X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FShogi.js;h=1526aabd2cc3a7b9c1b362cf4fcfc5906174482b;hp=bca37627025f6dde7caa9a835da4863813b9d4c2;hb=4313762da3237b04f204e121a20cab3ba7bb5dd2;hpb=cee75a57d2f4f89c89d64cefbab55d839a238ed9 diff --git a/client/src/variants/Shogi.js b/client/src/variants/Shogi.js index bca37627..1526aabd 100644 --- a/client/src/variants/Shogi.js +++ b/client/src/variants/Shogi.js @@ -113,8 +113,8 @@ export class ShogiRules extends ChessRules { ); } - static GenRandInitFen(randomness) { - if (randomness == 0) { + static GenRandInitFen(options) { + if (options.randomness == 0) { return ( "lnsgkgsnl/1r5b1/ppppppppp/9/9/9/PPPPPPPPP/1B5R1/LNSGKGSNL " + "w 0 00000000000000" @@ -125,7 +125,7 @@ export class ShogiRules extends ChessRules { let pieces1 = { w: new Array(4), b: new Array(4) }; let positions2 = { w: new Array(2), b: new Array(2) }; for (let c of ["w", "b"]) { - if (c == 'b' && randomness == 1) { + if (c == 'b' && options.randomness == 1) { pieces1['b'] = JSON.parse(JSON.stringify(pieces1['w'])).reverse(); positions2['b'] = JSON.parse(JSON.stringify(positions2['w'])).reverse() @@ -426,7 +426,7 @@ export class ShogiRules extends ChessRules { const forward = (this.turn == 'w' ? -1 : 1); return this.getSlideNJumpMoves( sq, - [[forward, 0]], + [ [forward, 0] ], { promote: V.P_LANCE, force: true @@ -492,35 +492,19 @@ export class ShogiRules extends ChessRules { isAttackedBySilver([x, y], color) { const shift = (color == 'w' ? 1 : -1); - for (let step of V.steps[V.BISHOP].concat([[shift, 0]])) { - const [i, j] = [x + step[0], y + step[1]]; - if ( - V.OnBoard(i, j) && - this.board[i][j] != V.EMPTY && - this.getColor(i, j) == color && - this.getPiece(i, j) == V.SILVER_G - ) { - return true; - } - } - return false; + return this.isAttackedBySlideNJump( + sq, color, V.SILVER, V.steps[V.BISHOP].concat([ [shift, 0] ]), 1); } isAttackedByPawn([x, y], color) { const shift = (color == 'w' ? 1 : -1); - const [i, j] = [x + shift, y]; - return ( - V.OnBoard(i, j) && - this.board[i][j] != V.EMPTY && - this.getColor(i, j) == color && - this.getPiece(i, j) == V.PAWN - ); + return this.isAttackedBySlideNJump(sq, color, V.PAWN, [ [shift, 0] ], 1); } isAttackedByKnight(sq, color) { const forward = (color == 'w' ? 2 : -2); return this.isAttackedBySlideNJump( - sq, color, V.KNIGHT, [[forward, 1], [forward, -1]], "oneStep"); + sq, color, V.KNIGHT, [ [forward, 1], [forward, -1] ], 1); } isAttackedByLance(sq, color) { @@ -531,16 +515,14 @@ export class ShogiRules extends ChessRules { isAttackedByDragon(sq, color) { return ( this.isAttackedBySlideNJump(sq, color, V.P_ROOK, V.steps[V.ROOK]) || - this.isAttackedBySlideNJump( - sq, color, V.P_ROOK, V.steps[V.BISHOP], "oneStep") + this.isAttackedBySlideNJump(sq, color, V.P_ROOK, V.steps[V.BISHOP], 1) ); } isAttackedByHorse(sq, color) { return ( this.isAttackedBySlideNJump(sq, color, V.P_BISHOP, V.steps[V.BISHOP]) || - this.isAttackedBySlideNJump( - sq, color, V.P_BISHOP, V.steps[V.ROOK], "oneStep") + this.isAttackedBySlideNJump(sq, color, V.P_BISHOP, V.steps[V.ROOK], 1) ); }