p.boxed
- | Pawns advance diagonally and capture by moving forward.
-
-h3 Specifications
-
-ul
- li Chessboard: standard.
- li Material: standard.
- li Non-capturing moves: different pawn moves.
- li Special moves: standard (different en-passant).
- li Captures: standard (except pawns).
- li End of game: standard.
-
-h3 Basics
+ | Pawns advance diagonally and capture by moving forward.
p.
- Only the pawn movements change, but since there are many on the board it's a
- consequent change. They move forward diagonally instead of moving straight,
- and capture by advancing to the next square vertically.
+ Only the pawn movements change, but since there are many on the board it's a
+ consequent change. They move forward diagonally instead of moving straight,
+ and capture by advancing to the next square vertically.
figure.diagram-container
- .diagram
- | fen:8/8/5p2/5P2/P7/8/5P2/8 b5,e3,d4,g3,h4,e6,f6,g6:
- figcaption Possible pawn moves
+ .diagram
+ | fen:8/8/5p2/5P2/P7/8/5P2/8 b5,e3,d4,g3,h4,e6,f6,g6:
+ figcaption Possible pawn moves
p.
- The initial 2-squares jump is allowed, as well as en-passant captures:
- after 1.d2b4 on the diagram, 1...Pxc3 e.p. is possible.
+ The initial 2-squares jump is allowed, as well as en-passant captures:
+ after 1.d2b4 on the diagram, 1...Pxc3 e.p. is possible.
p.
- About notation: since pawn captures are non-ambigous they writes e.g.
- "Pxe6" ('P' is redundant but looks nicer); simple pawn moves are often
- ambiguous, so they write for example "f2g3" (again, the starting row is
- redundant but this also looks better).
+ About notation: since pawn captures are non-ambigous they writes e.g.
+ "Pxe6" ('P' is redundant but looks nicer); simple pawn moves are often
+ ambiguous, so they write for example "f2g3" (again, the starting row is
+ redundant but this also looks better).
figure.diagram-container
- .diagram
- | fen:rnbqkbnr/p1pppppp/8/8/1Pp2P2/5N2/PPP1PPP1/R1BQKBNR c3:
- figcaption.
- After 1.Nf3 b7d5 2.h2f4 d5c4 3.d2b4, en-passant capture on marked square
- is possible
+ .diagram
+ | fen:rnbqkbnr/p1pppppp/8/8/1Pp2P2/5N2/PPP1PPP1/R1BQKBNR c3:
+ figcaption.
+ After 1.Nf3 b7d5 2.h2f4 d5c4 3.d2b4, en-passant capture on marked square
+ is possible
h3 Other source
p
- | See for example the
- a(href="https://brainking.com/en/GameRules?tp=59") Berolina chess
- | page on brainking.com.
+ | See for example the
+ a(href="https://brainking.com/en/GameRules?tp=59") Berolina chess
+ | page on brainking.com.
+p Inventor (of the Berolina pawn): Edmund Hebermann (1926)