X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=public%2Fjavascripts%2Fcomponents%2Fgame.js;h=b308aa89405797a81c3d9315c16f7d7fc975acba;hp=91e13e455f384f773861b31503f4dee50436cfcc;hb=375ecdd1387e729f85ed114e82253469e4849869;hpb=5e27be422b4d93d8db080c74570dddf3548ee93e diff --git a/public/javascripts/components/game.js b/public/javascripts/components/game.js index 91e13e45..b308aa89 100644 --- a/public/javascripts/components/game.js +++ b/public/javascripts/components/game.js @@ -15,7 +15,7 @@ Vue.component('my-game', { myid: "", //our ID, always set oppid: "", //opponent ID in case of HH game gameId: "", //useful if opponent started other human games after we disconnected - myname: getCookie("username","anonymous"), + myname: localStorage["username"] || "anonymous", oppName: "anonymous", //opponent name, revealed after a game (if provided) chats: [], //chat messages after human game oppConnected: false, @@ -23,10 +23,10 @@ Vue.component('my-game', { fenStart: "", incheck: [], pgnTxt: "", - hints: (getCookie("hints") === "1" ? true : false), - color: getCookie("color", "lichess"), //lichess, chesscom or chesstempo + hints: (!localStorage["hints"] ? true : localStorage["hints"] === "1"), + color: localStorage["color"] || "lichess", //lichess, chesscom or chesstempo // sound level: 0 = no sound, 1 = sound only on newgame, 2 = always - sound: parseInt(getCookie("sound", "2")), + sound: parseInt(localStorage["sound"] || "2"), // Web worker to play computer moves without freezing interface: compWorker: new Worker('/javascripts/playCompMove.js'), timeStart: undefined, //time when computer starts thinking @@ -40,7 +40,6 @@ Vue.component('my-game', { }, render(h) { const [sizeX,sizeY] = [V.size.x,V.size.y]; - const smallScreen = (window.innerWidth <= 420); // Precompute hints squares to facilitate rendering let hintSquares = doubleArray(sizeX, sizeY, false); this.possibleMoves.forEach(m => { hintSquares[m.end.x][m.end.y] = true; }); @@ -53,46 +52,46 @@ Vue.component('my-game', { h('button', { on: { click: this.clickGameSeek }, - attrs: { "aria-label": 'New online game' }, + attrs: { "aria-label": translations['New live game'] }, 'class': { "tooltip": true, - "bottom": true, //display below + "play": true, "seek": this.seek, "playing": this.mode == "human", - "small": smallScreen, + "spaceright": true, }, }, [h('i', { 'class': { "material-icons": true } }, "accessibility")]) ); - if (["idle","chat","computer"].includes(this.mode)) + if (variant!="Dark" && ["idle","chat","computer"].includes(this.mode)) { actionArray.push( h('button', { on: { click: this.clickComputerGame }, - attrs: { "aria-label": 'New game VS computer' }, + attrs: { "aria-label": translations['New game versus computer'] }, 'class': { "tooltip":true, - "bottom": true, + "play": true, "playing": this.mode == "computer", - "small": smallScreen, + "spaceright": true, }, }, [h('i', { 'class': { "material-icons": true } }, "computer")]) ); } - if (["idle","chat","friend"].includes(this.mode)) + if (variant!="Dark" && ["idle","chat","friend"].includes(this.mode)) { actionArray.push( h('button', { on: { click: this.clickFriendGame }, - attrs: { "aria-label": 'New IRL game' }, + attrs: { "aria-label": translations['Analysis mode'] }, 'class': { "tooltip":true, - "bottom": true, + "play": true, "playing": this.mode == "friend", - "small": smallScreen, + "spaceright": true, }, }, [h('i', { 'class': { "material-icons": true } }, "people")]) @@ -105,27 +104,33 @@ Vue.component('my-game', { ? parseFloat(window.getComputedStyle(square00).width.slice(0,-2)) : 0; const settingsBtnElt = document.getElementById("settingsBtn"); - const indicWidth = !!settingsBtnElt //-2 for border: - ? parseFloat(window.getComputedStyle(settingsBtnElt).height.slice(0,-2)) - 2 - : (smallScreen ? 