322 | { | |
323 | // Just got last move from him | |
a0c41e7e BA |
324 | this.$set(this.game, "moveToPlay", Object.assign({}, data.lastMove, {initime: data.initime})); |
325 | } | |
633959bf BA |
326 | if (data.drawSent) |
327 | this.drawOffer = "received"; | |
a0c41e7e BA |
328 | if (data.score != "*") |
329 | { | |
330 | this.drawOffer = ""; | |
331 | if (this.game.score == "*") | |
332 | this.gameOver(data.score); | |
760adbce BA |
333 | } |
334 | }, | |
dcd68c41 | 335 | clickDraw: function() { |
77c50966 BA |
336 | if (!this.game.mycolor) |
337 | return; //I'm just spectator | |
a1c48034 | 338 | if (["received","threerep"].includes(this.drawOffer)) |
6fba6e0c | 339 | { |
602d6bef | 340 | if (!confirm(this.st.tr["Accept draw?"])) |
6fba6e0c | 341 | return; |
a1c48034 BA |
342 | const message = (this.drawOffer == "received" |
343 | ? "Mutual agreement" | |
344 | : "Three repetitions"); | |
dcd68c41 BA |
345 | Object.keys(this.people).forEach(sid => { |
346 | if (sid != this.st.user.sid) | |
347 | { | |
8418f0d7 | 348 | this.conn.send(JSON.stringify({code:"draw", |
dcd68c41 BA |
349 | message:message, target:sid})); |
350 | } | |
351 | }); | |
77c50966 | 352 | this.gameOver("1/2", message); |
2cc10cdb | 353 | } |
41c80bb6 | 354 | else if (this.drawOffer == "") //no effect if drawOffer == "sent" |
6fba6e0c | 355 | { |
dfeb96ea BA |
356 | if (this.game.mycolor != this.vr.turn) |
357 | return alert(this.st.tr["Draw offer only in your turn"]); | |
602d6bef | 358 | if (!confirm(this.st.tr["Offer draw?"])) |
6fba6e0c | 359 | return; |
760adbce | 360 | this.drawOffer = "sent"; |
dcd68c41 BA |
361 | Object.keys(this.people).forEach(sid => { |
362 | if (sid != this.st.user.sid) | |
8418f0d7 | 363 | this.conn.send(JSON.stringify({code:"drawoffer", target:sid})); |
760adbce | 364 | }); |
dfeb96ea | 365 | GameStorage.update(this.gameRef.id, {drawOffer: this.game.mycolor}); |
a6088c90 BA |
366 | } |
367 | }, | |
7f3484bd | 368 | abortGame: function() { |
77c50966 | 369 | if (!this.game.mycolor || !confirm(this.st.tr["Terminate game?"])) |
7f3484bd | 370 | return; |
77c50966 | 371 | this.gameOver("?", "Abort"); |
dcd68c41 BA |
372 | Object.keys(this.people).forEach(sid => { |
373 | if (sid != this.st.user.sid) | |
5f131484 | 374 | { |
8418f0d7 | 375 | this.conn.send(JSON.stringify({ |
5f131484 | 376 | code: "abort", |
dcd68c41 | 377 | target: sid, |
5f131484 BA |
378 | })); |
379 | } | |
7f3484bd | 380 | }); |
a6088c90 BA |
381 | }, |
382 | resign: function(e) { | |
77c50966 | 383 | if (!this.game.mycolor || !confirm(this.st.tr["Resign the game?"])) |
a6088c90 | 384 | return; |
dcd68c41 BA |
385 | Object.keys(this.people).forEach(sid => { |
386 | if (sid != this.st.user.sid) | |
760adbce | 387 | { |
8418f0d7 | 388 | this.conn.send(JSON.stringify({code:"resign", |
dcd68c41 | 389 | side:this.game.mycolor, target:sid})); |
760adbce BA |
390 | } |
391 | }); | |
77c50966 | 392 | this.gameOver(this.game.mycolor=="w" ? "0-1" : "1-0", "Resign"); |
a6088c90 | 393 | }, |
967a2686 BA |
394 | // 3 cases for loading a game: |
395 | // - from indexedDB (running or completed live game I play) | |
b196f8ea BA |
396 | // - from server (one correspondance game I play[ed] or not) |
397 | // - from remote peer (one live game I don't play, finished or not) | |
760adbce | 398 | loadGame: function(game, callback) { |
