Commit | Line | Data |
---|---|---|
a6088c90 | 1 | <template lang="pug"> |
e71161fb | 2 | div#baseGame |
7e355d68 | 3 | input#modalEog.modal(type="checkbox") |
6808d7a1 BA |
4 | div#eogDiv( |
5 | role="dialog" | |
6 | data-checkbox="modalEog" | |
7 | ) | |
9a3049f3 | 8 | .card.text-center |
7e355d68 | 9 | label.modal-close(for="modalEog") |
9a3049f3 | 10 | h3.section {{ endgameMessage }} |
cf94b843 BA |
11 | #gameContainer |
12 | #boardContainer | |
6808d7a1 BA |
13 | Board( |
14 | :vr="vr" | |
15 | :last-move="lastMove" | |
20620465 BA |
16 | :analyze="game.mode=='analyze'" |
17 | :score="game.score" | |
6808d7a1 BA |
18 | :user-color="game.mycolor" |
19 | :orientation="orientation" | |
20 | :vname="game.vname" | |
21 | :incheck="incheck" | |
22 | @play-move="play" | |
23 | ) | |
20620465 | 24 | #turnIndicator(v-if="showTurn") {{ turn }} |
cf94b843 | 25 | #controls |
9ddaf8da BA |
26 | button(@click="gotoBegin()") << |
27 | button(@click="undo()") < | |
71ef1664 | 28 | button(v-if="canFlip" @click="flip()") ⇅ |
9ddaf8da BA |
29 | button(@click="play()") > |
30 | button(@click="gotoEnd()") >> | |
bd76b456 | 31 | #belowControls |
20620465 | 32 | #downloadDiv(v-if="allowDownloadPGN") |
4f518610 | 33 | a#download(href="#") |
9ddaf8da | 34 | button(@click="download()") {{ st.tr["Download"] }} PGN |
6808d7a1 | 35 | button( |
20620465 | 36 | v-if="canAnalyze" |
6808d7a1 BA |
37 | @click="analyzePosition()" |
38 | ) | |
677fe285 | 39 | | {{ st.tr["Analyse"] }} |
20620465 | 40 | // NOTE: variants pages already have a "Rules" link on top |
6808d7a1 BA |
41 | button( |
42 | v-if="!$route.path.match('/variants/')" | |
43 | @click="showRules()" | |
44 | ) | |
4f518610 | 45 | | {{ st.tr["Rules"] }} |
cf94b843 | 46 | #movesList |
6808d7a1 | 47 | MoveList( |
933fd1f9 | 48 | :show="showMoves" |
6808d7a1 BA |
49 | :score="game.score" |
50 | :message="game.scoreMsg" | |
51 | :firstNum="firstMoveNumber" | |
52 | :moves="moves" | |
53 | :cursor="cursor" | |
54 | @goto-move="gotoMove" | |
55 | ) | |
41c80bb6 | 56 | .clearer |
a6088c90 BA |
57 | </template> |
58 | ||
59 | <script> | |
60 | import Board from "@/components/Board.vue"; | |
f21cd6d9 | 61 | import MoveList from "@/components/MoveList.vue"; |
a6088c90 BA |
62 | import { store } from "@/store"; |
63 | import { getSquareId } from "@/utils/squareId"; | |
d4036efe | 64 | import { getDate } from "@/utils/datetime"; |
602d6bef | 65 | import { processModalClick } from "@/utils/modalClick"; |
77c50966 | 66 | import { getScoreMessage } from "@/utils/scoring"; |
e71161fb BA |
67 | import { getFullNotation } from "@/utils/notation"; |
68 | import { undoMove } from "@/utils/playUndo"; | |
a6088c90 | 69 | export default { |
6808d7a1 | 70 | name: "my-base-game", |
a6088c90 BA |
71 | components: { |
72 | Board, | |
6808d7a1 | 73 | MoveList |
a6088c90 | 74 | }, |
e71161fb | 75 | props: ["game"], |
a6088c90 BA |
76 | data: function() { |
77 | return { | |
78 | st: store.state, | |
b7c32f1a | 79 | // NOTE: all following variables must be reset at the beginning of a game |
e71161fb | 80 | vr: null, //VariantRules object, game state |
