Commit | Line | Data |
---|---|---|
24340cae | 1 | <script> |
e2732923 BA |
2 | import { getSquareId, getSquareFromId } from "@/utils/squareId"; |
3 | import { ArrayFun } from "@/utils/array"; | |
4 | ||
cf2343ce BA |
5 | export default { |
6 | name: 'my-board', | |
7 | // Last move cannot be guessed from here, and is required to highlight squares | |
8 | // vr: object to check moves, print board... | |
93d1d7a7 | 9 | // userColor is left undefined for an external observer |
a6088c90 | 10 | props: ["vr","lastMove","analyze","orientation","userColor","vname"], |
cf2343ce BA |
11 | data: function () { |
12 | return { | |
13 | hints: (!localStorage["hints"] ? true : localStorage["hints"] === "1"), | |
14 | bcolor: localStorage["bcolor"] || "lichess", //lichess, chesscom or chesstempo | |
15 | possibleMoves: [], //filled after each valid click/dragstart | |
16 | choices: [], //promotion pieces, or checkered captures... (as moves) | |
17 | selectedPiece: null, //moving piece (or clicked piece) | |
18 | incheck: [], | |
19 | start: {}, //pixels coordinates + id of starting square (click or drag) | |
20 | }; | |
21 | }, | |
22 | render(h) { | |
23 | if (!this.vr) | |
7b3cf1b7 BA |
24 | { |
25 | // Return empty div of class 'game' to avoid error when setting size | |
26 | return h("div", | |
27 | { | |
28 | "class": { | |
29 | "game": true, | |
30 | }, | |
31 | }); | |
32 | } | |
cf2343ce BA |
33 | const [sizeX,sizeY] = [V.size.x,V.size.y]; |
34 | // Precompute hints squares to facilitate rendering | |
e2732923 | 35 | let hintSquares = ArrayFun.init(sizeX, sizeY, false); |
cf2343ce BA |
36 | this.possibleMoves.forEach(m => { hintSquares[m.end.x][m.end.y] = true; }); |
37 | // Also precompute in-check squares | |
e2732923 | 38 | let incheckSq = ArrayFun.init(sizeX, sizeY, false); |
cf2343ce | 39 | this.incheck.forEach(sq => { incheckSq[sq[0]][sq[1]] = true; }); |
06e79b07 | 40 | |
7b3cf1b7 BA |
41 | let boardElt = document.querySelector(".game"); |
42 | const squareWidth = (!!boardElt | |
43 | ? boardElt.offsetWidth / sizeY | |
06e79b07 | 44 | : 40); //arbitrary value (not relevant) |
cf2343ce BA |
45 | const choices = h( |
46 | 'div', | |
47 | { | |
48 | attrs: { "id": "choices" }, | |
49 | 'class': { 'row': true }, | |
50 | style: { | |
93d1d7a7 | 51 | "display": (this.choices.length > 0 ? "block" : "none"), |
06e79b07 | 52 | "top": ((sizeY/2)*squareWidth+squareWidth/2) + "px", |
cf2343ce BA |
53 | "width": (this.choices.length * squareWidth) + "px", |
54 | "height": squareWidth + "px", | |
55 | }, | |
56 | }, | |
57 | this.choices.map(m => { //a "choice" is a move | |
58 | return h('div', | |
59 | { | |
60 | 'class': { | |
61 | 'board': true, | |
62 | ['board'+sizeY]: true, | |
63 | }, | |
64 | style: { | |
65 | 'width': (100/this.choices.length) + "%", | |
66 | 'padding-bottom': (100/this.choices.length) + "%", | |
67 | }, | |
68 | }, | |
69 | [h('img', | |
70 | { | |
71 | attrs: { "src": '/images/pieces/' + | |
72 | V.getPpath(m.appear[0].c+m.appear[0].p) + '.svg' }, | |
