X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=server%2Fsockets.js;h=553f8c60d0ebefbe4042f4a6f55894164b1ea363;hp=b31334c185382e65d799cc3bfd72f605a17fbca9;hb=50f1f7c38bae6100b15db1fdb263a1fb97b9266c;hpb=dcd68c4108412f45b8ce119ae80ce8f6e296800b diff --git a/server/sockets.js b/server/sockets.js index b31334c1..553f8c60 100644 --- a/server/sockets.js +++ b/server/sockets.js @@ -31,32 +31,45 @@ module.exports = function(wss) { } }); }; - notifyRoom(query["page"], "connect"); //Hall or Game - if (query["page"].indexOf("/game/") >= 0) - notifyRoom("/", "connect"); //notify main hall + // Wait for "connect" message to notify connection to the room, + // because if game loading is slow the message listener might + // not be ready too early. socket.on("message", objtxt => { let obj = JSON.parse(objtxt); if (!!obj.target && !clients[obj.target]) return; //receiver not connected, nothing we can do switch (obj.code) { + case "connect": + notifyRoom(query["page"], "connect"); //Hall or Game + if (query["page"].indexOf("/game/") >= 0) + notifyRoom("/", "gconnect"); //notify main hall + break; case "pollclients": + { const curPage = clients[sid].page; socket.send(JSON.stringify({code:"pollclients", - sockIds: Object.keys(clients).filter(k => k != sid && - (clients[k].page == curPage || - // Consider that people playing are in Hall too: - (curPage == "/" && clients[k].page.indexOf("/game/") >= 0)) + sockIds: Object.keys(clients).filter(k => + k != sid && clients[k].page == curPage + )})); + break; + } + case "pollgamers": + socket.send(JSON.stringify({code:"pollgamers", + sockIds: Object.keys(clients).filter(k => + k != sid && clients[k].page.indexOf("/game/") >= 0 )})); break; case "pagechange": + // page change clients[sid].page --> obj.page +console.log(sid + " : page change: " + clients[sid].page + " --> " + obj.page); notifyRoom(clients[sid].page, "disconnect"); if (clients[sid].page.indexOf("/game/") >= 0) - notifyRoom("/", "disconnect"); + notifyRoom("/", "gdisconnect"); clients[sid].page = obj.page; notifyRoom(obj.page, "connect"); if (obj.page.indexOf("/game/") >= 0) - notifyRoom("/", "connect"); + notifyRoom("/", "gconnect"); break; case "askidentity": clients[obj.target].sock.send(JSON.stringify( @@ -135,11 +148,10 @@ module.exports = function(wss) { } break; case "newchat": - // WARNING: do not use query["page"], because the page may change - notifyRoom(clients[sid].page, "newchat", - {msg: obj.msg, name: obj.name}); + notifyRoom(clients[sid].page, "newchat", {chat:obj.chat}); break; // TODO: WebRTC instead in this case (most demanding?) + // --> At least do a "notifyRoom" case "newmove": clients[obj.target].sock.send(JSON.stringify( {code:"newmove", move:obj.move})); @@ -171,7 +183,7 @@ module.exports = function(wss) { delete clients[sid]; notifyRoom(page, "disconnect"); if (page.indexOf("/game/") >= 0) - notifyRoom("/", "disconnect"); //notify main hall + notifyRoom("/", "gdisconnect"); //notify main hall }); }); }