// From main hall, start game between players 0 and 1
router.post("/games", access.logged, access.ajax, (req,res) => {
const gameInfo = req.body.gameInfo;
- if (!Array.isArray(gameInfo.players) ||
+ if (!Array.isArray(gameInfo.players) ||
!gameInfo.players.some(p => p.id == req.userId))
{
- return res.json({errmsg: "Cannot start someone else's game"});
+ return res.json({errmsg: "Cannot start someone else's game"});
}
const cid = req.body.cid;
// Check all entries of gameInfo + cid:
if (!!error)
return res.json({errmsg:error});
ChallengeModel.remove(cid);
- GameModel.create(
+ GameModel.create(
gameInfo.vid, gameInfo.fen, gameInfo.timeControl, gameInfo.players,
- (err,ret) => {
- access.checkRequest(res, err, ret, "Cannot create game", () => {
+ (err,ret) => {
+ access.checkRequest(res, err, ret, "Cannot create game", () => {
const oppIdx = (gameInfo.players[0].id == req.userId ? 1 : 0);
const oppId = gameInfo.players[oppIdx].id;
UserModel.tryNotify(oppId,
"New game: " + params.siteURL + "/game/" + ret.gid);
- res.json({gameId: ret.gid});
- });
- }
- );
+ res.json({gameId: ret.gid});
+ });
+ }
+ );
});
router.get("/games", access.ajax, (req,res) => {
- const gameId = req.query["gid"];
- if (!!gameId)
+ const gameId = req.query["gid"];
+ if (!!gameId)
{
GameModel.getOne(gameId, (err,game) => {
- access.checkRequest(res, err, game, "Game not found", () => {
+ access.checkRequest(res, err, game, "Game not found", () => {
res.json({game: game});
- });
- });
+ });
+ });
}
else
{
const userId = req.query["uid"];
const excluded = !!req.query["excluded"];
GameModel.getByUser(userId, excluded, (err,games) => {
- if (!!err)
+ if (!!err)
return res.json({errmsg: err.errmsg || err.toString()});
- res.json({games: games});
- });
+ res.json({games: games});
+ });
}
});
if (!gid.toString().match(/^[0-9]+$/))
error = "Wrong game ID";
const obj = req.body.newObj;
- error = GameModel.checkGameUpdate(obj);
+ error = GameModel.checkGameUpdate(obj);
if (!!error)
return res.json({errmsg: error});
- GameModel.update(gid, obj, (err) => {
- if (!!err)
+ GameModel.update(gid, obj, (err) => {
+ if (!!err)
return res.json(err);
// Notify opponent if he enabled notifications:
GameModel.getPlayers(gid, (err2,players) => {
"New move in game: " + params.siteURL + "/game/" + gid);
});
res.json({});
- });
+ });
});
module.exports = router;