ul
li.
- King Faceoff — As in Xiangqi, Kings may not face each other
+ King Faceoff – As in Xiangqi, Kings may not face each other
(on a file or rank).
li.
- Reinforcement Soldiers — Black starts with two soldiers in hand.
+ Reinforcement Soldiers – Black starts with two soldiers in hand.
Instead of moving a piece on the board, the Dynasty player can drop a
soldier onto an open square in rank 5.
- li Campmate — A king that reaches the final rank wins the game.
+ li Campmate – A king that reaches the final rank wins the game.
li.
- Stalemate — As in Xiangqi, stalemates
- and moves repetitions are a loss.
+ Stalemate – As in Xiangqi, stalemate
+ and moves repetition are a loss.
h3 Dynasty Pieces
hand), 2 Cannons, 2 Elephants, and 1 Advisor.
p.
The Chariots are equal to the Rooks and use the same abbreviation (R)
- — the difference is purely cosmetic. Similarly, the Kings are the
+ – the difference is purely cosmetic. Similarly, the Kings are the
same, but just appear different.
ul
li The Advisor (A) moves and captures exactly like a king.
li.
The Cannon (C) moves like a rook, but needs an
- intervening piece in-between to achieve a capture.
- It cannot hop over another cannon, however.
+ intervening piece in-between before it can land or capture something.
+ It cannot hop over another cannon.
li.
The Elephant (E) is a leaping piece that moves
diagonally one or two spaces.
.diagram.diag12
| fen:8/6P1/5P2/4e3/3P1p2/8/8/8 c3,c7,d4,d6,g3,f6,g7:
.diagram.diag22
- | fen:3B4/3P4/8/1P1c1p1P/8/3c4/8/3N4 d8,d6,c5,e5,h5,d4:
+ | fen:3B4/3P4/8/1P1cp2P/8/3c4/8/3N4 d8,a5,f5,g5,h5:
figcaption Elephant & Cannon movements.
h3 Piece valuation