967a2686 | 399 | const afterRetrieval = async (game) => { |
f41ce580 BA |
400 | const vModule = await import("@/variants/" + game.vname + ".js"); |
401 | window.V = vModule.VariantRules; | |
402 | this.vr = new V(game.fen); | |
c0b27606 | 403 | const gtype = (game.timeControl.indexOf('d') >= 0 ? "corr" : "live"); |
92a523d1 | 404 | const tc = extractTime(game.timeControl); |
c0b27606 BA |
405 | if (gtype == "corr") |
406 | { | |
f41ce580 BA |
407 | if (game.players[0].color == "b") |
408 | { | |
409 | // Adopt the same convention for live and corr games: [0] = white | |
410 | [ game.players[0], game.players[1] ] = | |
411 | [ game.players[1], game.players[0] ]; | |
412 | } | |
c0b27606 | 413 | // corr game: needs to compute the clocks + initime |
7f3484bd | 414 | // NOTE: clocks in seconds, initime in milliseconds |
92a523d1 | 415 | game.clocks = [tc.mainTime, tc.mainTime]; |
92b82def | 416 | game.moves.sort((m1,m2) => m1.idx - m2.idx); //in case of |
b7cbbda1 | 417 | if (game.score == "*") //otherwise no need to bother with time |
92a523d1 | 418 | { |
b7cbbda1 BA |
419 | game.initime = [0, 0]; |
420 | const L = game.moves.length; | |
421 | if (L >= 3) | |
5f131484 | 422 | { |
b7cbbda1 BA |
423 | let addTime = [0, 0]; |
424 | for (let i=2; i<L; i++) | |
425 | { | |
426 | addTime[i%2] += tc.increment - | |
427 | (game.moves[i].played - game.moves[i-1].played) / 1000; | |
428 | } | |
429 | for (let i=0; i<=1; i++) | |
430 | game.clocks[i] += addTime[i]; | |
5f131484 | 431 | } |
b7cbbda1 BA |
432 | if (L >= 1) |
433 | game.initime[L%2] = game.moves[L-1].played; | |
92a523d1 | 434 | } |
92b82def | 435 | // Now that we used idx and played, re-format moves as for live games |
6d68309a | 436 | game.moves = game.moves.map( (m) => { |
92b82def | 437 | const s = m.squares; |
6d68309a | 438 | return { |
92b82def BA |
439 | appear: s.appear, |
440 | vanish: s.vanish, | |
441 | start: s.start, | |
442 | end: s.end, | |
92b82def BA |
443 | }; |
444 | }); | |
3837d4f7 BA |
445 | // Also sort chat messages (if any) |
446 | game.chats.sort( (c1,c2) => { return c2.added - c1.added; }); | |
c0b27606 | 447 | } |
f41ce580 BA |
448 | const myIdx = game.players.findIndex(p => { |
449 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
450 | }); | |
92a523d1 | 451 | if (gtype == "live" && game.clocks[0] < 0) //game unstarted |
66d03f23 BA |
452 | { |
453 | game.clocks = [tc.mainTime, tc.mainTime]; | |
b7cbbda1 | 454 | if (game.score == "*") |
22efa391 | 455 | { |
b7cbbda1 BA |
456 | game.initime[0] = Date.now(); |
457 | if (myIdx >= 0) | |
22efa391 | 458 | { |
b7cbbda1 BA |
459 | // I play in this live game; corr games don't have clocks+initime |
460 | GameStorage.update(game.id, | |
461 | { | |
462 | clocks: game.clocks, | |
463 | initime: game.initime, | |
464 | }); | |
465 | } | |
22efa391 | 466 | } |
66d03f23 | 467 | } |
77c50966 BA |
468 | if (!!game.drawOffer) |
469 | { | |
470 | if (game.drawOffer == "t") //three repetitions | |
471 | this.drawOffer = "threerep"; | |
472 | else | |
473 | { | |
474 | if (myIdx < 0) | |
475 | this.drawOffer = "received"; //by any of the players | |
476 | else | |
477 | { | |
478 | // I play in this game: | |
479 | if ((game.drawOffer == "w" && myIdx==0) || (game.drawOffer=="b" && myIdx==1)) | |
480 | this.drawOffer = "sent"; | |