73 | 'class': { 'choice-piece': true }, | |
74 | on: { | |
75 | "click": e => { this.play(m); this.choices=[]; }, | |
76 | // NOTE: add 'touchstart' event to fix a problem on smartphones | |
77 | "touchstart": e => { this.play(m); this.choices=[]; }, | |
78 | }, | |
79 | }) | |
80 | ] | |
81 | ); | |
82 | }) | |
83 | ); | |
84 | // Create board element (+ reserves if needed by variant or mode) | |
85 | const lm = this.lastMove; | |
e2732923 | 86 | const showLight = this.hints && this.vname != "Dark"; |
cf2343ce BA |
87 | const gameDiv = h( |
88 | 'div', | |
89 | { | |
90 | 'class': { | |
91 | 'game': true, | |
92 | 'clearer': true, | |
93 | }, | |
94 | }, | |
95 | [...Array(sizeX).keys()].map(i => { | |
96 | let ci = (this.orientation=='w' ? i : sizeX-i-1); | |
97 | return h( | |
98 | 'div', | |
99 | { | |
100 | 'class': { | |
101 | 'row': true, | |
102 | }, | |
103 | style: { 'opacity': this.choices.length>0?"0.5":"1" }, | |
104 | }, | |
105 | [...Array(sizeY).keys()].map(j => { | |
106 | let cj = (this.orientation=='w' ? j : sizeY-j-1); | |
107 | let elems = []; | |
e2732923 | 108 | if (this.vr.board[ci][cj] != V.EMPTY && (this.vname!="Dark" |
93d1d7a7 BA |
109 | || this.analyze || (!!this.userColor |
110 | && this.vr.enlightened[this.userColor][ci][cj]))) | |
cf2343ce BA |
111 | { |
112 | elems.push( | |
113 | h( | |
114 | 'img', | |
115 | { | |
116 | 'class': { | |
117 | 'piece': true, | |
118 | 'ghost': !!this.selectedPiece | |
119 | && this.selectedPiece.parentNode.id == "sq-"+ci+"-"+cj, | |
120 | }, | |
121 | attrs: { | |
50aed5a1 BA |
122 | src: "/images/pieces/" + |
123 | V.getPpath(this.vr.board[ci][cj]) + ".svg", | |
cf2343ce BA |
124 | }, |
125 | } | |
126 | ) | |
127 | ); | |
128 | } | |
129 | if (this.hints && hintSquares[ci][cj]) | |
130 | { | |
131 | elems.push( | |
132 | h( | |
133 | 'img', | |
134 | { | |
135 | 'class': { | |
136 | 'mark-square': true, | |
137 | }, | |
138 | attrs: { | |
139 | src: "/images/mark.svg", | |
140 | }, | |
141 | } | |
142 | ) | |
143 | ); | |
144 | } | |
145 | return h( | |
146 | 'div', | |
147 | { | |
148 | 'class': { | |
149 | 'board': true, | |
150 | ['board'+sizeY]: true, | |
151 | 'light-square': (i+j)%2==0, | |
152 | 'dark-square': (i+j)%2==1, | |
153 | [this.bcolor]: true, | |
93d1d7a7 BA |
154 | 'in-shadow': this.vname=="Dark" && !this.analyze |
155 | && (!this.userColor | |
156 | || !this.vr.enlightened[this.userColor][ci][cj]), | |
cf2343ce BA |
157 | 'highlight': showLight && !!lm && lm.end.x == ci && lm.end.y == cj, |
158 | 'incheck': showLight && incheckSq[ci][cj], | |
159 | }, | |
160 | attrs: { | |
161 | id: getSquareId({x:ci,y:cj}), | |
162 | }, | |
163 | }, | |
164 | elems | |
165 | ); | |
166 | }) | |
167 | ); | |
24340cae | 168 | }) |
cf2343ce | 169 | ); |
d4036efe | 170 | const playingColor = this.userColor || "w"; //default for an observer |
cf2343ce BA |
171 | let elementArray = [choices, gameDiv]; |
172 | if (!!this.vr.reserve) | |
173 | { | |
93d1d7a7 | 174 | const shiftIdx = (playingColor=="w" ? 0 : 1); |
