X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=server%2Froutes%2Fgames.js;h=fbda66f80260080b1bb35b2022c8d92340f6a11c;hp=35beb250ff671574d599c7f56e88f0d86f01be4d;hb=7a0c1b7e33a346195caebfdfa6489e7c6d0457e6;hpb=4edfed6c011cd97d58d5bd8e0451cc0c1006a0a0 diff --git a/server/routes/games.js b/server/routes/games.js index 35beb250..fbda66f8 100644 --- a/server/routes/games.js +++ b/server/routes/games.js @@ -1,117 +1,128 @@ -router.get("/games", access.logged, access.ajax, (req,res) => { - const excluded = req.query["excluded"]; //TODO: think about query params here -}); - -// TODO: adapt for correspondance play +let router = require("express").Router(); +const UserModel = require("../models/User"); +const ChallengeModel = require('../models/Challenge'); +const GameModel = require('../models/Game'); +const access = require("../utils/access"); +const params = require("../config/parameters"); -var router = require("express").Router(); -var UserModel = require("../models/User"); -var GameModel = require('../models/Game'); -var VariantModel = require('../models/Variant'); -var ObjectId = require("bson-objectid"); -var access = require("../utils/access"); - -// Notify about a game (start, new move) -function tryNotify(uid, gid, vname, subject) -{ - UserModel.getOne("id", uid, (err,user) => { - if (!!err && user.notify) - { - maild.send({ - from: params.mailFrom, - to: user.email, - subject: subject, - body: params.siteURL + "?v=" + vname + "&g=" + gid - }, err => { - // TODO: log error somewhere. - }); - } - )}; -} +router.post("/gamestat", access.ajax, (req,res) => { + const vid = req.body.vid; + if (!!vid && !!vid.toString().match(/^[0-9]+$/)) { + GameModel.incrementCounter(vid); + res.json({}); + } +}); -// From variant page, start game between player 0 and 1 +// From main hall, start game between players 0 and 1 router.post("/games", access.logged, access.ajax, (req,res) => { - let variant = JSON.parse(req.body.variant); - let players = JSON.parse(req.body.players); - if (!players.includes(req.user._id.toString())) //TODO: should also check challenge... - return res.json({errmsg: "Cannot start someone else's game"}); - let fen = req.body.fen; - // Randomly shuffle colors white/black - if (Math.random() < 0.5) - players = [players[1],players[0]]; - GameModel.create( - ObjectId(variant._id), [ObjectId(players[0]),ObjectId(players[1])], fen, - (err,game) => { - access.checkRequest(res, err, game, "Cannot create game", () => { - if (!!req.body.offlineOpp) - UserModel.tryNotify(ObjectId(req.body.offlineOpp), game._id, variant.name, "New game"); - game.movesLength = game.moves.length; //no need for all moves here - delete game["moves"]; - res.json({game: game}); - }); - } - ); + const gameInfo = req.body.gameInfo; + // Challenge ID is provided if game start from Hall: + const cid = req.body.cid; + if ( + Array.isArray(gameInfo.players) && + gameInfo.players.some(p => p.id == req.userId) && + (!cid || !!cid.toString().match(/^[0-9]+$/)) && + GameModel.checkGameInfo(gameInfo) + ) { + if (!!cid) ChallengeModel.remove(cid); + GameModel.create( + gameInfo.vid, gameInfo.fen, gameInfo.options, + gameInfo.cadence, gameInfo.players, + (err, ret) => { + const oppIdx = (gameInfo.players[0].id == req.userId ? 1 : 0); + const oppId = gameInfo.players[oppIdx].id; + UserModel.tryNotify(oppId, + "Game started: " + params.siteURL + "/#/game/" + ret.id); + res.json(err || ret); + } + ); + } }); -// game page +// Get only one game (for Game page) router.get("/games", access.ajax, (req,res) => { - let gameID = req.query["gid"]; - GameModel.getById(ObjectId(gameID), (err,game) => { - access.checkRequest(res, err, game, "Game not found", () => { - res.json({game: game}); - }); - }); + const gameId = req.query["gid"]; + if (!!gameId && gameId.match(/^[0-9]+$/)) { + GameModel.getOne(gameId, (err, game) => { + res.json(err || { game: game }); + }); + } }); -router.put("/games", access.logged, access.ajax, (req,res) => { - let gid = ObjectId(req.body.gid); - let