X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=public%2Fjavascripts%2Fvariants%2FAlice.js;h=220fbd407cd3b2801e27cb478a1b10aa6c7d90f4;hp=5aa9ee8182ccc3d3f3cbda7e726ab2b11ca34ade;hb=9234226104764b91df9d677fb360ad538b98510c;hpb=cf1303697774a12ef9bb154014a38797716944cf diff --git a/public/javascripts/variants/Alice.js b/public/javascripts/variants/Alice.js index 5aa9ee81..220fbd40 100644 --- a/public/javascripts/variants/Alice.js +++ b/public/javascripts/variants/Alice.js @@ -61,23 +61,28 @@ class AliceRules extends ChessRules } } + // Return the (standard) color+piece notation at a square for a board + getSquareOccupation(i, j, mirrorSide) + { + const piece = this.getPiece(i,j); + const V = VariantRules; + if (mirrorSide==1 && Object.keys(V.ALICE_CODES).includes(piece)) + return this.board[i][j]; + else if (mirrorSide==2 && Object.keys(V.ALICE_PIECES).includes(piece)) + return this.getColor(i,j) + V.ALICE_PIECES[piece]; + return ""; + } + // Build board of the given (mirror)side getSideBoard(mirrorSide) { - const V = VariantRules; // Build corresponding board from complete board - const [sizeX,sizeY] = V.size; + const [sizeX,sizeY] = VariantRules.size; let sideBoard = doubleArray(sizeX, sizeY, ""); for (let i=0; i { if (m.appear.length == 2) //castle { - // If appear[i] not in vanish array, then must be empty square on other board - m.appear.forEach(psq => { - if (this.board[psq.x][psq.y] != VariantRules.EMPTY && - ![m.vanish[0].y,m.vanish[1].y].includes(psq.y)) - { + // appear[i] must be an empty square on the other board + for (let psq of m.appear) + { + if (this.getSquareOccupation(psq.x,psq.y,3-mirrorSide) != VariantRules.EMPTY) return false; - } - }); + } } else if (this.board[m.end.x][m.end.y] != VariantRules.EMPTY) { @@ -172,7 +175,9 @@ class AliceRules extends ChessRules if (this.board[i][j] != VariantRules.EMPTY && this.getColor(i,j) == color) { const mirrorSide = - (Object.keys(VariantRules.ALICE_CODES).includes(this.getPiece(i,j)) ? 1 : 2); + Object.keys(VariantRules.ALICE_CODES).includes(this.getPiece(i,j)) + ? 1 + : 2; Array.prototype.push.apply(potentialMoves, this.getPotentialMovesFrom([i,j], sideBoard[mirrorSide-1])); } @@ -288,20 +293,17 @@ class AliceRules extends ChessRules } static get VALUES() { - return { - 'p': 1, - 's': 1, - 'r': 5, - 'u': 5, - 'n': 3, - 'o': 3, - 'b': 3, - 'c': 3, - 'q': 9, - 't': 9, - 'k': 1000, - 'l': 1000 - }; + return Object.assign( + ChessRules.VALUES, + { + 's': 1, + 'u': 5, + 'o': 3, + 'c': 3, + 't': 9, + 'l': 1000, + } + ); } getNotation(move)