cf2343ce BA |
175 | let myReservePiecesArray = []; |
176 | for (let i=0; i<V.RESERVE_PIECES.length; i++) | |
177 | { | |
178 | myReservePiecesArray.push(h('div', | |
179 | { | |
180 | 'class': {'board':true, ['board'+sizeY]:true}, | |
181 | attrs: { id: getSquareId({x:sizeX+shiftIdx,y:i}) } | |
182 | }, | |
183 | [ | |
184 | h('img', | |
185 | { | |
186 | 'class': {"piece":true, "reserve":true}, | |
187 | attrs: { | |
188 | "src": "/images/pieces/" + | |
93d1d7a7 | 189 | this.vr.getReservePpath(playingColor,i) + ".svg", |
cf2343ce BA |
190 | } |
191 | }), | |
192 | h('sup', | |
193 | {"class": { "reserve-count": true } }, | |
93d1d7a7 | 194 | [ this.vr.reserve[playingColor][V.RESERVE_PIECES[i]] ] |
cf2343ce BA |
195 | ) |
196 | ])); | |
197 | } | |
198 | let oppReservePiecesArray = []; | |
93d1d7a7 | 199 | const oppCol = V.GetOppCol(playingColor); |
cf2343ce BA |
200 | for (let i=0; i<V.RESERVE_PIECES.length; i++) |
201 | { | |
202 | oppReservePiecesArray.push(h('div', | |
203 | { | |
204 | 'class': {'board':true, ['board'+sizeY]:true}, | |
205 | attrs: { id: getSquareId({x:sizeX+(1-shiftIdx),y:i}) } | |
206 | }, | |
207 | [ | |
208 | h('img', | |
209 | { | |
210 | 'class': {"piece":true, "reserve":true}, | |
211 | attrs: { | |
212 | "src": "/images/pieces/" + | |
213 | this.vr.getReservePpath(oppCol,i) + ".svg", | |
214 | } | |
215 | }), | |
216 | h('sup', | |
217 | {"class": { "reserve-count": true } }, | |
218 | [ this.vr.reserve[oppCol][V.RESERVE_PIECES[i]] ] | |
219 | ) | |
220 | ])); | |
221 | } | |
222 | let reserves = h('div', | |
223 | { | |
224 | 'class':{ | |
225 | 'game': true, | |
226 | "reserve-div": true, | |
227 | }, | |
228 | }, | |
229 | [ | |
230 | h('div', | |
231 | { | |
232 | 'class': { | |
233 | 'row': true, | |
234 | "reserve-row-1": true, | |
235 | }, | |
236 | }, | |
237 | myReservePiecesArray | |
238 | ), | |
239 | h('div', | |
240 | { 'class': { 'row': true }}, | |
241 | oppReservePiecesArray | |
242 | ) | |
243 | ] | |
244 | ); | |
245 | elementArray.push(reserves); | |
246 | } | |
247 | return h( | |
248 | 'div', | |
249 | { | |
cf2343ce BA |
250 | // NOTE: click = mousedown + mouseup |
251 | on: { | |
252 | mousedown: this.mousedown, | |
253 | mousemove: this.mousemove, | |
254 | mouseup: this.mouseup, | |
255 | touchstart: this.mousedown, | |
256 | touchmove: this.mousemove, | |
257 | touchend: this.mouseup, | |
258 | }, | |
259 | }, | |
260 | elementArray | |
261 | ); | |
262 | }, | |
263 | methods: { | |
264 | mousedown: function(e) { | |
265 | e = e || window.event; | |
266 | let ingame = false; | |
267 | let elem = e.target; | |
268 | while (!ingame && elem !== null) | |
269 | { | |
270 | if (elem.classList.contains("game")) | |
271 | { | |
272 | ingame = true; | |
273 | break; | |
274 | } | |
275 | elem = elem.parentElement; | |
276 | } | |
277 | if (!ingame) //let default behavior (click on button...) | |
278 | return; | |
279 | e.preventDefault(); //disable native drag & drop | |