481 | else //all other cases | |
482 | this.drawOffer = "received"; | |
483 | } | |
484 | } | |
485 | } | |
486 | if (!!game.scoreMsg) | |
487 | game.scoreMsg = this.st.tr[game.scoreMsg]; //stored in english | |
4b0384fa BA |
488 | this.game = Object.assign({}, |
489 | game, | |
cf742aaf | 490 | // NOTE: assign mycolor here, since BaseGame could also be VS computer |
6fba6e0c | 491 | { |
c0b27606 | 492 | type: gtype, |
66d03f23 | 493 | increment: tc.increment, |
6fba6e0c | 494 | mycolor: [undefined,"w","b"][myIdx+1], |
5f131484 BA |
495 | // opponent sid not strictly required (or available), but easier |
496 | // at least oppsid or oppid is available anyway: | |
497 | oppsid: (myIdx < 0 ? undefined : game.players[1-myIdx].sid), | |
498 | oppid: (myIdx < 0 ? undefined : game.players[1-myIdx].uid), | |
6fba6e0c | 499 | } |
4b0384fa | 500 | ); |
a0c41e7e BA |
501 | this.$nextTick(() => { |
502 | this.game.rendered = true; | |
503 | // Did lastate arrive before game was rendered? | |
504 | if (!!this.lastate) | |
505 | this.processLastate(); | |
506 | }); | |
77c50966 BA |
507 | this.repeat = {}; //reset: scan past moves' FEN: |
508 | let repIdx = 0; | |
509 | // NOTE: vr_tmp to obtain FEN strings is redundant with BaseGame | |
510 | let vr_tmp = new V(game.fenStart); | |
511 | game.moves.forEach(m => { | |
512 | vr_tmp.play(m); | |
513 | const fenObj = V.ParseFen( vr_tmp.getFen() ); | |
514 | repIdx = fenObj.position + "_" + fenObj.turn; | |
515 | if (!!fenObj.flags) | |
516 | repIdx += "_" + fenObj.flags; | |
517 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
518 | ? this.repeat[repIdx]+1 | |
519 | : 1); | |
520 | }); | |
521 | if (this.repeat[repIdx] >= 3) | |
522 | this.drawOffer = "threerep"; | |
760adbce | 523 | callback(); |
967a2686 BA |
524 | }; |
525 | if (!!game) | |
dc284d90 | 526 | return afterRetrieval(game); |
967a2686 BA |
527 | if (!!this.gameRef.rid) |
528 | { | |
760adbce | 529 | // Remote live game: forgetting about callback func... (TODO: design) |
8418f0d7 | 530 | this.conn.send(JSON.stringify( |
5f131484 | 531 | {code:"askfullgame", target:this.gameRef.rid})); |
967a2686 BA |
532 | } |
533 | else | |
534 | { | |
f41ce580 | 535 | // Local or corr game |
11667c79 | 536 | GameStorage.get(this.gameRef.id, afterRetrieval); |
967a2686 | 537 | } |
a6088c90 | 538 | }, |
9d54ab89 | 539 | // Post-process a move (which was just played) |
ce87ac6a | 540 | processMove: function(move) { |
a1c48034 | 541 | // Update storage (corr or live) if I play in the game |
6fba6e0c | 542 | const colorIdx = ["w","b"].indexOf(move.color); |
a0c41e7e | 543 | const nextIdx = ["w","b"].indexOf(this.vr.turn); |
9d54ab89 | 544 | // https://stackoverflow.com/a/38750895 |
a1c48034 BA |
545 | if (!!this.game.mycolor) |
546 | { | |
547 | const allowed_fields = ["appear", "vanish", "start", "end"]; | |
548 | // NOTE: 'var' to see this variable outside this block | |
549 | var filtered_move = Object.keys(move) | |
550 | .filter(key => allowed_fields.includes(key)) | |
551 | .reduce((obj, key) => { | |
552 | obj[key] = move[key]; | |
553 | return obj; | |
554 | }, {}); | |
555 | } | |
dc284d90 | 556 | // Send move ("newmove" event) to people in the room (if our turn) |
dce792f6 | 557 | let addTime = 0; |
9d54ab89 | 558 | if (move.color == this.game.mycolor) |
