.row
.col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
.button-group
- button(@click="clickReadRules") Rules
+ button(@click="clickReadRules") {{ st.tr["Rules"] }}
button(v-show="!gameInProgress" @click="() => startGame('auto')")
- | Sample game
+ | {{ st.tr["Sample game"] }}
button(v-show="!gameInProgress" @click="() => startGame('versus')")
- | Practice
+ | {{ st.tr["Practice"] }}
button(v-show="gameInProgress" @click="() => stopGame()")
- | Stop game
- button(v-if="gameInfo.vname!='Dark'" @click="gotoAnalyze")
+ | {{ st.tr["Stop game"] }}
+ button(v-if="display=='rules' && gameInfo.vname!='Dark'"
+ @click="gotoAnalyze")
| {{ st.tr["Analyze"] }}
.section-content(v-show="display=='rules'" v-html="content")
ComputerGame(v-show="display=='computer'" :game-info="gameInfo"
this.content =
require("raw-loader!@/translations/rules/" + vname + "/" + this.st.lang + ".pug")
// Next two lines fix a weird issue after last update (2019-11)
- .replace(/\\[n"]/g, " ")
+ .replace(/\\n/g, " ").replace(/\\"/g, '"')
.replace('module.exports = "', '').replace(/"$/, "")
.replace(/(fen:)([^:]*):/g, replaceByDiag);
},
// user is willing to stop the game:
stopGame: function(score) {
this.gameInfo.score = score || "?";
- this.gameInfo.mode = "analyze";
},
// The game is effectively stopped:
gameStopped: function() {
};
</script>
-<style lang="sass" scoped>
+<!-- NOTE: not scoped here, because HTML is injected (TODO) -->
+<style lang="sass">
//.section-content
// *
// margin-left: auto