a6088c90 BA |
81 | endgameMessage: "", |
82 | orientation: "w", | |
83 | score: "*", //'*' means 'unfinished' | |
b7c32f1a | 84 | moves: [], |
e71161fb | 85 | // TODO: later, use subCursor to navigate intra-multimoves? |
a6088c90 BA |
86 | cursor: -1, //index of the move just played |
87 | lastMove: null, | |
5157ce0b | 88 | firstMoveNumber: 0, //for printing |
e71161fb BA |
89 | incheck: [], //for Board |
90 | inMultimove: false | |
a6088c90 BA |
91 | }; |
92 | }, | |
37cdcbf3 | 93 | watch: { |
834c202a BA |
94 | // game initial FEN changes when a new game starts |
95 | "game.fenStart": function() { | |
4b0384fa | 96 | this.re_setVariables(); |
37cdcbf3 BA |
97 | }, |
98 | }, | |
a6088c90 BA |
99 | computed: { |
100 | showMoves: function() { | |
933fd1f9 BA |
101 | return this.game.score != "*" |
102 | ? "all" | |
103 | : (this.vr ? this.vr.showMoves : "none"); | |
20620465 BA |
104 | }, |
105 | showTurn: function() { | |
71ef1664 BA |
106 | return ( |
107 | this.game.score == '*' && | |
108 | this.vr && | |
109 | (this.vr.showMoves != "all" || !this.vr.canFlip) | |
110 | ); | |
a6088c90 | 111 | }, |
58ae6be5 | 112 | turn: function() { |
71ef1664 BA |
113 | if (!this.vr) |
114 | return ""; | |
115 | if (this.vr.showMoves != "all") | |
116 | return this.st.tr[(this.vr.turn == 'w' ? "White" : "Black") + " to move"] | |
117 | // Cannot flip: racing king or circular chess | |
118 | return this.vr.movesCount == 0 && this.game.mycolor == "w" | |
119 | ? this.st.tr["It's your turn!"] | |
a13cbc0f | 120 | : ""; |
58ae6be5 | 121 | }, |
20620465 | 122 | canAnalyze: function() { |
933fd1f9 | 123 | return this.game.mode != "analyze" && this.vr && this.vr.canAnalyze; |
20620465 | 124 | }, |
71ef1664 BA |
125 | canFlip: function() { |
126 | return this.vr && this.vr.canFlip; | |
127 | }, | |
20620465 | 128 | allowDownloadPGN: function() { |
933fd1f9 | 129 | return this.game.score != "*" || (this.vr && this.vr.showMoves == "all"); |
6808d7a1 | 130 | } |
a6088c90 | 131 | }, |
4b0384fa | 132 | created: function() { |
6808d7a1 | 133 | if (this.game.fenStart) this.re_setVariables(); |
4b0384fa | 134 | }, |
cf94b843 | 135 | mounted: function() { |
e71161fb BA |
136 | if (!("ontouchstart" in window)) { |
137 | // Desktop browser: | |
138 | const baseGameDiv = document.getElementById("baseGame"); | |
139 | baseGameDiv.tabIndex = 0; | |
140 | baseGameDiv.addEventListener("click", this.focusBg); | |
141 | baseGameDiv.addEventListener("keydown", this.handleKeys); | |
142 | baseGameDiv.addEventListener("wheel", this.handleScroll); | |
143 | } | |
5b3dc10e BA |
144 | document.getElementById("eogDiv").addEventListener( |
145 | "click", | |
146 | processModalClick); | |
cf94b843 | 147 | }, |
a6088c90 | 148 | methods: { |
9ca1e26b | 149 | focusBg: function() { |
9ca1e26b BA |
150 | document.getElementById("baseGame").focus(); |
151 | }, | |
152 | handleKeys: function(e) { | |
6808d7a1 BA |
153 | if ([32, 37, 38, 39, 40].includes(e.keyCode)) e.preventDefault(); |
154 | switch (e.keyCode) { | |
9ca1e26b BA |
155 | case 37: |
