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1 | p.text-center |
2 | a(href="https://www.chessvariants.com/what.html") What is a chess variant? | |
3 | | | |
4 | a(href="https://www.chessvariants.com/why.html") Why play chess variants? | |
5 | ||
6 | p | |
7 | a(href="/#/variants/Chess960") Chess960 | |
8 | | variant allows to play under standard rules, with a random | |
9 | | (or not) symmetric (or not) initial position. | |
10 | ||
038113d0 | 11 | h3 Simplified games to learn chess |
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12 | |
13 | p Variants with very few different pieces, and a simplified goal. | |
14 | - | |
15 | var varlist = [ | |
16 | "Bishopawns", | |
17 | "Discoduel", | |
18 | "Knightpawns", | |
19 | "Pawns", | |
20 | "Pawnsking", | |
23681c83 | 21 | "Queenpawns", |
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22 | "Rookpawns" |
23 | ] | |
24 | ul | |
25 | for v in varlist | |
26 | li #[a(href="/#/variants/"+v) #{v}] | |
27 | ||
28 | h3 Forced captures | |
29 | ||
30 | p. | |
31 | In a given position, there are generally less possible moves than in the | |
32 | orthodox games since you must capture. | |
33 | - | |
34 | var varlist = [ | |
35 | "Arena", | |
36 | "Capture", | |
737a5daf | 37 | "Losers", |
8ca6042e | 38 | "Monochrome", |
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39 | "Suicide" |
40 | ] | |
41 | ul | |
42 | for v in varlist | |
43 | li #[a(href="/#/variants/"+v) #{v}] | |
44 | ||
45 | h3 Transformations | |
46 | ||
47 | p Pieces generally transform when capturing. | |
48 | - | |
49 | var varlist = [ | |
50 | "Absorption", | |
51 | "Cannibal" | |
52 | ] | |
53 | ul | |
54 | for v in varlist | |
55 | li #[a(href="/#/variants/"+v) #{v}] | |
56 | ||
57 | h3 Modified boundaries | |
58 | ||
59 | p Boards which communicating sides. | |
60 | - | |
61 | var varlist = [ | |
62 | "Circular", | |
63 | "Cylinder" | |
64 | ] | |
65 | ul | |
66 | for v in varlist | |
67 | li #[a(href="/#/variants/"+v) #{v}] | |
68 | ||
69 | h3 Different pawn movements | |
70 | ||
71 | p Everything is as in the orthodox game, but pawns move unusually. | |
72 | - | |
73 | var varlist = [ | |
74 | "Berolina", | |
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75 | "Diamond", |
76 | "Vchess" | |
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77 | ] |
78 | ul | |
79 | for v in varlist | |
80 | li #[a(href="/#/variants/"+v) #{v}] | |
81 | ||
82 | h3 Different armies | |
83 | ||
84 | p Standard pieces versus a team of different pieces. | |
85 | - | |
86 | var varlist = [ | |
87 | "Colorbound", | |
1e8a8386 | 88 | "Empire", |
737a5daf | 89 | "Horde", |
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90 | "Orda", |
91 | "Synochess" | |
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92 | ] |
93 | ul | |
94 | for v in varlist | |
95 | li #[a(href="/#/variants/"+v) #{v}] | |
96 | ||
97 | h3 Inspired by ball games | |
98 | ||
99 | p Variants involving a ball, abstract or not, which must cross the board. | |
100 | - | |
101 | var varlist = [ | |
102 | "Ball", | |
103 | "Football", | |
104 | "Rugby" | |
105 | ] | |
106 | ul | |
107 | for v in varlist | |
108 | li #[a(href="/#/variants/"+v) #{v}] | |
109 | ||
110 | h3 New pieces | |
111 | ||
112 | p. | |
113 | A large variety of fairy pieces can be defined. | |
114 | Some very powerful like the Amazon, some rather weak like the Grasshopper. | |
115 | - | |
116 | var varlist = [ | |
117 | "Eightpieces", | |
0fb43db7 | 118 | "Fullcavalry", |
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119 | "Grand", |
120 | "Grasshopper", | |
dbc79ee6 | 121 | "Hoppelpoppel", |
737a5daf | 122 | "Omega", |
beda3dd0 | 123 | "Ordamirror", |
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124 | "Perfect", |
125 | "Schess", | |
126 | "Shako", | |
127 | "Tencubed", | |
128 | "Wildebeest" | |
129 | ] | |
130 | ul | |
131 | for v in varlist | |
132 | li #[a(href="/#/variants/"+v) #{v}] | |
