X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=server%2Froutes%2Fchallenges.js;h=84b2c83bd3907203ad8e85773f6a801c2ddf279e;hp=40c50ec8b6186edc64174e3c6ccf4a9ebe694a87;hb=4edfed6c011cd97d58d5bd8e0451cc0c1006a0a0;hpb=77fd729819118d491ff91c1d99960add2ef9cff3 diff --git a/server/routes/challenges.js b/server/routes/challenges.js index 40c50ec8..84b2c83b 100644 --- a/server/routes/challenges.js +++ b/server/routes/challenges.js @@ -5,6 +5,12 @@ const access = require("../utils/access"); const ChallengeModel = require("../models/Challenge"); const UserModel = require("../models/User"); //for name check +router.get("/challenges", access.logged, access.ajax, (req,res) => { + ChallengeModel.getByUser(req.query["uid"], (err,challenges) => { + res.json(err || {challenges:challenges}); + }); +}); + router.post("/challenges", access.logged, access.ajax, (req,res) => { const error = ChallengeModel.checkChallenge(req.body.chall); if (!!error) @@ -43,6 +49,32 @@ router.post("/challenges", access.logged, access.ajax, (req,res) => { }); }); +// Nothing to do if challenge is refused (just removal) +router.put("/challenges", access.logged, access.ajax, (req,res) => { + switch (req.body.action) + { + case "withdraw": + // turn WillPlay to false (TODO?) + break; + case "accept": + // turn WillPlay to true; if then challenge is full, launch game + ChallengeModel.getSeatCount(req.body.id, (scount) => { + if (scount == 1) + launchGame(req.body.id, req.userId); + else + ChallengeModel.setSeat(req.body.id, req.userId); + }) + break; + } + res.json({}); +}); + +function launchGame(cid, uid) +{ + // TODO: gather challenge infos + WillPlay + // Then create game, and remove challenge + WillPlay +} + //// index //router.get("/challenges", access.logged, access.ajax, (req,res) => { // if (req.query["uid"] != req.user._id)