return V.CanFlip;
}
- // Some variants require turn indicator
- // (generally when analysis or flip is diabled)
- static get ShowTurn() {
- return !V.CanAnalyze || V.ShowMoves != "all" || !V.CanFlip;
- }
- get showTurn() {
- return V.ShowTurn;
- }
-
static get IMAGE_EXTENSION() {
// All pieces should be in the SVG format
return ".svg";