133 | ||
134 | h3 Several royal pieces | |
135 | ||
136 | p In these games you must take care of two or more "kings". | |
137 | - | |
138 | var varlist = [ | |
139 | "Coregal", | |
140 | "Twokings", | |
141 | "Antiking1", | |
142 | "Antiking2" | |
143 | ] | |
144 | ul | |
145 | for v in varlist | |
146 | li #[a(href="/#/variants/"+v) #{v}] | |
147 | ||
148 | h3 Unorthodox captures | |
149 | ||
150 | p Non-standard captures, but using known mechanisms. | |
151 | - | |
152 | var varlist = [ | |
153 | "Enpassant", | |
154 | "Rifle", | |
155 | "Zen" | |
156 | ] | |
157 | ul | |
158 | for v in varlist | |
159 | li #[a(href="/#/variants/"+v) #{v}] | |
160 | ||
161 | p. | |
162 | Captures are generally achieved without replacement. That is to say, | |
163 | you don't replace the enemy piece on its square to capture it. | |
164 | - | |
165 | var varlist = [ | |
166 | "Allmate1", | |
167 | "Allmate2", | |
168 | "Baroque", | |
169 | "Dynamo", | |
170 | "Fugue", | |
8ca6042e | 171 | "Interweave", |
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172 | "Rococo", |
173 | "Maxima" | |
174 | ] | |
175 | ul | |
176 | for v in varlist | |
177 | li #[a(href="/#/variants/"+v) #{v}] | |
178 | ||
179 | h3 Pieces changing side | |
180 | ||
181 | p Pieces' owners (color) may change during the game | |
182 | - | |
183 | var varlist = [ | |
184 | "Benedict", | |
185 | "Checkered1", | |
186 | "Checkered2", | |
187 | "Pacifist1", | |
188 | "Pacifist2" | |
189 | ] | |
190 | ul | |
191 | for v in varlist | |
192 | li #[a(href="/#/variants/"+v) #{v}] | |
193 | ||
194 | h3 Incomplete information | |
195 | ||
196 | p. | |
197 | Some speculation is required in these variants, | |
198 | where some game informations are hidden. | |
199 | - | |
200 | var varlist = [ | |
201 | "Apocalypse", | |
202 | "Dark", | |
203 | "Hidden", | |
204 | "Hiddenqueen", | |
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205 | "Synchrone1", |
206 | "Synchrone2" | |
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207 | ] |
208 | ul | |
209 | for v in varlist | |
210 | li #[a(href="/#/variants/"+v) #{v}] | |
211 | ||
212 | h3 Random factors | |
213 | ||
214 | p. | |
215 | These games include random effects, | |
216 | which can be funny, frustrating or both :) | |
217 | - | |
218 | var varlist = [ | |
219 | "Chakart", | |
220 | "Dice" | |
221 | ] | |
222 | ul | |
223 | for v in varlist | |
224 | li #[a(href="/#/variants/"+v) #{v}] | |
225 | ||
226 | h3 Inpired by knight movement | |
227 | ||
228 | p. | |
229 | Variants based on the knight move, | |
230 | which augment or transform pieces' abilities. | |
231 | - | |
232 | var varlist = [ | |
233 | "Balaklava", | |
234 | "Knightmate", | |
235 | "Knightrelay1", | |
236 | "Knightrelay2" | |
237 | ] | |
238 | ul | |
239 | for v in varlist | |
240 | li #[a(href="/#/variants/"+v) #{v}] | |
241 | ||
242 | h3 Unusual initial setup | |
243 | ||
244 | p Pawns and / or pieces are switched, which result in a very different game. | |
245 | - | |
246 | var varlist = [ | |
247 | "Upsidedown", | |
248 | "Pawnmassacre" | |
249 | ] | |
250 | ul | |
251 | for v in varlist | |
252 | li #[a(href="/#/variants/"+v) #{v}] | |
253 | ||
254 | h3 "Easy" variants: simple rules | |
255 | ||
256 | p. | |
257 | Only minor changes are made to the orthodox rules, | |
258 | resulting in a very similar game. | |
259 | - | |
260 | var varlist = [ | |
261 | "Coronation", | |
262 | "Pocketknight" | |
263 | ] | |
264 | ul | |
265 | for v in varlist | |
266 | li #[a(href="/#/variants/"+v) #{v}] | |
267 | ||
268 | p ...Or leading to a very different strategy: | |
269 | - | |
270 | var varlist = [ | |
271 | "Antimatter", | |
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272 | "Atomic1", |
273 | "Atomic2", | |
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274 | "Checkless" |
275 | ] | |
276 | ul | |
277 | for v in varlist | |
278 | li #[a(href="/#/variants/"+v) #{v}] | |