31 : 37); + const settingsStyle = !!settingsBtnElt + ? window.getComputedStyle(settingsBtnElt) + : {width:"46px", height:"26px"}; + const [indicWidth,indicHeight] = //[44,24]; + [ + // NOTE: -2 for border + parseFloat(settingsStyle.width.slice(0,-2)) - 2, + parseFloat(settingsStyle.height.slice(0,-2)) - 2 + ]; + let aboveBoardElts = []; if (["chat","human"].includes(this.mode)) { const connectedIndic = h( 'div', { "class": { - "topindicator": true, "indic-left": true, "connected": this.oppConnected, "disconnected": !this.oppConnected, }, style: { "width": indicWidth + "px", - "height": indicWidth + "px", + "height": indicHeight + "px", }, } ); - elementArray.push(connectedIndic); + aboveBoardElts.push(connectedIndic); } if (this.mode == "chat") { @@ -134,20 +139,19 @@ Vue.component('my-game', { { on: { click: this.startChat }, attrs: { - "aria-label": 'Start chat', + "aria-label": translations['Start chat'], "id": "chatBtn", }, 'class': { "tooltip": true, - "topindicator": true, + "play": true, + "above-board": true, "indic-left": true, - "settings-btn": !smallScreen, - "settings-btn-small": smallScreen, }, }, [h('i', { 'class': { "material-icons": true } }, "chat")] ); - elementArray.push(chatButton); + aboveBoardElts.push(chatButton); } else if (this.mode == "computer") { @@ -156,56 +160,59 @@ Vue.component('my-game', { { on: { click: this.clearComputerGame }, attrs: { - "aria-label": 'Clear computer game', + "aria-label": translations['Clear game versus computer'], "id": "clearBtn", }, 'class': { "tooltip": true, - "topindicator": true, + "play": true, + "above-board": true, "indic-left": true, - "settings-btn": !smallScreen, - "settings-btn-small": smallScreen, }, }, [h('i', { 'class': { "material-icons": true } }, "clear")] ); - elementArray.push(clearButton); + aboveBoardElts.push(clearButton); } const turnIndic = h( 'div', { "class": { - "topindicator": true, "indic-right": true, "white-turn": this.vr.turn=="w", "black-turn": this.vr.turn=="b", }, style: { "width": indicWidth + "px", - "height": indicWidth + "px", + "height": indicHeight + "px", }, } ); - elementArray.push(turnIndic); + aboveBoardElts.push(turnIndic); const settingsBtn = h( 'button', { on: { click: this.showSettings }, attrs: { - "aria-label": 'Settings', + "aria-label": translations['Settings'], "id": "settingsBtn", }, 'class': { "tooltip": true, - "topindicator": true, + "play": true, + "above-board": true, "indic-right": true, - "settings-btn": !smallScreen, - "settings-btn-small": smallScreen, }, }, [h('i', { 'class': { "material-icons": true } }, "settings")] ); - elementArray.push(settingsBtn); + aboveBoardElts.push(settingsBtn); + elementArray.push( + h('div', + { "class": { "aboveboard-wrapper": true } }, + aboveBoardElts + ) + ); if (this.mode == "problem") { // Show problem instructions @@ -257,7 +264,11 @@ Vue.component('my-game', { attrs: { "src": '/images/pieces/' + VariantRules.getPpath(m.appear[0].c+m.appear[0].p) + '.svg' }, 'class': { 'choice-piece': true }, - on: { "click": e => { this.play(m); this.choices=[]; } }, + on: { + "click": e => { this.play(m); this.choices=[]; }, + // NOTE: add 'touchstart' event to fix a problem on smartphones + "touchstart": e => { this.play(m); this.choices=[]; }, + }, }) ] ); @@ -269,7 +280,10 @@ Vue.component('my-game', { (!