{
return ""; //TODO
}
+
+ // Idee : this.board assigné tour à tour à board1, board2
+ // board1 initialisé plein, board2 vide (via fen: s,t,u,o,c)
+ // coups cherchés suivant règles normales sur l'un puis l'autre
+ // puis au final filtre.
}
{ "name" : "Chess960", "description" : "Standard rules" },
{ "name" : "Antiking", "description" : "Keep antiking in check" },
{ "name" : "Magnetic", "description" : "Laws of attraction" },
-// { "name" : "Alice", "description" : "Both sides of the mirror" },
+ { "name" : "Alice", "description" : "Both sides of the mirror" },
// { "name" : "Grand", "description" : "Big board" },
// { "name" : "Wildebeest", "description" : "Balanced sliders & leapers" },
// { "name" : "Loser", "description" : "Lose all pieces" },
// { "name" : "Crazyhouse", "description" : "Captures reborn" },
// { "name" : "Switching", "description" : "Exchange pieces positions" },
// { "name" : "Absorption", "description" : "Capture enhance movements" },
-// { "name" : "Dark", "description" : "In the fog" },
];
When you beat the bot easily consider playing human opponents!
h3.blue.section Initial position
p.section.
- Whenever possible, all games start with a random assymetric position.
- This might be unapplicable for some variants: Moscow Chess at least (coming soon),
- Racing Kings probably too.
+ All games start with a random assymetric position.
h3.blue.section Comments
p.section.
Games are untimed, and played anonymously. This website lacks a user/challenge/chat/... system,