156 | this.undo(); | |
157 | break; | |
158 | case 39: | |
159 | this.play(); | |
160 | break; | |
5701c228 | 161 | case 38: |
9ca1e26b BA |
162 | this.gotoBegin(); |
163 | break; | |
164 | case 40: | |
165 | this.gotoEnd(); | |
166 | break; | |
167 | case 32: | |
9ca1e26b BA |
168 | this.flip(); |
169 | break; | |
170 | } | |
171 | }, | |
dcd68c41 | 172 | handleScroll: function(e) { |
e71161fb BA |
173 | e.preventDefault(); |
174 | if (e.deltaY < 0) this.undo(); | |
175 | else if (e.deltaY > 0) this.play(); | |
dcd68c41 | 176 | }, |
0e16cb26 BA |
177 | showRules: function() { |
178 | //this.$router.push("/variants/" + this.game.vname); | |
179 | window.open("#/variants/" + this.game.vname, "_blank"); //better | |
180 | }, | |
4b0384fa BA |
181 | re_setVariables: function() { |
182 | this.endgameMessage = ""; | |
8477e53d BA |
183 | // "w": default orientation for observed games |
184 | this.orientation = this.game.mycolor || "w"; | |
4b0384fa | 185 | this.moves = JSON.parse(JSON.stringify(this.game.moves || [])); |
e71161fb BA |
186 | // Post-processing: decorate each move with notation and FEN |
187 | this.vr = new V(this.game.fenStart); | |
8477e53d BA |
188 | const parsedFen = V.ParseFen(this.game.fenStart); |
189 | const firstMoveColor = parsedFen.turn; | |
190 | this.firstMoveNumber = Math.floor(parsedFen.movesCount / 2); | |
d4036efe | 191 | this.moves.forEach(move => { |
e71161fb BA |
192 | // Strategy working also for multi-moves: |
193 | if (!Array.isArray(move)) move = [move]; | |
194 | move.forEach(m => { | |
195 | m.notation = this.vr.getNotation(m); | |
196 | this.vr.play(m); | |
197 | }); | |
d4036efe | 198 | }); |
8477e53d | 199 | if (firstMoveColor == "b") { |
311cba76 | 200 | // 'start' & 'end' is required for Board component |
6808d7a1 | 201 | this.moves.unshift({ |
6808d7a1 | 202 | notation: "...", |
311cba76 | 203 | start: { x: -1, y: -1 }, |
6808d7a1 BA |
204 | end: { x: -1, y: -1 } |
205 | }); | |
697ee580 | 206 | } |
e71161fb | 207 | this.positionCursorTo(this.moves.length - 1); |
9ef63965 | 208 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
4b0384fa | 209 | }, |
e71161fb BA |
210 | positionCursorTo: function(index) { |
211 | this.cursor = index; | |
212 | // Caution: last move in moves array might be a multi-move | |
213 | if (index >= 0) { | |
214 | if (Array.isArray(this.moves[index])) { | |
215 | const L = this.moves[index].length; | |
216 | this.lastMove = this.moves[index][L - 1]; | |
217 | } else { | |
218 | this.lastMove = this.moves[index]; | |
219 | } | |
220 | } | |
221 | else | |
222 | this.lastMove = null; | |
223 | }, | |
63ca2b89 | 224 | analyzePosition: function() { |
6808d7a1 BA |
225 | const newUrl = |
226 | "/analyse/" + | |
227 | this.game.vname + | |
228 | "/?fen=" + | |
229 | this.vr.getFen().replace(/ /g, "_"); | |
910d631b | 230 | // Open in same tab in live games (against cheating) |
6808d7a1 | 231 | if (this.game.type == "live") this.$router.push(newUrl); |
910d631b | 232 | else window.open("#" + newUrl); |
603b8a8b | 233 | }, |
a6088c90 BA |
234 | download: function() { |
