if (k == sid && x == tmpId) return;
send(
clients[page][k][x],
- Object.assign({code: code, from: sid}, obj)
+ Object.assign({ code: code, from: sid }, obj)
);
});
});
// I effectively disconnected from this page:
notifyRoom(page, "disconnect");
if (page.indexOf("/game/") >= 0)
- notifyRoom("/", "gdisconnect", {page:page});
+ notifyRoom("/", "gdisconnect", { page:page });
}
};
const messageListener = (objtxt) => {
case "connect": {
notifyRoom(page, "connect");
if (page.indexOf("/game/") >= 0)
- notifyRoom("/", "gconnect", {page:page});
+ notifyRoom("/", "gconnect", { page:page });
break;
}
case "disconnect":
Object.keys(clients[pg][k]).forEach(x => {
send(
clients[pg][k][x],
- Object.assign({code: code, from: obj.sid}, o)
+ Object.assign({ code: code, from: obj.sid }, o)
);
});
}
doKill(pg);
disconnectFromOtherConnexion(pg, "disconnect");
if (pg.indexOf("/game/") >= 0 && clients["/"])
- disconnectFromOtherConnexion("/", "gdisconnect", {page: pg});
+ disconnectFromOtherConnexion("/", "gdisconnect", { page: pg });
}
});
break;
// Avoid polling myself: no new information to get
if (k != sid) sockIds.push(k);
});
- send(socket, {code: "pollclients", sockIds: sockIds});
+ send(socket, { code: "pollclients", sockIds: sockIds });
break;
}
case "pollclientsandgamers": {
if (p != "/") {
Object.keys(clients[p]).forEach(k => {
// 'page' indicator is needed for gamers
- if (k != sid) sockIds.push({sid:k, page:p});
+ if (k != sid) sockIds.push({ sid:k, page:p });
});
}
});
- send(socket, {code: "pollclientsandgamers", sockIds: sockIds});
+ send(socket, { code: "pollclientsandgamers", sockIds: sockIds });
break;
}
const tmpId_idx = Math.floor(Math.random() * tmpIds.length);
send(
clients[pg][obj.target][tmpIds[tmpId_idx]],
- {code: obj.code, from: [sid,tmpId,page]}
+ { code: obj.code, from: [sid,tmpId,page] }
);
}
break;
if (obj.target != sid || x != tmpId)
send(
clients[page][obj.target][x],
- {code: obj.code, data: obj.data}
+ { code: obj.code, data: obj.data }
);
});
break;
break;
case "newmove": {
- const dataWithFrom = {from: [sid,tmpId], data: obj.data};
+ const dataWithFrom = { from: [sid,tmpId], data: obj.data };
// Special case re-send newmove only to opponent:
if (!!obj.target && !!clients[page][obj.target]) {
Object.keys(clients[page][obj.target]).forEach(x => {
send(
clients[page][obj.target][x],
- {code: "newmove", dataWithFrom}
+ Object.assign({ code: "newmove" }, dataWithFrom)
);
});
} else {
) {
send(
clients[page][obj.target[0]][obj.target[1]],
- {code: "gotmove", data: obj.data}
+ { code: "gotmove" }
);
}
break;
case "result":
// Special case: notify all, 'transroom': Game --> Hall
- notifyRoom("/", "result", {gid: obj.gid, score: obj.score});
+ notifyRoom("/", "result", { gid: obj.gid, score: obj.score });
break;
case "mconnect":
Object.keys(clients[pg][s]).forEach(x => {
send(
clients[pg][s][x],
- {code: "mconnect", data: obj.data}
+ { code: "mconnect", from: sid }
);
});
});
// TODO
// Also TODO: pass newgame to MyGames, and gameover (result)
break;
+ case "mabort": {
+ const gamePg = "/game/" + obj.gid;
+ if (!!clients[gamePg] && !!clients[gamePg][obj.target]) {
+ Object.keys(clients[gamePg][obj.target]).forEach(x => {
+ send(
+ clients[gamePg][obj.target][x],
+ { code: "abort" }
+ );
+ });
+ }
+ break;
+ }
// Passing, relaying something: from isn't needed,
// but target is fully identified (sid + tmpId)
const pg = obj.target[2] || page; //required for identity and game
// NOTE: if in game we ask identity to opponent still in Hall,
// but leaving Hall, clients[pg] or clients[pg][target] could be undefined
- if (!!clients[pg] && !!clients[pg][obj.target[0]])
- send(clients[pg][obj.target[0]][obj.target[1]], {code:obj.code, data:obj.data});
+ if (!!clients[pg] && !!clients[pg][obj.target[0]]) {
+ send(
+ clients[pg][obj.target[0]][obj.target[1]],
+ { code:obj.code, data:obj.data }
+ );
+ }
break;
}
}
};
// Update clients object: add new connexion
if (!clients[page])
- clients[page] = {[sid]: {[tmpId]: socket}};
+ clients[page] = { [sid]: {[tmpId]: socket } };
else if (!clients[page][sid])
- clients[page][sid] = {[tmpId]: socket};
+ clients[page][sid] = { [tmpId]: socket };
else
clients[page][sid][tmpId] = socket;
socket.on("message", messageListener);