280 | if (!this.selectedPiece && e.target.classList.contains("piece")) | |
281 | { | |
282 | // Next few lines to center the piece on mouse cursor | |
283 | let rect = e.target.parentNode.getBoundingClientRect(); | |
284 | this.start = { | |
285 | x: rect.x + rect.width/2, | |
286 | y: rect.y + rect.width/2, | |
287 | id: e.target.parentNode.id | |
288 | }; | |
289 | this.selectedPiece = e.target.cloneNode(); | |
290 | this.selectedPiece.style.position = "absolute"; | |
291 | this.selectedPiece.style.top = 0; | |
292 | this.selectedPiece.style.display = "inline-block"; | |
293 | this.selectedPiece.style.zIndex = 3000; | |
294 | const startSquare = getSquareFromId(e.target.parentNode.id); | |
295 | this.possibleMoves = []; | |
93d1d7a7 | 296 | const color = (this.analyze ? this.vr.turn : this.userColor); |
cf2343ce BA |
297 | if (this.vr.canIplay(color,startSquare)) |
298 | this.possibleMoves = this.vr.getPossibleMovesFrom(startSquare); | |
299 | // Next line add moving piece just after current image | |
300 | // (required for Crazyhouse reserve) | |
301 | e.target.parentNode.insertBefore(this.selectedPiece, e.target.nextSibling); | |
302 | } | |
303 | }, | |
304 | mousemove: function(e) { | |
305 | if (!this.selectedPiece) | |
306 | return; | |
307 | e = e || window.event; | |
308 | // If there is an active element, move it around | |
309 | if (!!this.selectedPiece) | |
310 | { | |
311 | const [offsetX,offsetY] = !!e.clientX | |
312 | ? [e.clientX,e.clientY] //desktop browser | |
313 | : [e.changedTouches[0].pageX, e.changedTouches[0].pageY]; //smartphone | |
314 | this.selectedPiece.style.left = (offsetX-this.start.x) + "px"; | |
315 | this.selectedPiece.style.top = (offsetY-this.start.y) + "px"; | |
316 | } | |
317 | }, | |
318 | mouseup: function(e) { | |
319 | if (!this.selectedPiece) | |
320 | return; | |
321 | e = e || window.event; | |
322 | // Read drop target (or parentElement, parentNode... if type == "img") | |
323 | this.selectedPiece.style.zIndex = -3000; //HACK to find square from final coords | |
324 | const [offsetX,offsetY] = !!e.clientX | |
325 | ? [e.clientX,e.clientY] | |
326 | : [e.changedTouches[0].pageX, e.changedTouches[0].pageY]; | |
327 | let landing = document.elementFromPoint(offsetX, offsetY); | |
328 | this.selectedPiece.style.zIndex = 3000; | |
329 | // Next condition: classList.contains(piece) fails because of marks | |
330 | while (landing.tagName == "IMG") | |
331 | landing = landing.parentNode; | |
332 | if (this.start.id == landing.id) | |
333 | { | |
334 | // A click: selectedPiece and possibleMoves are already filled | |
335 | return; | |
336 | } | |
337 | // OK: process move attempt | |
338 | let endSquare = getSquareFromId(landing.id); | |
339 | let moves = this.findMatchingMoves(endSquare); | |
340 | this.possibleMoves = []; | |
341 | if (moves.length > 1) | |
342 | this.choices = moves; | |
343 | else if (moves.length==1) | |
344 | this.play(moves[0]); | |
345 | // Else: impossible move | |
346 | this.selectedPiece.parentNode.removeChild(this.selectedPiece); | |
