X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=server%2Froutes%2Fgames.js;h=a86a76ddedce9301a40c44232774252373f45356;hp=24bfc82cb8c70586a112e7ce54131001ecbbf6a9;hb=584f81b93154313a3856112400b7df98e0eb2632;hpb=dac395887d96e2d642b209c6db6aaacc3ffacb34 diff --git a/server/routes/games.js b/server/routes/games.js index 24bfc82c..a86a76dd 100644 --- a/server/routes/games.js +++ b/server/routes/games.js @@ -1,90 +1,105 @@ -var router = require("express").Router(); -var UserModel = require("../models/User"); -var ChallengeModel = require('../models/Challenge'); -var GameModel = require('../models/Game'); -var VariantModel = require('../models/Variant'); -var access = require("../utils/access"); -var params = require("../config/parameters"); +let router = require("express").Router(); +const UserModel = require("../models/User"); +const ChallengeModel = require('../models/Challenge'); +const GameModel = require('../models/Game'); +const access = require("../utils/access"); +const params = require("../config/parameters"); // From main hall, start game between players 0 and 1 router.post("/games", access.logged, access.ajax, (req,res) => { const gameInfo = req.body.gameInfo; - if (!Array.isArray(gameInfo.players) || - !gameInfo.players.some(p => p.id == req.userId)) - { - return res.json({errmsg: "Cannot start someone else's game"}); - } + // Challenge ID is provided if game start from Hall: const cid = req.body.cid; - // Check all entries of gameInfo + cid: - let error = GameModel.checkGameInfo(gameInfo); - if (!error) - { - if (!cid.toString().match(/^[0-9]+$/)) - error = "Wrong challenge ID"; - } - if (!!error) - return res.json({errmsg:error}); - ChallengeModel.remove(cid); - GameModel.create( - gameInfo.vid, gameInfo.fen, gameInfo.timeControl, gameInfo.players, - (err,ret) => { - access.checkRequest(res, err, ret, "Cannot create game", () => { + if ( + Array.isArray(gameInfo.players) && + gameInfo.players.some(p => p.uid == req.userId) && + (!cid || cid.toString().match(/^[0-9]+$/)) && + GameModel.checkGameInfo(gameInfo) + ) { + if (!!cid) ChallengeModel.remove(cid); + GameModel.create( + gameInfo.vid, gameInfo.fen, gameInfo.cadence, gameInfo.players, + (err,ret) => { const oppIdx = (gameInfo.players[0].id == req.userId ? 1 : 0); const oppId = gameInfo.players[oppIdx].id; UserModel.tryNotify(oppId, - "New game: " + params.siteURL + "/game/" + ret.gid); + "Game started: " + params.siteURL + "/#/game/" + ret.gid); res.json({gameId: ret.gid}); - }); - } - ); + } + ); + } }); router.get("/games", access.ajax, (req,res) => { const gameId = req.query["gid"]; - if (!!gameId) + if (gameId) { - GameModel.getOne(gameId, (err,game) => { - access.checkRequest(res, err, game, "Game not found", () => { + if (gameId.match(/^[0-9]+$/)) + { + GameModel.getOne(gameId, (err,game) => { res.json({game: game}); }); - }); + } } else { // Get by (non-)user ID: const userId = req.query["uid"]; - const excluded = !!req.query["excluded"]; - GameModel.getByUser(userId, excluded, (err,games) => { - if (!!err) - return res.json({errmsg: err.errmsg || err.toString()}); - res.json({games: games}); - }); + if (userId.match(/^[0-9]+$/)) + { + const excluded = !!req.query["excluded"]; + GameModel.getByUser(userId, excluded, (err,games) => { + res.json({games: games}); + }); + } } }); -// New move + fen update + score, potentially -// TODO: if newmove fail, takeback in GUI +// FEN update + score(Msg) + draw status / and new move + chats router.put("/games", access.logged, access.ajax, (req,res) => { const gid = req.body.gid; - let error = ""; - if (!gid.toString().match(/^[0-9]+$/)) - error = "Wrong game ID"; - const obj = req.body.newObj; - error = GameModel.checkGameUpdate(obj); - if (!!error) - return res.json({errmsg: error}); - GameModel.update(gid, obj, (err) => { - if (!!err) - return res.json(err); - // Notify opponent if he enabled notifications: - GameModel.getPlayers(gid, (err2,players) => { - if (!!err2) - return res.json(err); - const oppid = (players[0].id == req.userId ? players[1].id : players[0].id); - UserModel.tryNotify(oppid, - "New move in game: " + params.siteURL + "/game/" + gid); + let obj = req.body.newObj; + if (gid.toString().match(/^[0-9]+$/) && GameModel.checkGameUpdate(obj)) + { + GameModel.getPlayers(gid, (err,players) => { + const myIdx = players.findIndex(p => p.uid == req.userId) + if (myIdx >= 0) { + // Did I mark the game for deletion? + if (!!obj.removeFlag) { + obj.deletedBy = ["w","b"][myIdx]; + delete obj["removeFlag"]; + } + GameModel.update(gid, obj, (err) => { + if (!err && (!!obj.move || !!obj.score)) + { + // Notify opponent if he enabled notifications: + const oppid = players[0].uid == req.userId + ? players[1].uid + : players[0].uid; + const messagePrefix = obj.move + ? "New move in game: " + : "Game ended: "; + UserModel.tryNotify(oppid, + messagePrefix + params.siteURL + "/#/game/" + gid); + } + res.json(err || {}); + }); + } }); - res.json({}); + } +}); + +// TODO: chats deletion here, but could/should be elsewhere. +// Moves update also could, although logical unit in a game. +router.delete("/chats", access.logged, access.ajax, (req,res) => { + const gid = req.query["gid"]; + GameModel.getPlayers(gid, (err,players) => { + if (players.some(p => p.uid == req.userId)) + { + GameModel.update(gid, {delchat: true}, () => { + res.json({}); + }); + } }); });