235 | const content = this.getPgn(); | |
236 | // Prepare and trigger download link | |
237 | let downloadAnchor = document.getElementById("download"); | |
238 | downloadAnchor.setAttribute("download", "game.pgn"); | |
6808d7a1 BA |
239 | downloadAnchor.href = |
240 | "data:text/plain;charset=utf-8," + encodeURIComponent(content); | |
a6088c90 BA |
241 | downloadAnchor.click(); |
242 | }, | |
243 | getPgn: function() { | |
244 | let pgn = ""; | |
245 | pgn += '[Site "vchess.club"]\n'; | |
834c202a | 246 | pgn += '[Variant "' + this.game.vname + '"]\n'; |
a6088c90 | 247 | pgn += '[Date "' + getDate(new Date()) + '"]\n'; |
d4036efe BA |
248 | pgn += '[White "' + this.game.players[0].name + '"]\n'; |
249 | pgn += '[Black "' + this.game.players[1].name + '"]\n'; | |
834c202a | 250 | pgn += '[Fen "' + this.game.fenStart + '"]\n'; |
430a2038 | 251 | pgn += '[Result "' + this.game.score + '"]\n\n'; |
e71161fb BA |
252 | for (let i = 0; i < this.moves.length; i += 2) { |
253 | pgn += (i/2+1) + "." + getFullNotation(this.moves[i]) + " "; | |
254 | if (i+1 < this.moves.length) | |
255 | pgn += getFullNotation(this.moves[i+1]) + " "; | |
a6088c90 BA |
256 | } |
257 | return pgn + "\n"; | |
258 | }, | |
b988c726 BA |
259 | showEndgameMsg: function(message) { |
260 | this.endgameMessage = message; | |
4494c17c | 261 | let modalBox = document.getElementById("modalEog"); |
a6088c90 | 262 | modalBox.checked = true; |
6808d7a1 BA |
263 | setTimeout(() => { |
264 | modalBox.checked = false; | |
265 | }, 2000); | |
a6088c90 | 266 | }, |
e71161fb | 267 | // Animate an elementary move |
63ca2b89 | 268 | animateMove: function(move, callback) { |
a6088c90 BA |
269 | let startSquare = document.getElementById(getSquareId(move.start)); |
270 | let endSquare = document.getElementById(getSquareId(move.end)); | |
271 | let rectStart = startSquare.getBoundingClientRect(); | |
272 | let rectEnd = endSquare.getBoundingClientRect(); | |
6808d7a1 BA |
273 | let translation = { |
274 | x: rectEnd.x - rectStart.x, | |
275 | y: rectEnd.y - rectStart.y | |
276 | }; | |
277 | let movingPiece = document.querySelector( | |
278 | "#" + getSquareId(move.start) + " > img.piece" | |
279 | ); | |
a6088c90 BA |
280 | // HACK for animation (with positive translate, image slides "under background") |
281 | // Possible improvement: just alter squares on the piece's way... | |
282 | const squares = document.getElementsByClassName("board"); | |
6808d7a1 | 283 | for (let i = 0; i < squares.length; i++) { |
a6088c90 | 284 | let square = squares.item(i); |
6808d7a1 | 285 | if (square.id != getSquareId(move.start)) square.style.zIndex = "-1"; |
a6088c90 | 286 | } |
6808d7a1 BA |
287 | movingPiece.style.transform = |
288 | "translate(" + translation.x + "px," + translation.y + "px)"; | |
910d631b | 289 | movingPiece.style.transitionDuration = "0.25s"; |
a6088c90 | 290 | movingPiece.style.zIndex = "3000"; |
6808d7a1 BA |
291 | setTimeout(() => { |
292 | for (let i = 0; i < squares.length; i++) | |
a6088c90 BA |
293 | squares.item(i).style.zIndex = "auto"; |
294 | movingPiece.style = {}; //required e.g. for 0-0 with KR swap | |
