X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=views%2Frules%2FAlice.pug;h=7c5fca41c5db3060d82e152cd461b39ef4ae1386;hp=e23d97a703b1dcf59f3aca377b171b49cf740ee8;hb=9234226104764b91df9d677fb360ad538b98510c;hpb=794b8a9863358c4572726c0d89704271efcf2527 diff --git a/views/rules/Alice.pug b/views/rules/Alice.pug index e23d97a7..7c5fca41 100644 --- a/views/rules/Alice.pug +++ b/views/rules/Alice.pug @@ -1,5 +1,6 @@ p.boxed - | Every move played ends up on another board (the "other side of the mirror"). So there are two boards. All pieces start on board 1. + | Every move played ends up on another board (the "other side of the mirror"). + | So there are two boards. All pieces start on board 1. h3 Specifications @@ -14,7 +15,8 @@ ul h3 Basics p - | Two boards are used in this variant. Pieces from board 2 are represented on the main board, upside down. + | Two boards are used in this variant. Pieces from board 2 are represented on + | the main board, upside down. | Any move played must be valid on the board it is played on. | In addition, the final square should not be occupied by a piece from the other board | (thus allowing to represent all on one board). @@ -35,7 +37,9 @@ figure.diagram-container h3 End of the game -p As in the orthodox game, win by checkmating the king. It shouldn't be able to escape the check, not even by moving to the other board. +p + | As in the orthodox game, win by checkmating the king. It shouldn't be able to + | escape the check, not even by moving to the other board. p Note: en-passant and castle occur as they do in the standard game. @@ -45,5 +49,6 @@ p | Alice chess pages on a(href="https://www.chessvariants.com/other.dir/alice.html") chessvariants.com | and on - a(href="https://www.schemingmind.com/journalarticle.aspx?article_id=9") schemingmind.com + a(href="https://www.schemingmind.com/journalarticle.aspx?article_id=9") + | schemingmind.com | .