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Benjamin Auder [Mon, 20 Jun 2022 19:46:20 +0000 (21:46 +0200)]
Fix Chakart promotions after effects
Benjamin Auder [Mon, 20 Jun 2022 17:43:39 +0000 (19:43 +0200)]
Chakart ready for testing
Benjamin Auder [Mon, 20 Jun 2022 08:18:06 +0000 (10:18 +0200)]
TODO for Chakart
Benjamin Auder [Sun, 19 Jun 2022 22:04:54 +0000 (00:04 +0200)]
Fix (a lot but maybe not all of) Chakart
Benjamin Auder [Sat, 18 Jun 2022 12:28:15 +0000 (14:28 +0200)]
Chakart almost ready...
Benjamin Auder [Fri, 17 Jun 2022 19:34:03 +0000 (21:34 +0200)]
Chakart ready soon
Benjamin Auder [Fri, 17 Jun 2022 09:46:58 +0000 (11:46 +0200)]
Some progress on Chakart
Benjamin Auder [Tue, 14 Jun 2022 12:36:26 +0000 (14:36 +0200)]
Saving Chakart state
Benjamin Auder [Thu, 9 Jun 2022 16:08:06 +0000 (18:08 +0200)]
update
Benjamin Auder [Thu, 9 Jun 2022 11:14:56 +0000 (13:14 +0200)]
rename pieces
Benjamin Auder [Tue, 7 Jun 2022 14:43:32 +0000 (16:43 +0200)]
update
Benjamin Auder [Tue, 7 Jun 2022 08:34:46 +0000 (10:34 +0200)]
update
Benjamin Auder [Sat, 4 Jun 2022 19:00:32 +0000 (21:00 +0200)]
Fix typo
Benjamin Auder [Sat, 4 Jun 2022 14:47:12 +0000 (16:47 +0200)]
Add Giveaway. Preparing for Chakart a little more
Benjamin Auder [Fri, 3 Jun 2022 12:55:47 +0000 (14:55 +0200)]
update
Benjamin Auder [Fri, 3 Jun 2022 08:11:49 +0000 (10:11 +0200)]
Start thinking about Chakart
Benjamin Auder [Thu, 2 Jun 2022 20:48:48 +0000 (22:48 +0200)]
Hex rotation OK
Benjamin Auder [Thu, 2 Jun 2022 20:13:40 +0000 (22:13 +0200)]
Some bugs fixes
Benjamin Auder [Thu, 2 Jun 2022 19:01:10 +0000 (21:01 +0200)]
Maybe we can finally get rid of these code bits which shouldn't be required ?
Benjamin Auder [Thu, 2 Jun 2022 18:55:02 +0000 (20:55 +0200)]
Bugs fixing attempt
Benjamin Auder [Thu, 2 Jun 2022 16:27:44 +0000 (18:27 +0200)]
TODO about simplifying rescaling
Benjamin Auder [Thu, 2 Jun 2022 16:19:49 +0000 (18:19 +0200)]
TODO: fix turn issues (impossible to play, triple move in DM)
Benjamin Auder [Wed, 1 Jun 2022 18:52:06 +0000 (20:52 +0200)]
Fix rescale() instability. TODO: hex rotation vertical board
Benjamin Auder [Wed, 1 Jun 2022 15:21:20 +0000 (17:21 +0200)]
Add Hex: almost fine, still some issues with SVG + rescaling
Benjamin Auder [Tue, 31 May 2022 17:09:18 +0000 (19:09 +0200)]
First draft of Hex game
Benjamin Auder [Mon, 30 May 2022 09:21:37 +0000 (11:21 +0200)]
Update variants.js
Benjamin Auder [Sun, 29 May 2022 11:47:08 +0000 (13:47 +0200)]
Minor fixes
Benjamin Auder [Sun, 29 May 2022 10:48:36 +0000 (12:48 +0200)]
Fix animation for Cylinder chess
Benjamin Auder [Fri, 27 May 2022 08:23:52 +0000 (10:23 +0200)]
Started to refactor cylinder / move / segments
Benjamin Auder [Thu, 26 May 2022 15:06:36 +0000 (17:06 +0200)]
Fix castling prevention when passing on attacked squares