["idle","chat"].includes(this.mode) || this.cursor==this.vr.moves.length); const gameDiv = h('div', { - 'class': { 'game': true }, + 'class': { + 'game': true, + 'clearer': true, + }, }, [_.range(sizeX).map(i => { let ci = (this.mycolor=='w' ? i : sizeX-i-1); @@ -284,7 +298,8 @@ Vue.component('my-game', { _.range(sizeY).map(j => { let cj = (this.mycolor=='w' ? j : sizeY-j-1); let elems = []; - if (this.vr.board[ci][cj] != VariantRules.EMPTY) + if (this.vr.board[ci][cj] != VariantRules.EMPTY && (variant!="Dark" + || this.score!="*" || this.vr.isEnlightened(ci,cj,this.mycolor))) { elems.push( h( @@ -328,6 +343,8 @@ Vue.component('my-game', { 'light-square': (i+j)%2==0, 'dark-square': (i+j)%2==1, [this.color]: true, + 'in-shadow': variant=="Dark" && this.score=="*" + && !this.vr.isEnlightened(ci,cj,this.mycolor), 'highlight': showLight && !!lm && _.isMatch(lm.end, {x:ci,y:cj}), 'incheck': showLight && incheckSq[ci][cj], }, @@ -347,11 +364,10 @@ Vue.component('my-game', { h('button', { on: { click: this.resign }, - attrs: { "aria-label": 'Resign' }, + attrs: { "aria-label": translations['Resign'] }, 'class': { "tooltip":true, - "bottom": true, - "small": smallScreen, + "play": true, }, }, [h('i', { 'class': { "material-icons": true } }, "flag")]) @@ -364,18 +380,21 @@ Vue.component('my-game', { h('button', { on: { click: e => this.undo() }, - attrs: { "aria-label": 'Undo' }, + attrs: { "aria-label": translations['Undo'] }, "class": { - "small": smallScreen, - "marginleft": true, + "play": true, + "spaceleft": true, }, }, [h('i', { 'class': { "material-icons": true } }, "fast_rewind")]), h('button', { on: { click: e => this.play() }, - attrs: { "aria-label": 'Play' }, - "class": { "small": smallScreen }, + attrs: { "aria-label": translations['Play'] }, + "class": { + "play": true, + "spaceleft": true, + }, }, [h('i', { 'class': { "material-icons": true } }, "fast_forward")]), ] @@ -388,10 +407,10 @@ Vue.component('my-game', { h('button', { on: { click: this.undoInGame }, - attrs: { "aria-label": 'Undo' }, + attrs: { "aria-label": translations['Undo'] }, "class": { - "small": smallScreen, - "marginleft": true, + "play": true, + "spaceleft": true, }, }, [h('i', { 'class': { "material-icons": true } }, "undo")] @@ -399,8 +418,11 @@ Vue.component('my-game', { h('button', { on: { click: () => { this.mycolor = this.vr.getOppCol(this.mycolor) } }, - attrs: { "aria-label": 'Flip' }, - "class": { "small": smallScreen }, + attrs: { "aria-label": translations['Flip board'] }, + "class": { + "play": true, + "spaceleft": true, + }, }, [h('i', { 'class': { "material-icons": true } }, "cached")] ), @@ -415,13 +437,13 @@ Vue.component('my-game', { { myReservePiecesArray.push(h('div', { - 'class': {'board':true, ['board'+sizeY]:true}, + 'class': {'board':true, ['board'+sizeY+'-reserve']:true}, attrs: { id: this.getSquareId({x:sizeX+shiftIdx,y:i}) } }, [ h('img', { - 'class': {"piece":true}, + 'class': {"piece":true, "reserve":true}, attrs: { "src": "/images/pieces/" + this.vr.getReservePpath(this.mycolor,i) + ".svg", @@ -439,13 +461,13 @@ Vue.component('my-game', { { oppReservePiecesArray.push(h('div', { - 'class': {'board':true, ['board'+sizeY]:true}, + 'class': {'board':true, ['board'+sizeY+'-reserve']:true}, attrs: { id: this.getSquareId({x:sizeX+(1-shiftIdx),y:i}) } }, [ h('img', { - 'class': {"piece":true}, + 'class': {"piece":true, "reserve":true}, attrs: { "src": "/images/pieces/" + this.vr.getReservePpath(oppCol,i) + ".svg", @@ -495,7 +517,12 @@ Vue.component('my-game', { [ h('div', { - "class": { "card": true, "smallpad": true }, + "class": { + "card": true, + "smallpad": true, + "small-modal": true, + "text-center": true, + }, }, [ h('label', @@ -518,48 +545,6 @@ Vue.component('my-game', { ]; elementArray = elementArray.concat(modalEog); } - // NOTE: this modal could be in Pug view (no usage of Vue functions or variables) - const modalNewgame = [ - h('input', - { - attrs: { "id": "modal-newgame", type: "checkbox" }, - "class": { "modal": true }, - }), - h('div', - { - attrs: { "role": "dialog", "aria-labelledby": "newGameTxt" }, - }, - [ - h('div', - { - "class": { "card": true, "smallpad": true }, - }, - [ - h('label', - { - attrs: { "id": "close-newgame", "for": "modal-newgame" }, - "class": { "modal-close": true }, - } - ), - h('h3', - { - attrs: { "id": "newGameTxt" }, - "class": { "section": true }, - domProps: { innerHTML: "New game" }, - } - ), - h('p', - { - "class": { "section": true }, - domProps: { innerHTML: "Waiting for opponent..." }, - } - ) - ] - ) - ] - ) - ]; - elementArray = elementArray.concat(modalNewgame); const modalFenEdit = [ h('input', { @@ -586,7 +571,7 @@ Vue.component('my-game', { { attrs: { "id": "titleFenedit" }, "class": { "section": true }, - domProps: { innerHTML: "Position + flags (FEN):" }, + domProps: { innerHTML: translations["Game state (FEN):"] }, } ), h('input', @@ -607,7 +592,7 @@ Vue.component('my-game', { this.newGame("friend", fen); } }, - domProps: { innerHTML: "Ok" }, + domProps: { innerHTML: translations["Ok"] }, } ), h('button', @@ -618,7 +603,7 @@ Vue.component('my-game', { VariantRules.GenRandInitFen(); } }, - domProps: { innerHTML: "Random" }, + domProps: { innerHTML: translations["Random"] }, } ), ] @@ -653,7 +638,7 @@ Vue.component('my-game', { { attrs: { "id": "settingsTitle" }, "class": { "section": true }, - domProps: { innerHTML: "Preferences" }, + domProps: { innerHTML: translations["Preferences"] }, } ), h('fieldset', @@ -662,7 +647,7 @@ Vue.component('my-game', { h('label', { attrs: { for: "nameSetter" }, - domProps: { innerHTML: "My name is..." }, + domProps: { innerHTML: translations["My name is..."] }, }, ), h('input', @@ -683,7 +668,7 @@ Vue.component('my-game', { h('label', { attrs: { for: "setHints" }, - domProps: { innerHTML: "Show hints?" }, + domProps: { innerHTML: translations["Show hints?"] }, }, ), h('input', @@ -704,7 +689,7 @@ Vue.component('my-game', { h('label', { attrs: { for: "selectColor" }, - domProps: { innerHTML: "Board colors" }, + domProps: { innerHTML: translations["Board colors"] }, }, ), h("select", @@ -717,7 +702,7 @@ Vue.component('my-game', { { domProps: { "value": "lichess", - innerHTML: "brown" + innerHTML: translations["brown"] }, attrs: { "selected": this.color=="lichess" }, } @@ -726,7 +711,7 @@ Vue.component('my-game', { { domProps: { "value": "chesscom", - innerHTML: "green" + innerHTML: translations["green"] }, attrs: { "selected": this.color=="chesscom" }, } @@ -735,7 +720,7 @@ Vue.component('my-game', { { domProps: { "value": "chesstempo", - innerHTML: "blue" + innerHTML: translations["blue"] }, attrs: { "selected": this.color=="chesstempo" }, } @@ -750,7 +735,7 @@ Vue.component('my-game', { h('label', { attrs: { for: "selectSound" }, - domProps: { innerHTML: "Play sounds?" }, + domProps: { innerHTML: translations["Play sounds?"] }, }, ), h("select", @@ -763,7 +748,7 @@ Vue.component('my-game', { { domProps: { "value": "0", - innerHTML: "None" + innerHTML: translations["None"] }, attrs: { "selected": this.sound==0 }, } @@ -772,7 +757,7 @@ Vue.component('my-game', { { domProps: { "value": "1", - innerHTML: "Newgame" + innerHTML: translations["New