import { randInt } from "@/utils/alea";
export class SwapRules extends ChessRules {
+
setOtherVariables(fen) {
super.setOtherVariables(fen);
// Local stack of swaps
// Swap
return "S" + V.CoordsToSquare(move.start) + V.CoordsToSquare(move.end);
}
+
};