Benjamin Auder [Thu, 26 May 2022 10:46:52 +0000 (12:46 +0200)]
Fix animation + Rifle
Benjamin Auder [Wed, 25 May 2022 10:03:04 +0000 (12:03 +0200)]
Fix Benedict-Dark
Benjamin Auder [Tue, 24 May 2022 17:22:29 +0000 (19:22 +0200)]
Finish refactoring base_rules.js (for now)
Benjamin Auder [Tue, 24 May 2022 13:44:55 +0000 (15:44 +0200)]
update
Benjamin Auder [Mon, 23 May 2022 16:06:25 +0000 (18:06 +0200)]
update
Benjamin Auder [Mon, 23 May 2022 08:01:43 +0000 (10:01 +0200)]
Current state - TODO: pawnfall fix, better pre/postPlay()
Benjamin Auder [Thu, 12 May 2022 15:15:49 +0000 (17:15 +0200)]
TODO: Cannibal + pawnfall, at least, fail
Benjamin Auder [Thu, 12 May 2022 11:31:30 +0000 (13:31 +0200)]
Fix animation issue
Benjamin Auder [Mon, 9 May 2022 07:50:13 +0000 (09:50 +0200)]
Debugging
Benjamin Auder [Sun, 8 May 2022 19:23:51 +0000 (21:23 +0200)]
Some more refactoring - not working for now
Benjamin Auder [Tue, 3 May 2022 19:47:54 +0000 (21:47 +0200)]
Pause. Next move: generalize base_rules.js to different boards, and complete Hex
Benjamin Auder [Mon, 2 May 2022 14:09:30 +0000 (16:09 +0200)]
Start thinking about Hex
Benjamin Auder [Mon, 2 May 2022 12:42:05 +0000 (14:42 +0200)]
Fix Teleport bug on subturn 2
Benjamin Auder [Mon, 2 May 2022 12:38:36 +0000 (14:38 +0200)]
Add a few variants
Benjamin Auder [Mon, 2 May 2022 07:52:20 +0000 (09:52 +0200)]
Add Madrasi, fix Absorption, better pieces management
Benjamin Auder [Sun, 1 May 2022 14:03:32 +0000 (16:03 +0200)]
After base_rules refactoring. Still a few issues (Dark...)
Benjamin Auder [Sun, 24 Apr 2022 20:16:29 +0000 (22:16 +0200)]
Start Absoption
Benjamin Auder [Fri, 22 Apr 2022 05:57:29 +0000 (07:57 +0200)]
Add a temporary patch for so far unexplained bug
Benjamin Auder [Thu, 21 Apr 2022 08:02:33 +0000 (10:02 +0200)]
Doublemove ok. Still some random issues with animation
Benjamin Auder [Thu, 21 Apr 2022 06:32:51 +0000 (08:32 +0200)]
Add some more variants; TODO: Doublemove options
Benjamin Auder [Tue, 19 Apr 2022 08:50:28 +0000 (10:50 +0200)]
Fix crazyhouse
Benjamin Auder [Mon, 18 Apr 2022 08:57:01 +0000 (10:57 +0200)]
Some issues with reserves display
Benjamin Auder [Sat, 16 Apr 2022 11:57:27 +0000 (13:57 +0200)]
Some improvements + simplify TODOs
Benjamin Auder [Wed, 23 Mar 2022 08:48:33 +0000 (09:48 +0100)]
Showing rules after random rematch only
Benjamin Auder [Wed, 16 Mar 2022 10:48:17 +0000 (11:48 +0100)]
Improve style. TODO: after rematch random, show variant infos
Benjamin Auder [Sun, 30 Jan 2022 23:23:37 +0000 (00:23 +0100)]
Cosmetics (TODO)
Benjamin Auder [Fri, 14 Jan 2022 09:34:03 +0000 (10:34 +0100)]
Implemented random rematch
Benjamin Auder [Tue, 21 Dec 2021 21:08:27 +0000 (22:08 +0100)]
Slightly increase 'Play' btn margin
Benjamin Auder [Fri, 3 Dec 2021 07:23:30 +0000 (08:23 +0100)]
Fix last fix :)