game"] }, attrs: { "selected": this.sound==1 }, } @@ -781,7 +766,7 @@ Vue.component('my-game', { { domProps: { "value": "2", - innerHTML: "All" + innerHTML: translations["All"] }, attrs: { "selected": this.sound==2 }, } @@ -808,7 +793,7 @@ Vue.component('my-game', { { attrs: { "id": "titleChat" }, "class": { "section": true }, - domProps: { innerHTML: "Chat with " + this.oppName }, + domProps: { innerHTML: translations["Chat with "] + this.oppName }, } ) ]; @@ -832,15 +817,16 @@ Vue.component('my-game', { attrs: { "id": "input-chat", type: "text", - placeholder: "Type here", + placeholder: translations["Type here"], }, on: { keyup: this.trySendChat }, //if key is 'enter' } ), h('button', { + attrs: { id: "sendChatBtn"}, on: { click: this.sendChat }, - domProps: { innerHTML: "Send" }, + domProps: { innerHTML: translations["Send"] }, } ) ]); @@ -900,7 +886,7 @@ Vue.component('my-game', { { attrs: { "id": "downloadBtn" }, on: { click: this.download }, - domProps: { innerHTML: "Download game" }, + domProps: { innerHTML: translations["Download game"] }, } ), ] @@ -921,7 +907,8 @@ Vue.component('my-game', { [ h('h3', { - domProps: { innerHTML: "Show solution" }, + "class": { clickable: true }, + domProps: { innerHTML: translations["Show solution"] }, on: { click: this.toggleShowSolution }, } ), @@ -935,33 +922,37 @@ Vue.component('my-game', { ) ); } - // Show current FEN - elementArray.push( - h('div', - { - attrs: { id: "fen-div" }, - "class": { "section-content": true }, - }, - [ - h('p', - { - attrs: { id: "fen-string" }, - domProps: { innerHTML: this.vr.getBaseFen() } - } - ) - ] - ) - ); + if (variant != "Dark" || this.score!="*") + { + // Show current FEN + elementArray.push( + h('div', + { + attrs: { id: "fen-div" }, + "class": { "section-content": true }, + }, + [ + h('p', + { + attrs: { id: "fen-string" }, + domProps: { innerHTML: this.vr.getBaseFen() }, + "class": { "text-center": true }, + } + ) + ] + ) + ); + } } return h( 'div', { 'class': { "col-sm-12":true, - "col-md-8":true, - "col-md-offset-2":true, - "col-lg-6":true, - "col-lg-offset-3":true, + "col-md-10":true, + "col-md-offset-1":true, + "col-lg-8":true, + "col-lg-offset-2":true, }, // NOTE: click = mousedown + mouseup on: { @@ -982,13 +973,13 @@ Vue.component('my-game', { switch (this.score) { case "1-0": - eogMessage = "White win"; + eogMessage = translations["White win"]; break; case "0-1": - eogMessage = "Black win"; + eogMessage = translations["Black win"]; break; case "1/2": - eogMessage = "Draw"; + eogMessage = translations["Draw"]; break; } return eogMessage; @@ -1023,7 +1014,8 @@ Vue.component('my-game', { // We opened another tab on the same game this.mode = "idle"; this.vr = null; - alert("Already playing a game in this variant on another tab!"); + alert(translations[ + "Already playing a game in this variant on another tab!"]); break; case "newgame": //opponent found // oppid: opponent socket ID @@ -1130,7 +1122,7 @@ Vue.component('my-game', { methods: { setMyname: function(e) { this.myname = e.target.value; - setCookie("username",this.myname); + localStorage["username"] = this.myname; }, trySendChat: function(e) { if (e.keyCode == 13) //'enter' key @@ -1167,7 +1159,6 @@ Vue.component('my-game', { setTimeout(() => { modalBox.checked = false; }, 2000); }, endGame: function(score) { - console.log("call " + score + " " + this.mode); this.score = score; if (["human","computer"].includes(this.mode)) { @@ -1226,6 +1217,7 @@ Vue.component('my-game', { delete localStorage[prefix+"score"]; }, // HACK because mini-css tooltips are