X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FHall.vue;h=7697e1b534a15d1b27f75afea131b9b7ab62ef9f;hp=ee7e01b5388f4838aeb4dd9a05e8716913d10ad8;hb=5ea8d11307ef9e50bdd0b93708570976f3f6012e;hpb=82664d41f42b33206052c7c135c51f58a72ac489 diff --git a/client/src/views/Hall.vue b/client/src/views/Hall.vue index ee7e01b5..7697e1b5 100644 --- a/client/src/views/Hall.vue +++ b/client/src/views/Hall.vue @@ -240,7 +240,6 @@ export default { sendSomethingTo: function(to, code, obj, warnDisconnected) { const doSend = (code, obj, sid) => { this.st.conn.send(JSON.stringify(Object.assign( - {}, {code: code}, obj, {target: sid} @@ -254,19 +253,21 @@ export default { if (!targetSid) { if (!!warnDisconnected) - alert("Warning: " + pname + " is not connected"); + alert("Warning: " + to + " is not connected"); + return false; } else doSend(code, obj, targetSid); } else { - // Open challenge: send to all connected players (except us) + // Open challenge: send to all connected players (me excepted) Object.keys(this.people).forEach(sid => { if (sid != this.st.user.sid) doSend(code, obj, sid); }); } + return true; }, // Messaging center: socketMessageListener: function(msg) { @@ -314,11 +315,19 @@ export default { case "askchallenge": { // Send my current live challenge (if any) - const cIdx = this.challenges - .findIndex(c => c.from.sid == this.st.user.sid && c.type == "live"); + const cIdx = this.challenges.findIndex(c => + c.from.sid == this.st.user.sid && c.type == "live"); if (cIdx >= 0) { const c = this.challenges[cIdx]; + if (!!c.to) + { + // Only share targeted challenges to the targets: + const toSid = Object.keys(this.people).find(k => + this.people[k].name == c.to); + if (toSid != data.from) + return; + } const myChallenge = { // Minimal challenge informations: (from not required) @@ -326,7 +335,7 @@ export default { to: c.to, fen: c.fen, vid: c.vid, - timeControl: c.timeControl + timeControl: c.timeControl, }; this.st.conn.send(JSON.stringify({code:"challenge", chall:myChallenge, target:data.from})); @@ -380,8 +389,8 @@ export default { } case "refusechallenge": { - alert(this.people[data.from].name + " declined your challenge"); ArrayFun.remove(this.challenges, c => c.id == data.cid); + alert(this.people[data.from].name + " declined your challenge"); break; } case "deletechallenge": @@ -449,7 +458,29 @@ export default { const finishAddChallenge = (cid,warnDisconnected) => { chall.id = cid || "c" + getRandString(); // Send challenge to peers (if connected) - this.sendSomethingTo(chall.to, "challenge", {chall:chall}, !!warnDisconnected); + const isSent = this.sendSomethingTo(chall.to, "challenge", + {chall:chall}, !!warnDisconnected); + if (!isSent) + return; + // Remove old challenge if any (only one at a time): + const cIdx = this.challenges.findIndex(c => + c.from.sid == this.st.user.sid && c.type == ctype); + if (cIdx >= 0) + { + // Delete current challenge (will be replaced now) + this.sendSomethingTo(this.challenges[cIdx].to, + "deletechallenge", {cid:this.challenges[cIdx].id}); + if (ctype == "corr") + { + ajax( + "/challenges", + "DELETE", + {id: this.challenges[cIdx].id} + ); + } + this.challenges.splice(cIdx, 1); + } + // Add new challenge: chall.added = Date.now(); // NOTE: vname and type are redundant (can be deduced from timeControl + vid) chall.type = ctype; @@ -464,23 +495,6 @@ export default { localStorage.setItem("challenge", JSON.stringify(chall)); document.getElementById("modalNewgame").checked = false; }; - const cIdx = this.challenges.findIndex( - c => c.from.sid == this.st.user.sid && c.type == ctype); - if (cIdx >= 0) - { - // Delete current challenge (will be replaced now) - this.sendSomethingTo(this.challenges[cIdx].to, - "deletechallenge", {cid:this.challenges[cIdx].id}); - if (ctype == "corr") - { - ajax( - "/challenges", - "DELETE", - {id: this.challenges[cIdx].id} - ); - } - this.challenges.splice(cIdx, 1); - } if (ctype == "live") { // Live challenges have a random ID @@ -525,6 +539,7 @@ export default { code: "refusechallenge", cid: c.id, target: c.from.sid})); } + this.sendSomethingTo((!!c.to ? c.from : null), "deletechallenge", {cid:c.id}); } else //my challenge { @@ -538,11 +553,10 @@ export default { } else //live localStorage.removeItem("challenge"); + this.sendSomethingTo(c.to, "deletechallenge", {cid:c.id}); } - // In (almost) all cases, the challenge is consumed: + // In all cases, the challenge is consumed: ArrayFun.remove(this.challenges, ch => ch.id == c.id); - // NOTE: deletechallenge event might be redundant (but it's easier this way) - this.sendSomethingTo((!!c.to ? c.from : null), "deletechallenge", {cid:c.id}); }, // NOTE: when launching game, the challenge is already deleted launchGame: async function(c) { @@ -558,17 +572,17 @@ export default { vname: c.vname, //theoretically vid is enough, but much easier with vname timeControl: c.timeControl, }; - let target = c.from.sid; //may not be defined if corr + offline opp - if (!target) + let oppsid = c.from.sid; //may not be defined if corr + offline opp + if (!oppsid) { - target = Object.keys(this.people).find(sid => + oppsid = Object.keys(this.people).find(sid => this.people[sid].id == c.from.id); } const tryNotifyOpponent = () => { - if (!!target) //opponent is online + if (!!oppsid) //opponent is online { this.st.conn.send(JSON.stringify({code:"newgame", - gameInfo:gameInfo, target:target, cid:c.id})); + gameInfo:gameInfo, target:oppsid, cid:c.id})); } }; if (c.type == "live") @@ -590,14 +604,20 @@ export default { ); } // Send game info to everyone except opponent (and me) - this.st.conn.send(JSON.stringify({code:"game", - game: { //minimal game info: - id: gameInfo.id, - players: gameInfo.players.map(p => p.name), - vid: gameInfo.vid, - timeControl: gameInfo.timeControl, - }, - oppsid: target})); + const playersNames = gameInfo.players.map(p => {name: p.name}); + Object.keys(this.people).forEach(sid => { + if (![this.st.user.sid,target].includes(sid)) + { + this.st.conn.send(JSON.stringify({code:"game", + game: { //minimal game info: + id: gameInfo.id, + players: playersNames, + vid: gameInfo.vid, + timeControl: gameInfo.timeControl, + }, + target: sid})); + } + }); }, // NOTE: for live games only (corr games start on the server) startNewGame: function(gameInfo) {