63ca2b89 | 295 | callback(); |
a6088c90 BA |
296 | }, 250); |
297 | }, | |
8055eabd BA |
298 | // For Analyse mode: |
299 | emitFenIfAnalyze: function() { | |
300 | if (this.game.mode == "analyze") { | |
301 | this.$emit( | |
302 | "fenchange", | |
303 | this.lastMove ? this.lastMove.fen : this.game.fenStart | |
304 | ); | |
305 | } | |
306 | }, | |
e71161fb BA |
307 | // "light": if gotoMove() or gotoEnd() |
308 | // data: some custom data (addTime) to be re-emitted | |
309 | play: function(move, received, light, data) { | |
9d54ab89 | 310 | const navigate = !move; |
e71161fb BA |
311 | const playSubmove = (smove) => { |
312 | if (!navigate) smove.notation = this.vr.getNotation(smove); | |
313 | this.vr.play(smove); | |
314 | this.lastMove = smove; | |
315 | // Is opponent in check? | |
316 | this.incheck = this.vr.getCheckSquares(this.vr.turn); | |
317 | if (!navigate) { | |
318 | if (!this.inMultimove) { | |
319 | if (this.cursor < this.moves.length - 1) | |
8055eabd | 320 | this.moves = this.moves.slice(0, this.cursor + 1); |
e71161fb BA |
321 | this.moves.push(smove); |
322 | this.inMultimove = true; //potentially | |
323 | this.cursor++; | |
324 | } else { | |
325 | // Already in the middle of a multi-move | |
326 | const L = this.moves.length; | |
327 | if (!Array.isArray(this.moves[L-1])) | |
328 | this.$set(this.moves, L-1, [this.moves[L-1], smove]); | |
329 | else | |
330 | this.$set(this.moves, L-1, this.moves.concat([smove])); | |
331 | } | |
332 | } | |
333 | }; | |
334 | const playMove = () => { | |
335 | const animate = V.ShowMoves == "all" && received; | |
336 | if (!Array.isArray(move)) move = [move]; | |
337 | let moveIdx = 0; | |
338 | let self = this; | |
339 | const initurn = this.vr.turn; | |
340 | (function executeMove() { | |
341 | const smove = move[moveIdx++]; | |
342 | if (animate) { | |
343 | self.animateMove(smove, () => { | |
344 | playSubmove(smove); | |
345 | if (moveIdx < move.length) | |
346 | setTimeout(executeMove, 500); | |
347 | else afterMove(smove, initurn); | |
348 | }); | |
349 | } else { | |
350 | playSubmove(smove); | |
351 | if (moveIdx < move.length) executeMove(); | |
352 | else afterMove(smove, initurn); | |
353 | } | |
354 | })(); | |
355 | }; | |
356 | const afterMove = (smove, initurn) => { | |
e71161fb BA |
357 | if (this.vr.turn != initurn) { |
358 | // Turn has changed: move is complete | |
e891730f | 359 | if (!smove.fen) { |
cc00b83c BA |
360 | // NOTE: only FEN of last sub-move is required (thus setting it here) |
361 | smove.fen = this.vr.getFen(); | |
e891730f BA |
362 | this.emitFenIfAnalyze(); |
363 | } | |
e71161fb BA |
364 | this.inMultimove = false; |
365 | const score = this.vr.getCurrentScore(); | |
366 | if (score != "*") { | |
367 | const message = getScoreMessage(score); | |
368 | if (!navigate && this.game.mode != "analyze") | |
369 | this.$emit("gameover", score, message); | |
e533e1ba BA |
370 | else if (this.game.mode == "analyze") |
371 | // Just show score on screen (allow undo) | |
372 | this.showEndgameMsg(score + " . " + this.st.tr[message]); | |