persistent after click... + // NOTE: seems to work only in chrome/chromium. TODO... getRidOfTooltip: function(elt) { elt.style.visibility = "hidden"; setTimeout(() => { elt.style.visibility="visible"; }, 100); @@ -1245,15 +1237,15 @@ Vue.component('my-game', { }, toggleHints: function() { this.hints = !this.hints; - setCookie("hints", this.hints ? "1" : "0"); + localStorage["hints"] = (this.hints ? "1" : "0"); }, setColor: function(e) { this.color = e.target.options[e.target.selectedIndex].value; - setCookie("color", this.color); + localStorage["color"] = this.color; }, setSound: function(e) { this.sound = parseInt(e.target.options[e.target.selectedIndex].value); - setCookie("sound", this.sound); + localStorage["sound"] = this.sound; }, clickGameSeek: function(e) { this.getRidOfTooltip(e.currentTarget); @@ -1294,7 +1286,10 @@ Vue.component('my-game', { { const storageVariant = localStorage.getItem("variant"); if (!!storageVariant && storageVariant !== variant) - return alert("Finish your " + storageVariant + " game first!"); + { + return alert(translations["Finish your "] + + storageVariant + translations[" game first!"]); + } // Send game request and wait.. try { this.conn.send(JSON.stringify({code:"newgame", fen:fen})); @@ -1317,20 +1312,17 @@ Vue.component('my-game', { const storageVariant = localStorage.getItem("comp-variant"); if (!!storageVariant) { - if (storageVariant !== variant) + const score = localStorage.getItem("comp-score"); + if (storageVariant !== variant && score == "*") { - if (!confirm("Unfinished " + storageVariant + - " computer game will be erased")) + if (!confirm(storageVariant + + translations[": unfinished computer game will be erased"])) { return; } } - else - { - const score = localStorage.getItem("comp-score"); - if (score == "*") - return this.continueGame("computer"); - } + else if (score == "*") + return this.continueGame("computer"); } } this.vr = new VariantRules(fen, []); @@ -1371,6 +1363,7 @@ Vue.component('my-game', { const fen = localStorage.getItem(prefix+"fen"); const score = localStorage.getItem(prefix+"score"); //set in "endGame()" this.fenStart = localStorage.getItem(prefix+"fenStart"); + this.vr = new VariantRules(fen, moves); if (mode == "human") { this.gameId = localStorage.getItem("gameId"); @@ -1379,8 +1372,11 @@ Vue.component('my-game', { code:"ping",oppid:this.oppid,gameId:this.gameId})); } else + { this.compWorker.postMessage(["init",fen]); - this.vr = new VariantRules(fen, moves); + if (this.mycolor != this.vr.turn) + this.playComputerMove(); + } if (moves.length > 0) { const lastMove = moves[moves.length-1]; @@ -1552,8 +1548,6 @@ Vue.component('my-game', { // Not programmatic, or animation is over if (this.mode == "human" && this.vr.turn == this.mycolor) this.conn.send(JSON.stringify({code:"newmove", move:move, oppid:this.oppid})); - if (this.sound == 2) - new Audio("/sounds/chessmove1.mp3").play().catch(err => {}); if (!["idle","chat"].includes(this.mode)) { // Emergency check, if human game started "at the same time" @@ -1562,6 +1556,8 @@ Vue.component('my-game', { return; this.incheck = this.vr.getCheckSquares(move); //is opponent in check? this.vr.play(move, "ingame"); + if (this.sound == 2) + new Audio("/sounds/move.mp3").play().catch(err => {}); if (this.mode == "computer") { // Send the move to web worker (TODO: including his own moves?!) @@ -1608,6 +1604,8 @@ Vue.component('my-game', { if (!!lm) { this.vr.undo(lm); + if (this.sound == 2) + new Audio("/sounds/undo.mp3").play().catch(err => {}); const lmBefore = this.vr.lastMove; if (!!lmBefore) {