X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FAnalyse.vue;h=557a2df74d41f2b570eb52e1df4489afccb623af;hp=e829ae4f9226c7d00e17319837726ba5a5de575f;hb=d54f6261c9e30f4eabb402ad301dd5c5e40fb656;hpb=b1e46b33d78bdf144a5603f82a6907901763abb9 diff --git a/client/src/views/Analyse.vue b/client/src/views/Analyse.vue index e829ae4f..557a2df7 100644 --- a/client/src/views/Analyse.vue +++ b/client/src/views/Analyse.vue @@ -71,7 +71,7 @@ export default { // Obtain VariantRules object await import("@/variants/" + this.gameRef.vname + ".js") .then((vModule) => { - window.V = vModule.VariantRules; + window.V = vModule[this.gameRef.vname + "Rules"]; if (!V.CanAnalyze) // Late check, in case the user tried to enter URL by hand this.alertAndQuit("Analysis disabled for this variant"); @@ -80,10 +80,10 @@ export default { .catch((err) => { this.alertAndQuit("Mispelled variant name", true); }); }, loadGame: function(orientation) { - // NOTE: no need to set score (~unused) this.game.vname = this.gameRef.vname; this.game.fenStart = this.gameRef.fen; this.game.fen = this.gameRef.fen; + this.game.score = "*"; //never change this.curFen = this.game.fen; this.adjustFenSize(); this.game.mycolor = orientation || V.ParseFen(this.gameRef.fen).turn; @@ -96,11 +96,10 @@ export default { }, adjustFenSize: function() { let fenInput = document.getElementById("fen"); - fenInput.style.width = this.curFen.length + "ch"; + fenInput.style.width = (this.curFen.length+3) + "ch"; }, tryGotoFen: function() { - if (V.IsGoodFen(this.curFen)) - { + if (V.IsGoodFen(this.curFen)) { this.gameRef.fen = this.curFen; this.loadGame(); } @@ -108,3 +107,9 @@ export default { } }; + +