X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FHall.vue;h=7b42854d26d7e5d458cbd90948c6d5e38bf4ad58;hp=24ec364fe276e16478d4d8271b7ebc5201bba1e6;hb=dcd68c4108412f45b8ce119ae80ce8f6e296800b;hpb=050ae3b58673dfa1ed41bf78d935fe95ec9e74c5 diff --git a/client/src/views/Hall.vue b/client/src/views/Hall.vue index 24ec364f..7b42854d 100644 --- a/client/src/views/Hall.vue +++ b/client/src/views/Hall.vue @@ -7,7 +7,8 @@ main h3#infoMessage.section p(v-html="infoMessage") input#modalNewgame.modal(type="checkbox") - div(role="dialog" aria-labelledby="titleFenedit") + div(role="dialog" data-checkbox="modalNewgame" + aria-labelledby="titleFenedit") .card.smallpad(@keyup.enter="newChallenge") label#closeNewgame.modal-close(for="modalNewgame") fieldset @@ -48,11 +49,11 @@ main button(@click="pdisplay='players'") Players button(@click="pdisplay='chat'") Chat #players(v-show="pdisplay=='players'") - h3 Online players - .player(v-for="p in uniquePlayers" @click="tryChallenge(p)" - :class="{anonymous: !!p.count}" - ) - | {{ p.name + (!!p.count ? " ("+p.count+")" : "") }} + p.text-center(v-for="p in uniquePlayers") + span(:class="{anonymous: !!p.count}") + | {{ (p.name || '@nonymous') + (!!p.count ? " ("+p.count+")" : "") }} + button.player-action(v-if="!p.count" @click="challOrWatch(p,$event)") + | {{ whatPlayerDoes(p) }} #chat(v-show="pdisplay=='chat'") Chat(:players="[]") input#gameSection(type="radio" aria-hidden="true" name="accordion") @@ -92,7 +93,7 @@ export default { gdisplay: "live", games: [], challenges: [], - people: [], //people in main hall + people: {}, //people in main hall infoMessage: "", newchallenge: { fen: "", @@ -119,14 +120,14 @@ export default { computed: { uniquePlayers: function() { // Show e.g. "@nonymous (5)", and do nothing on click on anonymous - let anonymous = {name:"@nonymous", count:0}; + let anonymous = {name:"", count:0}; let playerList = {}; - this.people.forEach(p => { + Object.values(this.people).forEach(p => { if (p.id > 0) { // We don't count registered users connections: either they are here or not. if (!playerList[p.id]) - playerList[p.id] = {name: p.name, count: 0}; + playerList[p.id] = {name: p.name}; } else anonymous.count++; @@ -139,7 +140,7 @@ export default { created: function() { // Always add myself to players' list const my = this.st.user; - this.people.push({sid:my.sid, id:my.id, name:my.name}); + this.$set(this.people, my.sid, {id:my.id, name:my.name}); // Retrieve live challenge (not older than 30 minute) if any: const chall = JSON.parse(localStorage.getItem("challenge") || "false"); if (!!chall) @@ -231,13 +232,10 @@ export default { // this.st.variants might be uninitialized (variant == null) return (!!variant ? variant.name : ""); }, - getSid: function(pname) { - const pIdx = this.people.findIndex(pl => pl.name == pname); - return (pIdx === -1 ? null : this.people[pIdx].sid); - }, - getPname: function(sid) { - const pIdx = this.people.findIndex(pl => pl.sid == sid); - return (pIdx === -1 ? null : this.people[pIdx].name); + whatPlayerDoes: function(p) { + if (this.games.some(g => g.players.some(pl => pl.sid == p.sid))) + return "Playing"; + return "Challenge"; //player is available }, sendSomethingTo: function(to, code, obj, warnDisconnected) { const doSend = (code, obj, sid) => { @@ -251,7 +249,8 @@ export default { if (!!to) { // Challenge with targeted players - const targetSid = this.getSid(to); + const targetSid = + Object.keys(this.people).find(sid => this.people[sid].name == to); if (!targetSid) { if (!!warnDisconnected) @@ -263,9 +262,9 @@ export default { else { // Open challenge: send to all connected players (except us) - this.people.forEach(p => { - if (p.sid != this.st.user.sid) //only sid is always set - doSend(code, obj, p.sid); + Object.keys(this.people).forEach(sid => { + if (sid != this.st.user.sid) + doSend(code, obj, sid); }); } }, @@ -281,7 +280,7 @@ export default { case "pollclients": { data.sockIds.forEach(sid => { - this.people.push({sid:sid, id:0, name:""}); + this.$set(this.people, sid, {id:0, name:""}); // Ask identity, challenges and game(s) this.st.conn.send(JSON.stringify({code:"askidentity", target:sid})); this.st.conn.send(JSON.stringify({code:"askchallenge", target:sid})); @@ -295,12 +294,23 @@ export default { // Request for identification: reply if I'm not anonymous if (this.st.user.id > 0) { - this.st.conn.send(JSON.stringify( - // people[0] instead of st.user to avoid sending email - {code:"identity", user:this.people[0], target:data.from})); + this.st.conn.send(JSON.stringify({code:"identity", + user: { + // NOTE: decompose to avoid revealing email + name: this.st.user.name, + sid: this.st.user.sid, + id: this.st.user.id, + }, + target:data.from})); } break; } + case "identity": + { + this.