e71161fb BA |
373 | } |
374 | if (!navigate && this.game.mode != "analyze") { | |
375 | const L = this.moves.length; | |
376 | // Post-processing (e.g. computer play) | |
377 | this.$emit("newmove", this.moves[L-1], data); | |
378 | } | |
379 | } | |
380 | }; | |
381 | // NOTE: navigate and received are mutually exclusive | |
382 | if (navigate) { | |
383 | // The move to navigate to is necessarily full: | |
384 | if (this.cursor == this.moves.length - 1) return; //no more moves | |
385 | move = this.moves[this.cursor + 1]; | |
386 | if (light) { | |
387 | // Just play the move, nothing else: | |
388 | if (!Array.isArray(move)) move = [move]; | |
389 | for (let i=0; i < move.length; i++) this.vr.play(move[i]); | |
390 | } | |
8055eabd BA |
391 | else { |
392 | playMove(); | |
393 | this.emitFenIfAnalyze(); | |
394 | } | |
e71161fb BA |
395 | this.cursor++; |
396 | return; | |
397 | } | |
63ca2b89 BA |
398 | // Forbid playing outside analyze mode, except if move is received. |
399 | // Sufficient condition because Board already knows which turn it is. | |
6808d7a1 | 400 | if ( |
6808d7a1 | 401 | this.game.mode != "analyze" && |
e71161fb | 402 | !received && |
6808d7a1 BA |
403 | (this.game.score != "*" || this.cursor < this.moves.length - 1) |
404 | ) { | |
a6088c90 BA |
405 | return; |
406 | } | |
e71161fb BA |
407 | // To play a received move, cursor must be at the end of the game: |
408 | if (received && this.cursor < this.moves.length - 1) | |
409 | this.gotoEnd(); | |
410 | playMove(); | |
411 | }, | |
412 | cancelCurrentMultimove: function() { | |
e71161fb BA |
413 | const L = this.moves.length; |
414 | let move = this.moves[L-1]; | |
415 | if (!Array.isArray(move)) move = [move]; | |
416 | for (let i=move.length -1; i >= 0; i--) this.vr.undo(move[i]); | |
417 | this.moves.pop(); | |
418 | this.cursor--; | |
419 | this.inMultimove = false; | |
420 | }, | |
421 | cancelLastMove: function() { | |
422 | // The last played move was canceled (corr game) | |
423 | this.undo(); | |
424 | this.moves.pop(); | |
425 | }, | |
426 | // "light": if gotoMove() or gotoBegin() | |
427 | undo: function(move, light) { | |
428 | if (this.inMultimove) { | |
429 | this.cancelCurrentMultimove(); | |
63ca2b89 | 430 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
e71161fb BA |
431 | } else { |
432 | if (!move) { | |
433 | if (this.cursor < 0) return; //no more moves | |
434 | move = this.moves[this.cursor]; | |
435 | } | |
436 | // Caution; if multi-move, undo all submoves from last to first | |
437 | undoMove(move, this.vr); | |
438 | if (light) this.cursor--; | |
439 | else { | |
440 | this.positionCursorTo(this.cursor - 1); | |
e71161fb | 441 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
8055eabd | 442 | this.emitFenIfAnalyze(); |
63ca2b89 | 443 | } |
a6088c90 | 444 | } |
a6088c90 BA |
445 | }, |
446 | gotoMove: function(index) { | |
e71161fb BA |
447 | if (this.inMultimove) this.cancelCurrentMultimove(); |
448 | if (index == this.cursor) return; | |
449 | if (index < this.cursor) { | |
