X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FHall.vue;h=ba4e84abfd706751287109e557f69b6e6d2c3af1;hp=ba3ad41a08fc4958e245fa46c0fd150de4b4e8a1;hb=5a3da96860d36e5131cc5c7c761ac46fb6787685;hpb=4d64881e3b2dc55fe260a53195f9f3bc2e959fdf diff --git a/client/src/views/Hall.vue b/client/src/views/Hall.vue index ba3ad41a..ba4e84ab 100644 --- a/client/src/views/Hall.vue +++ b/client/src/views/Hall.vue @@ -112,7 +112,7 @@ export default { // also ask for corr challenges // Ask server for for room composition: const socketOpenListener = () => { - this.st.conn.send(JSON.stringify({code:"askplayers"})); + this.st.conn.send(JSON.stringify({code:"askclients"})); }; this.st.conn.onopen = socketOpenListener; this.st.conn.onmessage = this.socketMessageListener; @@ -128,9 +128,25 @@ export default { const data = JSON.parse(msg.data); switch (data.code) { - case "room": - // TODO: receive room composition (sids at least, id + names if registered) - // TODO: also receive "askchallenges", "askgames" + case "clients": + data.sockIds.forEach(sid => { + this.players.push({sid:sid, id:0, name:""}); + this.st.conn.send(JSON.stringify({code:"askidentity", target:sid})); + }); + break; + // TODO: also receive "askchallenges", "askgames" + case "identify": + // Request for identification + this.st.conn.send(JSON.stringify({code:"identity", user:this.st.user, target:data.from})); + break; + case "identity": + if (data.user.id > 0) + { + const pIdx = this.players.findIndex(p => p.sid == data.user.sid); + this.players[pIdx].id = data.user.id; + this.players[pIdx].name = data.user.name; + } + break; // * - receive "new game": if live, store locally + redirect to game // * If corr: notify "new game has started", give link, but do not redirect case "newgame": @@ -153,6 +169,7 @@ export default { // * - receive new challenge: if targeted, replace our name with sender name case "newchallenge": // receive live or corr challenge + this.challenges.push(data.chall); break; // * - receive "accept/withdraw/cancel challenge": apply action to challenges list case "acceptchallenge": @@ -174,13 +191,14 @@ export default { // * - receive "player connect": send all our current challenges (to him or global) // * Also send all our games (live - max 1 - and corr) [in web worker ?] // * + all our sent challenges. - this.players.push({name:data.name, id:data.uid}); + this.players.push({name:"", id:0, sid:data.sid}); + this.st.conn.send(JSON.stringify({code:"askidentity", target:data.sid})); // TODO: si on est en train de jouer une partie, le notifier au nouveau connecté // envoyer aussi nos défis break; // * - receive "player disconnect": remove from players list case "disconnect": - ArrayFun.remove(this.players, p => p.id == data.uid); + ArrayFun.remove(this.players, p => p.sid == data.sid); // TODO: also remove all challenges sent by this player, // and all live games where he plays and no other opponent is online break; @@ -305,32 +323,30 @@ export default { const finishAddChallenge = () => { this.challenges.push(chall); // Send challenge to peers - const challSock = + let challSock = { code: "newchallenge", chall: chall, + target: "", + }; + const sendChallengeTo = (sid) => { + challSock.target = sid; + this.st.conn.send(JSON.stringify(challSock)); }; if (chall.to[0].id > 0) { // Challenge with targeted players chall.to.forEach(p => { if (p.id > 0) - { - this.st.conn.send(JSON.stringify(Object.assign( - {}, - challSock, - {receiver: p.sid} - ))); - } + sendChallengeTo(p.sid); }); } else { // Open challenge: send to all connected players (except us) - const strChallSock = JSON.stringify(challSock); this.players.forEach(p => { if (p.sid != this.st.user.sid) //only sid is always set - this.st.conn.send(strChallSock); + sendChallengeTo(p.sid); }); } document.getElementById("modalNewgame").checked = false;