b4fb1612 | 559 | { |
77c50966 BA |
560 | if (this.drawOffer == "received") //I refuse draw |
561 | this.drawOffer = ""; | |
dce792f6 BA |
562 | if (this.game.moves.length >= 2) //after first move |
563 | { | |
564 | const elapsed = Date.now() - this.game.initime[colorIdx]; | |
565 | // elapsed time is measured in milliseconds | |
566 | addTime = this.game.increment - elapsed/1000; | |
567 | } | |
633959bf BA |
568 | const sendMove = Object.assign({}, |
569 | filtered_move, | |
570 | { | |
571 | addTime: addTime, | |
572 | cancelDrawOffer: this.drawOffer=="", | |
573 | }); | |
dcd68c41 BA |
574 | Object.keys(this.people).forEach(sid => { |
575 | if (sid != this.st.user.sid) | |
dc284d90 | 576 | { |
8418f0d7 | 577 | this.conn.send(JSON.stringify({ |
dc284d90 | 578 | code: "newmove", |
dcd68c41 | 579 | target: sid, |
dc284d90 BA |
580 | move: sendMove, |
581 | })); | |
582 | } | |
583 | }); | |
a0c41e7e BA |
584 | // (Add)Time indication: useful in case of lastate infos requested |
585 | move.addTime = addTime; | |
b4fb1612 | 586 | } |
5b87454c BA |
587 | else |
588 | addTime = move.addTime; //supposed transmitted | |
77c50966 BA |
589 | // Update current game object: |
590 | this.game.moves.push(move); | |
591 | this.game.fen = move.fen; | |
592 | this.$set(this.game.clocks, colorIdx, this.game.clocks[colorIdx] + addTime); | |
a0c41e7e BA |
593 | // move.initime is set only when I receive a "lastate" move from opponent |
594 | this.game.initime[nextIdx] = move.initime || Date.now(); | |
77c50966 BA |
595 | // If repetition detected, consider that a draw offer was received: |
596 | const fenObj = V.ParseFen(move.fen); | |
597 | let repIdx = fenObj.position + "_" + fenObj.turn; | |
598 | if (!!fenObj.flags) | |
599 | repIdx += "_" + fenObj.flags; | |
600 | this.repeat[repIdx] = (!!this.repeat[repIdx] | |
601 | ? this.repeat[repIdx]+1 | |
602 | : 1); | |
603 | if (this.repeat[repIdx] >= 3) | |
604 | this.drawOffer = "threerep"; | |
605 | else if (this.drawOffer == "threerep") | |
606 | this.drawOffer = ""; | |
6d68309a BA |
607 | // Since corr games are stored at only one location, update should be |
608 | // done only by one player for each move: | |
a1c48034 BA |
609 | if (!!this.game.mycolor && |
610 | (this.game.type == "live" || move.color == this.game.mycolor)) | |
967a2686 | 611 | { |
77c50966 BA |
612 | let drawCode = ""; |
613 | switch (this.drawOffer) | |
614 | { | |
615 | case "threerep": | |
616 | drawCode = "t"; | |
617 | break; | |
618 | case "sent": | |
619 | drawCode = this.game.mycolor; | |
620 | break; | |
621 | case "received": | |
622 | drawCode = this.vr.turn; | |
623 | break; | |
624 | } | |
e69f159d | 625 | if (this.game.type == "corr") |
f41ce580 | 626 | { |
e69f159d | 627 | GameStorage.update(this.gameRef.id, |
6d68309a | 628 | { |
e69f159d BA |
629 | fen: move.fen, |
630 | move: | |
631 | { | |
632 | squares: filtered_move, | |
a0c41e7e | 633 | played: Date.now(), |
77c50966 | 634 | idx: this.game.moves.length - 1, |
e69f159d | 635 | }, |
633959bf | 636 | drawOffer: drawCode || "n", //"n" for "None" to force reset (otherwise it's ignored) |
e69f159d BA |
637 | }); |
638 | } | |
639 | else //live | |
640 | { | |
641 | GameStorage.update(this.gameRef.id, | |
642 | { | |
643 | fen: move.fen, | |
644 | move: filtered_move, | |
77c50966 BA |
