| 1 | p.boxed |
| 2 | | Every move played ends up on another board (the "other side of the mirror"). So there are two boards. All pieces start on board 1. |
| 3 | |
| 4 | h3 Specifications |
| 5 | |
| 6 | ul |
| 7 | li Chessboard: standard. |
| 8 | li Material: standard + Alice pieces. |
| 9 | li Non-capturing moves: standard. |
| 10 | li Special moves: standard. |
| 11 | li Captures: standard (if on same board). |
| 12 | li End of game: standard. |
| 13 | |
| 14 | h3 Basics |
| 15 | |
| 16 | p |
| 17 | | Two boards are used in this variant. Pieces from board 2 are represented on the main board, upside down. |
| 18 | | Any move played must be valid on the board it is played on. |
| 19 | | In addition, the final square should not be occupied by a piece from the other board |
| 20 | | (thus allowing to represent all on one board). |
| 21 | |
| 22 | p Notation for Alice pieces was chosen as follow: |
| 23 | ul |
| 24 | li Pawn : S |
| 25 | li Rook : U |
| 26 | li Knight : O |
| 27 | li Bishop : C |
| 28 | li Queen : T |
| 29 | li King : L |
| 30 | |
| 31 | figure.diagram-container |
| 32 | .diagram |
| 33 | | fen:rnbqkbnr/ppp1pppp/8/8/2p5/5O2/PP1PPPPP/RNBQKB1R: |
| 34 | figcaption After the moves 1.Nf3 Pd5 2.Pc4 Sxc4 |
| 35 | |
| 36 | h3 End of the game |
| 37 | |
| 38 | p As in the orthodox game, win by checkmating the king. It shouldn't be able to escape the check, not even by moving to the other board. |
| 39 | |
| 40 | p Note: en-passant and castle occur as they do in the standard game. |
| 41 | |
| 42 | h3 Credits |
| 43 | |
| 44 | p |
| 45 | | Alice chess pages on |
| 46 | a(href="https://www.chessvariants.com/other.dir/alice.html") chessvariants.com |
| 47 | | and on |
| 48 | a(href="https://www.schemingmind.com/journalarticle.aspx?article_id=9") schemingmind.com |
| 49 | | . |