X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=views%2Frules%2FAlice%2Ffr.pug;fp=views%2Frules%2FAlice%2Ffr.pug;h=ace5bd79e6b5ed148d81dd0084bd97c5e4d18219;hp=0000000000000000000000000000000000000000;hb=9a3c9f790aa28fd4708faefe41b4624173922c8e;hpb=80b15df120c7444afc091b29332a27df36416126 diff --git a/views/rules/Alice/fr.pug b/views/rules/Alice/fr.pug new file mode 100644 index 00000000..ace5bd79 --- /dev/null +++ b/views/rules/Alice/fr.pug @@ -0,0 +1,61 @@ +p.boxed + | Chaque move played ends up on another board (the "other side of the mirror"). + | So there are two boards. All pieces start on board 1. + +h3 Specifications + +ul + li Chessboard: standard. + li Material: standard + Alice pieces. + li Non-capturing moves: standard. + li Special moves: standard. + li Captures: standard (if on same board). + li End of game: standard. + +h3 Basics + +p + | Two boards are used in this variant. Pieces from board 2 are represented on + | the main board, upside down. + | Any move played must be valid on the board it is played on. + | In addition, the final square should not be occupied by a piece from the other board + | (thus allowing to represent all on one board). + +p Notation for Alice pieces was chosen as follow: +ul + li Pawn : S + li Rook : U + li Knight : O + li Bishop : C + li Queen : T + li King : L + +figure.diagram-container + .diagram + | fen:rnbqkbnr/ppp1pppp/8/8/2p5/5O2/PP1PPPPP/RNBQKB1R: + figcaption After the moves 1.Nf3 Pd5 2.Pc4 Sxc4 + +h3 End of the game + +p + | As in the orthodox game, win by checkmating the king. It shouldn't be able to + | escape the check, not even by moving to the other board. + +p. + Note: en-passant and castle occur as they do in the standard game. + More specifically, en-passant is possible regardless of the worlds pawns are in. + This is justified because pawns "go through the mirror" while moving, and can + thus be captured either right after or just before they pass the mirror. + Castling should be legal according to orthodox rules on the board 1 (it cannot + occur on board 2, because it would mean king and rook moved). Moreover, the + king cannot be in check on board 2 after castling. + +h3 Credits + +p + | Alice chess pages on + a(href="https://www.chessvariants.com/other.dir/alice.html") chessvariants.com + | and on + a(href="https://www.schemingmind.com/journalarticle.aspx?article_id=9") + | schemingmind.com + | .