<template lang="pug">
-div
+div#baseGame(tabindex=-1 @click="() => focusBg()" @keydown="handleKeys")
input#modalEog.modal(type="checkbox")
div(role="dialog" aria-labelledby="eogMessage")
.card.smallpad.small-modal.text-center
:user-color="game.mycolor" :orientation="orientation"
:vname="game.vname" @play-move="play")
.button-group
- button(@click="() => play()") Play
- button(@click="() => undo()") Undo
- button(@click="flip") Flip
- button(@click="gotoBegin") GotoBegin
- button(@click="gotoEnd") GotoEnd
+ button(@click="gotoBegin") <<
+ button(@click="() => undo()") <
+ button(@click="flip") ⇅
+ button(@click="() => play()") >
+ button(@click="gotoEnd") >>
#fenDiv(v-if="showFen && !!vr")
p(@click="gotoFenContent") {{ vr.getFen() }}
#pgnDiv
this.re_setVariables();
},
methods: {
+ focusBg: function() {
+ // TODO: small blue border appears...
+ document.getElementById("baseGame").focus();
+ },
+ handleKeys: function(e) {
+ switch (e.keyCode)
+ {
+ case 37:
+ this.undo();
+ break;
+ case 39:
+ this.play();
+ break;
+ case 28:
+ this.gotoBegin();
+ break;
+ case 40:
+ this.gotoEnd();
+ break;
+ case 32:
+ e.preventDefault();
+ this.flip();
+ break;
+ }
+ },
re_setVariables: function() {
this.endgameMessage = "";
this.orientation = this.game.mycolor || "w"; //default orientation for observed games