X-Git-Url: https://git.auder.net/?p=xogo.git;a=blobdiff_plain;f=variants%2F_Antiking%2Frules.html;h=e850c5ec692ee9fd1eea1d42a685df5da624c550;hp=fee723a9b291f6e3b2ce3008b98ad8cdcb5e60a0;hb=006c778a7d68e01f635d3d8faa74284512842356;hpb=f3e90e30b6e7ff416afe288bc9dd865e5daf9860 diff --git a/variants/_Antiking/rules.html b/variants/_Antiking/rules.html index fee723a..e850c5e 100644 --- a/variants/_Antiking/rules.html +++ b/variants/_Antiking/rules.html @@ -1 +1,25 @@ -https://www.chessvariants.com/diffobjective.dir/anti-king-chess.html +

+ The antiking (represented by an upside-down king) + must always remain under attack. + It can capture pieces of its color. +

+ +

+ Win by checkmating the king, or anti-mating the antiking — that is to + say, making it unable to move to an attacked square. +

+ +

In Anti-King I,

+ + + + chessvariants page. + + +

Peter Aronson (2002).