return false;
}
+ static get HasCastle() {
+ return false;
+ }
+
static get HasEnpassant() {
return false;
}
return super.getPotentialQueenMoves(sq);
}
- getPotentialKingMoves(sq) {
- return this.getSlideNJumpMoves(
- sq,
- V.steps[V.ROOK].concat(V.steps[V.BISHOP]),
- "oneStep"
- );
- }
-
// isAttacked() is OK because the immobilizer doesn't take
isAttackedByPawn([x, y], color) {