X-Git-Url: https://git.auder.net/assets/current/%7B%7B%20path%28%27mixstore_store_package_view%27%2C%20%7B%20id:%20key%20%7D%29%20%7D%7D?a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FWildebeest%2Fen.pug;h=ef491cbfcbb3bc247b27865378eccd023643f58b;hb=d048c4c997a6f7de8a612b99dcfccd26e4de2606;hp=db471a45b5b832fa69c4db34d9f4f3c48583c631;hpb=56c7bb2da0b8425b3dd19d42d33de4d333b965a9;p=vchess.git diff --git a/client/src/translations/rules/Wildebeest/en.pug b/client/src/translations/rules/Wildebeest/en.pug index db471a45..ef491cbf 100644 --- a/client/src/translations/rules/Wildebeest/en.pug +++ b/client/src/translations/rules/Wildebeest/en.pug @@ -9,6 +9,8 @@ p. longer jump: 3 squares in one direction, and 1 left or right after that. The wildebeest combines the moving abilities of a camel and a knight. +p You can win by checkmating or stalemating the enemy king. + figure.diagram-container .diagram | fen:11/11/11/11/11/4C6/11/11/11/11 f2,h4,h6,f8,d8,b6,b4,d2: @@ -25,10 +27,6 @@ p. Promotion occurs when pawns reach last rank. They can only transform into a queen or a wildebeest. -h3 End of the game - -p You can win by checkmating or stalemating the enemy king. - p. Note: the castling rule is more restrictive than described in the original rules. The game seems OK like that, but this may change in the future. @@ -38,4 +36,6 @@ h3 Source p | The a(href="https://www.chessvariants.com/large.dir/wildebeest.html") Wildebeest page - | nbsp;on chessvariants.com. + |  on chessvariants.com. + +p Inventor: R. Wayne Schmittberger (1992)