p.anonymous @nonymous ({{ anonymousCount() }})
#chat
Chat(
- :newChat="newChat"
+ ref="chatcomp"
@mychat="processChat"
:pastChats="[]"
)
.row
.col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
.button-group
- button#peopleBtn(onClick="window.doClick('modalPeople')")
+ button#peopleBtn(@click="openModalPeople()")
| {{ st.tr["Who's there?"] }}
button(@click="showNewchallengeForm()")
| {{ st.tr["New game"] }}
)
button#loadMoreBtn(
v-if="hasMore"
- @click="loadMore()"
+ @click="loadMoreCorr()"
)
| {{ st.tr["Load more"] }}
</template>
tchallDiag: "",
curChallToAccept: {from: {}},
presetChalls: JSON.parse(localStorage.getItem("presetChalls") || "[]"),
- newChat: "",
conn: null,
connexionString: "",
// Related to (killing of) self multi-connects:
this.setDisplay('c', showCtype);
this.setDisplay('g', showGtype);
// Ask server for current corr games (all but mines)
- ajax(
- "/observedgames",
- "GET",
- {
- data: {
- uid: this.st.user.id,
- cursor: this.cursor
- },
- success: (response) => {
- const L = response.games.length;
- if (L > 0) {
- this.cursor = response.games[L - 1].created;
- if (this.games.length == 0 && this.gdisplay == "live") {
- document
- .getElementById("btnGcorr")
- .classList.add("somethingnew");
- }
- }
- this.games = this.games.concat(
- response.games.map(g => {
- const vname = this.getVname(g.vid);
- return Object.assign(
- {},
- g,
- {
- type: "corr",
- vname: vname
- }
- );
- })
- );
- }
- }
- );
+ this.loadMoreCorr();
// Also ask for corr challenges (open + sent by/to me)
+ // List them all, because they are not supposed to be that many (TODO?)
ajax(
"/challenges",
"GET",
["random-" + pc.randomness]: true
};
},
+ openModalPeople: function() {
+ window.doClick("modalPeople");
+ document.getElementById("inputChat").focus();
+ },
anonymousCount: function() {
let count = 0;
Object.values(this.people).forEach(p => {
break;
}
case "newchat":
- this.newChat = data.data;
+ this.$refs["chatcomp"].newChat(data.data);
if (!document.getElementById("modalPeople").checked)
document.getElementById("peopleBtn").classList.add("somethingnew");
break;
this.conn.addEventListener("message", this.socketMessageListener);
this.conn.addEventListener("close", this.socketCloseListener);
},
- loadMore: function() {
+ loadMoreCorr: function() {
ajax(
"/observedgames",
"GET",
success: (res) => {
const L = res.games.length;
if (L > 0) {
+ if (
+ this.cursor == Number.MAX_SAFE_INTEGER &&
+ this.games.length == 0 &&
+ this.gdisplay == "live"
+ ) {
+ // First loading: show indicators
+ document
+ .getElementById("btnGcorr")
+ .classList.add("somethingnew");
+ }
this.cursor = res.games[L - 1].created;
let moreGames = res.games.map(g => {
const vname = this.getVname(g.vid);