Benjamin Auder [Fri, 3 Dec 2021 07:12:32 +0000 (08:12 +0100)]
Fix 'undefined C' issue
Benjamin Auder [Sun, 28 Nov 2021 19:14:56 +0000 (20:14 +0100)]
Add some TODOs
Benjamin Auder [Mon, 22 Nov 2021 00:58:43 +0000 (01:58 +0100)]
Add falling pawn mode for Recycle + fix animation bug
Benjamin Auder [Sun, 21 Nov 2021 16:11:56 +0000 (17:11 +0100)]
Attempt to fix Recycle animation
Benjamin Auder [Fri, 19 Nov 2021 17:31:57 +0000 (18:31 +0100)]
Add some TODOs
Benjamin Auder [Fri, 19 Nov 2021 00:38:01 +0000 (01:38 +0100)]
Trying to prevent horizontal swipe effect on smartphones (Chrome)
Benjamin Auder [Fri, 19 Nov 2021 00:24:05 +0000 (01:24 +0100)]
Fix typo
Benjamin Auder [Wed, 17 Nov 2021 14:00:02 +0000 (15:00 +0100)]
Cosmetics
Benjamin Auder [Wed, 17 Nov 2021 13:42:23 +0000 (14:42 +0100)]
Better reserves display fix for Firefox
Benjamin Auder [Wed, 17 Nov 2021 13:30:20 +0000 (14:30 +0100)]
Improve playing experience on smartphones
Benjamin Auder [Wed, 17 Nov 2021 13:14:08 +0000 (14:14 +0100)]
Remove extra lines in .gitignore
Benjamin Auder [Wed, 17 Nov 2021 13:03:08 +0000 (14:03 +0100)]
Remove (useless?) pingback logic + retry send move on client side
Benjamin Auder [Tue, 16 Nov 2021 22:31:21 +0000 (23:31 +0100)]
Fix cannibal promotions
Benjamin Auder [Tue, 16 Nov 2021 22:18:37 +0000 (23:18 +0100)]
Fix typo
Benjamin Auder [Mon, 15 Nov 2021 01:38:47 +0000 (02:38 +0100)]
Attempt to prevent 'lost moves'...
Benjamin Auder [Sun, 14 Nov 2021 23:02:24 +0000 (00:02 +0100)]
Fix typo element.id --> element
Benjamin Auder [Sun, 14 Nov 2021 22:57:44 +0000 (23:57 +0100)]
Attempt to fix scrolling effects on smartphone (reloading page...)
Benjamin Auder [Sun, 14 Nov 2021 22:27:56 +0000 (23:27 +0100)]
Improve animation when changing tab
Benjamin Auder [Sun, 14 Nov 2021 22:24:00 +0000 (23:24 +0100)]
Fix Zen chess (not great fix: TODO)
Benjamin Auder [Sun, 14 Nov 2021 22:15:50 +0000 (23:15 +0100)]
Fixing some bugs, improving some things
Benjamin Auder [Sat, 13 Nov 2021 15:05:38 +0000 (16:05 +0100)]
Use document.hidden instead of document.hasFocus()
Benjamin Auder [Sat, 13 Nov 2021 12:43:23 +0000 (13:43 +0100)]
Fix Dark variant (opacity --> in-shadow)
Benjamin Auder [Sat, 13 Nov 2021 12:23:14 +0000 (13:23 +0100)]
Better styles
Benjamin Auder [Fri, 12 Nov 2021 11:04:44 +0000 (12:04 +0100)]
Small style improve (options, Dark)
Benjamin Auder [Fri, 12 Nov 2021 01:13:47 +0000 (02:13 +0100)]
Fix vanished piece bug when a player is on game infos while a move arrive
Benjamin Auder [Fri, 12 Nov 2021 00:27:50 +0000 (01:27 +0100)]
'update'
Benjamin Auder [Thu, 11 Nov 2021 20:49:35 +0000 (21:49 +0100)]
Wait until a player takes focus to animate a move
Benjamin Auder [Thu, 11 Nov 2021 18:25:50 +0000 (19:25 +0100)]
Fix README
Benjamin Auder [Thu, 11 Nov 2021 18:22:59 +0000 (19:22 +0100)]
First commit