result = req.body.result; - // NOTE: only game-level life update is "gameover" - GameModel.gameOver(gid, result, ObjectId(req.user._id), (err,game) => { - access.checkRequest(res, err, game, "Cannot find game", () => { - res.json({}); - }); - }); +// Get by (non-)user ID, for Hall +router.get("/observedgames", access.ajax, (req,res) => { + const userId = req.query["uid"]; + const cursor = req.query["cursor"]; + if (!!userId.match(/^[0-9]+$/) && !!cursor.match(/^[0-9]+$/)) { + GameModel.getObserved(userId, cursor, (err, games) => { + res.json({ games: games }); + }); + } +}); + +// Get by user ID, for MyGames page +router.get("/runninggames", access.logged, access.ajax, (req,res) => { + GameModel.getRunning(req.userId, (err, games) => { + res.json({ games: games }); + }); }); -// variant page -router.get("/gamesbyvariant", access.logged, access.ajax, (req,res) => { - if (req.query["uid"] != req.user._id) - return res.json({errmsg: "Not your games"}); - let uid = ObjectId(req.query["uid"]); - let vid = ObjectId(req.query["vid"]); - GameModel.getByVariant(uid, vid, (err,gameArray) => { - // NOTE: res.json already stringify, no need to do it manually - res.json(err || {games: gameArray}); - }); +router.get("/completedgames", access.logged, access.ajax, (req,res) => { + const cursor = req.query["cursor"]; + if (!!cursor.match(/^[0-9]+$/)) { + GameModel.getCompleted(req.userId, cursor, (err, games) => { + res.json({ games: games }); + }); + } }); -// For index: only moves count + myColor -router.get("/gamesbyplayer", access.logged, access.ajax, (req,res) => { - if (req.query["uid"] != req.user._id) - return res.json({errmsg: "Not your games"}); - let uid = ObjectId(req.query["uid"]); - GameModel.getByPlayer(uid, (err,games) => { - res.json(err || {games: games}); - }); +// FEN update + score(Msg) + draw status / and new move + chats +router.put("/games", access.logged, access.ajax, (req,res) => { + const gid = req.body.gid; + let obj = req.body.newObj; + if (gid.toString().match(/^[0-9]+$/) && GameModel.checkGameUpdate(obj)) { + GameModel.getPlayers(gid, (err, players) => { + let myColor = ''; + if (players.white == req.userId) myColor = 'w'; + else if (players.black == req.userId) myColor = 'b'; + if (!!myColor) { + // Did I mark the game for deletion? + if (!!obj.removeFlag) { + obj.deletedBy = myColor; + delete obj["removeFlag"]; + } + GameModel.update(gid, obj, (err) => { + if (!err && (!!obj.move || !!obj.score)) { + // Notify opponent if he enabled notifications: + const oppid = (myColor == 'w' ? players.black : players.white); + const messagePrefix = + !!obj.move + ? "New move in game : " + : "Game ended : "; + UserModel.tryNotify( + oppid, + messagePrefix + params.siteURL + "/#/game/" + gid + ); + } + res.json(err || {}); + }); + } + }); + } }); -// TODO: if newmove fail, takeback in GUI -// TODO: check move structure -// TODO: for corr games, move should contain an optional "message" field ("corr chat" !) -router.post("/moves", access.logged, access.ajax, (req,res) => { - let gid = ObjectId(req.body.gid); - let fen = req.body.fen; - let vname = req.body.vname; //defined only if !!offlineOpp - // NOTE: storing the moves encoded lead to double stringify --> error at parsing - let move = JSON.parse(req.body.move); - GameModel.addMove(gid, move, fen, req._user._id, (err,game) => { - access.checkRequest(res, err, game, "Cannot find game", () => { - if (!!req.body.offlineOpp) - UserModel.tryNotify(ObjectId(req.body.offlineOpp), gid, vname, "New move"); - res.json({}); - }); - }); +// TODO: chats deletion here, but could/should be elsewhere. +// Moves update also could, although logical unit in a game. +router.delete("/chats", access.logged, access.ajax, (req,res) => { + const gid = req.query["gid"]; + GameModel.getPlayers(gid, (err, players) => { + if ([players.white, players.black].includes(req.userId)) + { + GameModel.update(gid, { delchat: true }, () => { + res.json({}); + }); + } + }); }); module.exports = router;