450 | while (this.cursor > index) | |
451 | this.undo(null, null, "light"); | |
452 | } | |
453 | else { | |
454 | // index > this.cursor) | |
455 | while (this.cursor < index) | |
456 | this.play(null, null, "light"); | |
457 | } | |
458 | // NOTE: next line also re-assign cursor, but it's very light | |
459 | this.positionCursorTo(index); | |
8b405c81 | 460 | this.incheck = this.vr.getCheckSquares(this.vr.turn); |
8055eabd | 461 | this.emitFenIfAnalyze(); |
a6088c90 BA |
462 | }, |
463 | gotoBegin: function() { | |
e71161fb BA |
464 | if (this.inMultimove) this.cancelCurrentMultimove(); |
465 | while (this.cursor >= 0) | |
466 | this.undo(null, null, "light"); | |
6808d7a1 | 467 | if (this.moves.length > 0 && this.moves[0].notation == "...") { |
5701c228 BA |
468 | this.cursor = 0; |
469 | this.lastMove = this.moves[0]; | |
6808d7a1 | 470 | } else { |
5701c228 BA |
471 | this.lastMove = null; |
472 | } | |
e71161fb | 473 | this.incheck = []; |
8055eabd | 474 | this.emitFenIfAnalyze(); |
a6088c90 BA |
475 | }, |
476 | gotoEnd: function() { | |
6808d7a1 BA |
477 | if (this.cursor == this.moves.length - 1) return; |
478 | this.gotoMove(this.moves.length - 1); | |
8055eabd | 479 | this.emitFenIfAnalyze(); |
a6088c90 BA |
480 | }, |
481 | flip: function() { | |
0e16cb26 | 482 | this.orientation = V.GetOppCol(this.orientation); |
6808d7a1 BA |
483 | } |
484 | } | |
a6088c90 BA |
485 | }; |
486 | </script> | |
72ccbd67 | 487 | |
41c80bb6 | 488 | <style lang="sass" scoped> |
9a3049f3 BA |
489 | [type="checkbox"]#modalEog+div .card |
490 | min-height: 45px | |
910d631b | 491 | |
cf94b843 BA |
492 | #baseGame |
493 | width: 100% | |
4f518610 BA |
494 | &:focus |
495 | outline: none | |
cf94b843 BA |
496 | |
497 | #gameContainer | |
72ccbd67 BA |
498 | margin-left: auto |
499 | margin-right: auto | |
cf94b843 | 500 | |
ed06d9e9 BA |
501 | #downloadDiv |
502 | display: inline-block | |
503 | ||
72ccbd67 | 504 | #controls |
bd76b456 | 505 | margin: 0 auto |
71ef1664 | 506 | text-align: center |
72ccbd67 BA |
507 | button |
508 | display: inline-block | |
509 | width: 20% | |
510 | margin: 0 | |
910d631b | 511 | |
0e16cb26 BA |
512 | #turnIndicator |
513 | text-align: center | |
29bc61be | 514 | font-weight: bold |
910d631b | 515 | |
bd76b456 BA |
516 | #belowControls |
517 | border-top: 1px solid #2f4f4f | |
cf94b843 | 518 | text-align: center |
bd76b456 BA |
519 | margin: 0 auto |
520 | & > #downloadDiv | |
521 | margin: 0 | |
522 | & > button | |
523 | margin: 0 | |
524 | & > button | |
525 | border-left: 1px solid #2f4f4f | |
526 | margin: 0 | |
910d631b | 527 | |
72ccbd67 | 528 | #boardContainer |
cf94b843 | 529 | float: left |
41c80bb6 BA |
530 | // TODO: later, maybe, allow movesList of variable width |
531 | // or e.g. between 250 and 350px (but more complicated) | |
910d631b | 532 | |
cf94b843 BA |
533 | #movesList |
534 | width: 280px | |
535 | float: left | |
910d631b | 536 | |
96e9585a BA |
537 | @media screen and (max-width: 767px) |
538 | #movesList | |
539 | width: 100% | |
540 | float: none | |
541 | clear: both | |
72ccbd67 | 542 | </style> |