645 | clocks: this.game.clocks, |
646 | initime: this.game.initime, | |
647 | drawOffer: drawCode, | |
e69f159d BA |
648 | }); |
649 | } | |
6d68309a | 650 | } |
b4fb1612 | 651 | }, |
bfe9a135 BA |
652 | resetChatColor: function() { |
653 | // TODO: this is called twice, once on opening an once on closing | |
654 | document.getElementById("chatBtn").style.backgroundColor = "#e2e2e2"; | |
a1c48034 | 655 | }, |
ac8f441c | 656 | processChat: function(chat) { |
8418f0d7 | 657 | this.conn.send(JSON.stringify({code:"newchat", chat:chat})); |
0e16cb26 BA |
658 | // NOTE: anonymous chats in corr games are not stored on server (TODO?) |
659 | if (this.game.type == "corr" && this.st.user.id > 0) | |
63ca2b89 BA |
660 | GameStorage.update(this.gameRef.id, {chat: chat}); |
661 | }, | |
430a2038 | 662 | gameOver: function(score, scoreMsg) { |
430a2038 | 663 | this.game.score = score; |
77c50966 BA |
664 | this.game.scoreMsg = this.st.tr[(!!scoreMsg |
665 | ? scoreMsg | |
666 | : getScoreMessage(score))]; | |
ab6f48ea BA |
667 | const myIdx = this.game.players.findIndex(p => { |
668 | return p.sid == this.st.user.sid || p.uid == this.st.user.id; | |
669 | }); | |
670 | if (myIdx >= 0) //OK, I play in this game | |
dcd68c41 BA |
671 | { |
672 | GameStorage.update(this.gameRef.id, | |
673 | {score: score, scoreMsg: scoreMsg}); | |
674 | } | |
ce87ac6a | 675 | }, |
a6088c90 BA |
676 | }, |
677 | }; | |
678 | </script> | |
7e1a1fe9 | 679 | |
41c80bb6 | 680 | <style lang="sass" scoped> |
72ccbd67 | 681 | .connected |
050ae3b5 | 682 | background-color: lightgreen |
72ccbd67 | 683 | |
ed06d9e9 BA |
684 | #participants |
685 | margin-left: 5px | |
686 | ||
687 | .anonymous | |
688 | color: grey | |
689 | font-style: italic | |
690 | ||
430a2038 BA |
691 | @media screen and (min-width: 768px) |
692 | #actions | |
693 | width: 300px | |
694 | @media screen and (max-width: 767px) | |
695 | .game | |
696 | width: 100% | |
72ccbd67 | 697 | |
430a2038 | 698 | #actions |
cf94b843 | 699 | display: inline-block |
430a2038 | 700 | margin-top: 10px |
430a2038 BA |
701 | button |
702 | display: inline-block | |
430a2038 | 703 | margin: 0 |
a1c48034 | 704 | |
050ae3b5 BA |
705 | @media screen and (max-width: 767px) |
706 | #aboveBoard | |
707 | text-align: center | |
885d93a7 BA |
708 | @media screen and (min-width: 768px) |
709 | #aboveBoard | |
710 | margin-left: 30% | |
050ae3b5 | 711 | |
77c50966 | 712 | .variant-info |
8c5f5390 | 713 | font-weight: bold |
77c50966 | 714 | padding-right: 10px |
77c50966 | 715 | |
050ae3b5 BA |
716 | .name |
717 | font-size: 1.5rem | |
718 | padding: 1px | |
719 | ||
720 | .time | |
721 | font-size: 2rem | |
722 | display: inline-block | |
723 | margin-left: 10px | |
724 | ||
725 | .split-names | |
726 | display: inline-block | |
727 | margin: 0 15px | |
728 | ||
430a2038 | 729 | #chat |
a1c48034 BA |
730 | padding-top: 20px |
731 | max-width: 600px | |
430a2038 | 732 | border: none; |
cf94b843 BA |
733 | |
734 | #chatBtn | |
735 | margin: 0 10px 0 0 | |
dcd68c41 BA |
736 | |
737 | .draw-sent, .draw-sent:hover | |
738 | background-color: lightyellow | |
739 | ||
740 | .draw-received, .draw-received:hover | |
741 | background-color: lightgreen | |
742 | ||
743 | .draw-threerep, .draw-threerep:hover | |
744 | background-color: #e4d1fc | |
7e1a1fe9 | 745 | </style> |