279 | ||
280 | //h3 Initially empty board | |
281 | // | |
282 | //Parachute | |
283 | //"Crown chess" (place all units at move 1) | |
284 | ||
285 | h3 Repositioning | |
286 | ||
287 | p Pieces can be drop on the board, either immediately or later in the game. | |
288 | - | |
289 | var varlist = [ | |
290 | "Clorange", | |
291 | "Crazyhouse", | |
292 | "Madhouse", | |
293 | "Rampage", | |
294 | "Recycle", | |
295 | "Teleport" | |
296 | ] | |
297 | ul | |
298 | for v in varlist | |
299 | li #[a(href="/#/variants/"+v) #{v}] | |
300 | ||
301 | h3 Immobilization | |
302 | ||
303 | p Pieces can be paralyzed under certain circumstances. | |
304 | - | |
305 | var varlist = [ | |
306 | "Koopa", | |
307 | "Madrasi" | |
308 | ] | |
309 | ul | |
310 | for v in varlist | |
311 | li #[a(href="/#/variants/"+v) #{v}] | |
312 | ||
313 | h3 Regional and historical variants | |
314 | ||
315 | p (Partial) Game evolution in time and space. | |
316 | - | |
317 | var varlist = [ | |
7c482899 | 318 | "Janggi", |
dbc79ee6 | 319 | "Makpong", |
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320 | "Makruk", |
321 | "Minishogi", | |
58851f7a | 322 | "Minixiangqi", |
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323 | "Shatranj", |
324 | "Shogi", | |
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325 | "Sittuyin", |
326 | "Xiangqi" | |
737a5daf | 327 | ] |
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328 | ul |
329 | for v in varlist | |
330 | li #[a(href="/#/variants/"+v) #{v}] | |
331 | ||
332 | h3 Kings race | |
333 | ||
334 | p The goal is to cross the board with your king. | |
335 | - | |
336 | var varlist = [ | |
337 | "Racingkings", | |
338 | "Royalrace" | |
339 | ] | |
340 | ul | |
341 | for v in varlist | |
342 | li #[a(href="/#/variants/"+v) #{v}] | |
343 | ||
344 | h3 Several moves in one turn | |
345 | ||
346 | p In these variants, you can play two or more moves per turn. | |
347 | - | |
348 | var varlist = [ | |
349 | "Doublemove1", | |
350 | "Doublemove2", | |
351 | "Monster", | |
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352 | "Progressive1", |
353 | "Progressive2" | |
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354 | ] |
355 | ul | |
356 | for v in varlist | |
357 | li #[a(href="/#/variants/"+v) #{v}] | |
358 | ||
359 | h3 Exchanging pieces positions | |
360 | ||
361 | p Some or all pieces can be swapped. | |
362 | - | |
363 | var varlist = [ | |
364 | "Suction", | |
365 | "Swap", | |
366 | "Switching" | |
367 | ] | |
368 | ul | |
369 | for v in varlist | |
370 | li #[a(href="/#/variants/"+v) #{v}] | |
371 | ||
372 | h3 Different objective | |
373 | ||
374 | p Orthodox rules, but the goal is not checkmate (or not only). | |
375 | - | |
376 | var varlist = [ | |
377 | "Extinction", | |
378 | "Threechecks", | |
379 | "Kinglet", | |
380 | "Koth" | |
381 | ] | |
382 | ul | |
383 | for v in varlist | |
384 | li #[a(href="/#/variants/"+v) #{v}] | |
385 | ||
386 | h3 Miscelleanous | |
387 | ||
388 | p. | |
389 | These variants are not classified yet, generally because they are the only | |
390 | one of their kind on this website. | |
391 | - | |
392 | var varlist = [ | |
393 | "Alice", | |
394 | "Ambiguous", | |
4258b58c | 395 | "Avalanche", |
737a5daf | 396 | "Bicolour", |
2bb4666e | 397 | "Castle", |
737a5daf | 398 | "Doublearmy", |
91565c63 | 399 | "Evolution", |
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400 | "Forward", |
401 | "Freecapture", | |
402 | "Gridolina", | |
403 | "Hamilton", | |
059f0aa2 | 404 | "Isardam", |
737a5daf | 405 | "Magnetic", |
9d15c433 | 406 | "Otage", |
173f11dc | 407 | "Pacosako", |
737a5daf | 408 | "Parachute", |
39fe711a | 409 | "Screen", |
737a5daf | 410 | "Takenmake", |
91565c63 | 411 | "Titan", |
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412 | "Wormhole" |
413 | ] | |
414 | ul | |
415 | for v in varlist | |
416 | li #[a(href="/#/variants/"+v) #{v}] |