X-Git-Url: https://git.auder.net/?p=xogo.git;a=blobdiff_plain;f=TODO;h=62b9b516e469e6c302ed4ef0959fa8ff247038ab;hp=73b76b0b2f086e8700eb12c51c3e58784b3f10c8;hb=HEAD;hpb=f55a0a6753a62257c7caa62ae49c8a5673769065 diff --git a/TODO b/TODO index 73b76b0..f49a584 100644 --- a/TODO +++ b/TODO @@ -1,8 +1,10 @@ -Debug Alapo -Add links to complete variants rules (Ambiguous...) +Hmm... non ? --> +Otage, Emergo, Pacosako : fonction "buildPiece(arg1, arg2)" returns HTML element with 2 SVG or SVG + number +==> plus simple : deux classes, images superposées. -add variants : -Dark Racing Kings ? Checkered-Teleport ? +https://fr.wikipedia.org/wiki/Unlur +Yoxii ? -Otage, Emergo, Pacosako : fonction "buildPiece(arg1, arg2)" returns HTML element with 2 SVG or SVG + number -réfléchir aux animations par variante (reversi, Chakart, Atomic, ...) +Idée new variant: "bed" random moves and "capture" (opponent?) pieces which cannot move on next turn (sleeping). (Crazybed ?) +one "bed" per player. +one turn = place bed (potentially with opponent piece), then normal move, then random bed move - dropping potential piece on initial square (awaken).