347 | delete this.selectedPiece; | |
348 | this.selectedPiece = null; | |
349 | }, | |
350 | findMatchingMoves: function(endSquare) { | |
351 | // Run through moves list and return the matching set (if promotions...) | |
352 | let moves = []; | |
353 | this.possibleMoves.forEach(function(m) { | |
354 | if (endSquare[0] == m.end.x && endSquare[1] == m.end.y) | |
355 | moves.push(m); | |
356 | }); | |
357 | return moves; | |
358 | }, | |
359 | play: function(move) { | |
360 | this.$emit('play-move', move); | |
361 | }, | |
362 | }, | |
363 | }; | |
364 | </script> | |
4473050c | 365 | |
41c80bb6 | 366 | <style lang="sass" scoped> |
50aed5a1 BA |
367 | .game.reserve-div |
368 | margin-bottom: 18px | |
369 | ||
370 | .reserve-count | |
371 | padding-left: 40% | |
372 | ||
373 | .reserve-row-1 | |
374 | margin-bottom: 15px | |
375 | ||
41cb9b94 BA |
376 | // NOTE: no variants with reserve of size != 8 |
377 | ||
50aed5a1 BA |
378 | div.board |
379 | float: left | |
380 | height: 0 | |
381 | display: inline-block | |
382 | position: relative | |
383 | ||
384 | div.board8 | |
385 | width: 12.5% | |
386 | padding-bottom: 12.5% | |
387 | ||
388 | div.board10 | |
389 | width: 10% | |
390 | padding-bottom: 10% | |
391 | ||
392 | div.board11 | |
393 | width: 9.09% | |
394 | padding-bottom: 9.1% | |
395 | ||
50aed5a1 | 396 | .game |
cf94b843 BA |
397 | width: 100% |
398 | margin: 0 | |
50aed5a1 BA |
399 | .board |
400 | cursor: pointer | |
50aed5a1 BA |
401 | |
402 | #choices | |
403 | margin: 0 auto 0 auto | |
404 | position: relative | |
405 | z-index: 300 | |
406 | overflow-y: inherit | |
407 | background-color: rgba(0,0,0,0) | |
408 | img | |
409 | cursor: pointer | |
410 | background-color: #e6ee9c | |
411 | &:hover | |
412 | background-color: skyblue | |
413 | &.choice-piece | |
414 | width: 100% | |
415 | height: auto | |
416 | display: block | |
417 | ||
418 | img.piece | |
419 | width: 100% | |
420 | ||
421 | img.piece, img.mark-square | |
422 | max-width: 100% | |
423 | height: auto | |
424 | display: block | |
425 | ||
426 | img.mark-square | |
427 | opacity: 0.6 | |
428 | width: 76% | |
429 | position: absolute | |
430 | top: 12% | |
431 | left: 12% | |
432 | opacity: .7 | |
433 | ||
434 | img.ghost | |
435 | position: absolute | |
436 | opacity: 0.4 | |
437 | top: 0 | |
438 | ||
439 | .highlight | |
440 | background-color: #00cc66 !important | |
441 | ||
442 | .in-shadow | |
443 | filter: brightness(50%) | |
444 | ||
445 | .incheck | |
446 | background-color: #cc3300 !important | |
447 | ||
448 | .light-square.lichess | |
449 | background-color: #f0d9b5; | |
450 | .dark-square.lichess | |
451 | background-color: #b58863; | |
452 | ||
453 | .light-square.chesscom | |
454 | background-color: #e5e5ca; | |
455 | .dark-square.chesscom | |
456 | background-color: #6f8f57; | |
457 | ||
458 | .light-square.chesstempo | |
459 | background-color: #fdfdfd; | |
460 | .dark-square.chesstempo | |
461 | background-color: #88a0a8; | |
4473050c | 462 | </style> |