.row
.col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
.button-group
- button(@click="clickReadRules") Rules
+ button(@click="clickReadRules") {{ st.tr["Rules"] }}
button(v-show="!gameInProgress" @click="() => startGame('auto')")
- | Sample game
+ | {{ st.tr["Sample game"] }}
button(v-show="!gameInProgress" @click="() => startGame('versus')")
- | Practice!
+ | {{ st.tr["Practice"] }}
button(v-show="gameInProgress" @click="() => stopGame()")
- | Stop game
- button(@click="gotoAnalyze") Analyze
+ | {{ st.tr["Stop game"] }}
+ button(v-if="display=='rules' && gameInfo.vname!='Dark'"
+ @click="gotoAnalyze")
+ | {{ st.tr["Analyze"] }}
.section-content(v-show="display=='rules'" v-html="content")
ComputerGame(v-show="display=='computer'" :game-info="gameInfo"
@game-over="stopGame" @game-stopped="gameStopped")
this.content =
require("raw-loader!@/translations/rules/" + vname + "/" + this.st.lang + ".pug")
// Next two lines fix a weird issue after last update (2019-11)
- .replace(/\\[n"]/g, " ")
+ .replace(/\\n/g, " ").replace(/\\"/g, '"')
.replace('module.exports = "', '').replace(/"$/, "")
.replace(/(fen:)([^:]*):/g, replaceByDiag);
},
// user is willing to stop the game:
stopGame: function(score) {
this.gameInfo.score = score || "?";
- this.gameInfo.mode = "analyze";
},
// The game is effectively stopped:
gameStopped: function() {
};
</script>
+<!-- NOTE: not scoped here, because HTML is injected (TODO) -->
<style lang="sass">
+//.section-content
+// *
+// margin-left: auto
+// margin-right: auto
+// max-width: 767px
+// figure.diagram-container
+// max-width: 1000px
+// @media screen and (max-width: 767px)
+// max-width: 100%
+// padding: 0 5px
+
.warn
padding: 3px
color: red
.dark-square-diag
background-color: #6f8f57
-// TODO: following is duplicated
+// TODO: following is duplicated (Board.vue)
div.board
float: left
height: 0