$set(this.people, data.user.sid, + {id: data.user.id, name: data.user.name}); + break; + } case "askchallenge": { // Send my current live challenge (if any) @@ -323,20 +333,13 @@ export default { } break; } - case "identity": - { - const pIdx = this.people.findIndex(p => p.sid == data.user.sid); - this.people[pIdx].id = data.user.id; - this.people[pIdx].name = data.user.name; - break; - } case "challenge": { // Receive challenge from some player (+sid) let newChall = data.chall; newChall.type = this.classifyObject(data.chall); - const pIdx = this.people.findIndex(p => p.sid == data.from); - newChall.from = this.people[pIdx]; //may be anonymous + newChall.from = + Object.assign({sid:data.from}, this.people[data.from]); newChall.added = Date.now(); //TODO: this is reception timestamp, not creation newChall.vname = this.getVname(newChall.vid); this.challenges.push(newChall); @@ -377,7 +380,7 @@ export default { } case "refusechallenge": { - alert(this.getPname(data.from) + " declined your challenge"); + alert(this.people[data.from].name + " declined your challenge"); ArrayFun.remove(this.challenges, c => c.id == data.cid); break; } @@ -390,7 +393,7 @@ export default { } case "connect": { - this.people.push({name:"", id:0, sid:data.from}); + this.$set(this.people, data.from, {name:"", id:0}); this.st.conn.send(JSON.stringify({code:"askidentity", target:data.from})); this.st.conn.send(JSON.stringify({code:"askchallenge", target:data.from})); this.st.conn.send(JSON.stringify({code:"askgame", target:data.from})); @@ -398,13 +401,13 @@ export default { } case "disconnect": { - ArrayFun.remove(this.people, p => p.sid == data.from); + this.$delete(this.people, data.from); // Also remove all challenges sent by this player: ArrayFun.remove(this.challenges, c => c.from.sid == data.from); // And all live games where he plays and no other opponent is online ArrayFun.remove(this.games, g => g.type == "live" && (g.players.every(p => p.sid == data.from - || !this.people.some(pl => pl.sid == p.sid))), "all"); + || !this.people[p.sid])), "all"); break; } } @@ -416,10 +419,25 @@ export default { this.newchallenge.to = player.name; doClick("modalNewgame"); }, + challOrWatch: function(p, e) { + switch (e.target.innerHTML) + { + case "Challenge": + this.tryChallenge(p); + break; + case "Playing": + // NOTE: this search for game was already done for rendering + this.showGame(this.games.find( + g => g.players.some(pl => pl.sid == p.sid))); + break; + }; + }, newChallenge: async function() { const vname = this.getVname(this.newchallenge.vid); const vModule = await import("@/variants/" + vname + ".js"); window.V = vModule.VariantRules; + if (!!this.newchallenge.timeControl.match(/^[0-9]+$/)) + this.newchallenge.timeControl += "+0"; //assume minutes, no increment const error = checkChallenge(this.newchallenge); if (!!error) return alert(error); @@ -436,7 +454,11 @@ export default { // NOTE: vname and type are redundant (can be deduced from timeControl + vid) chall.type = ctype; chall.vname = vname; - chall.from = this.people[0]; //avoid sending email + chall.from = { //decompose to avoid revealing email + sid: this.st.user.sid, + id: this.st.user.id, + name: this.st.user.name, + }; this.challenges.push(chall); if (ctype == "live") localStorage.setItem("challenge", JSON.stringify(chall)); @@ -490,7 +512,11 @@ export default { } if (c.accepted) { - c.seat = this.people[0]; //== this.st.user, avoid revealing email + c.seat = { //again, avoid c.seat = st.user to not reveal email + sid: this.st.user.sid, + id: this.st.user.id, + name: this.st.user.name, + }; this.launchGame(c); } else @@ -535,9 +561,8 @@ export default { let target = c.from.sid; //may not be defined if corr + offline opp if (!target) { - const opponent = this.people.find(p => p.id == c.from.id); - if (!!opponent) - target = opponent.sid + target = Object.keys(this.people).find(sid => + this.people[sid].id == c.from.id); } const tryNotifyOpponent = () => { if (!!target) //opponent is online @@ -603,4 +628,8 @@ export default { max-width: 100% margin: 0; border: none; +.anonymous + font-style: italic +button.player-action + margin-left: 20px