X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FMonochrome.js;h=2d5a912f577319f9ddfeb8070570606fa44e4967;hp=7264775245d061c607a513035af1f9998adcc6a6;hb=306dab5f2087a35669a114587c0415b31145665b;hpb=665eed903c4f294de82e7cb0ce4026b64fe64765 diff --git a/client/src/variants/Monochrome.js b/client/src/variants/Monochrome.js index 72647752..2d5a912f 100644 --- a/client/src/variants/Monochrome.js +++ b/client/src/variants/Monochrome.js @@ -6,6 +6,18 @@ export class MonochromeRules extends ChessRules { return false; } + static get HasFlags() { + return false; + } + + static get Lines() { + return [ [[4, 0], [4, 8]] ]; + } + + get showFirstTurn() { + return true; + } + static IsGoodPosition(position) { if (position.length == 0) return false; const rows = position.split("/"); @@ -15,7 +27,7 @@ export class MonochromeRules extends ChessRules { for (let i = 0; i < row.length; i++) { if (V.PIECES.includes(row[i])) sumElts++; else { - const num = parseInt(row[i]); + const num = parseInt(row[i], 10); if (isNaN(num)) return false; sumElts += num; } @@ -25,6 +37,10 @@ export class MonochromeRules extends ChessRules { return true; } + getPpath(b) { + return (b[1] == V.KNIGHT ? "Enpassant/" : "") + b; + } + canIplay(side, [x, y]) { const xBounds = side == 'w' ? [4,7] : [0,3]; return this.turn == side && x >= xBounds[0] && x <= xBounds[1]; @@ -37,7 +53,19 @@ export class MonochromeRules extends ChessRules { // Trim all non-capturing moves static KeepCaptures(moves) { - return moves.filter(m => m.vanish.length == 2 && m.appear.length == 1); + return moves.filter(m => m.vanish.length == 2); + } + + getPotentialKnightMoves(sq) { + // Knight becomes knightrider: + return this.getSlideNJumpMoves(sq, V.steps[V.KNIGHT]); + } + + getPotentialKingMoves(sq) { + // King become queen: + return ( + this.getSlideNJumpMoves(sq, V.steps[V.ROOK].concat(V.steps[V.BISHOP])) + ); } getAllPotentialMoves() { @@ -80,9 +108,7 @@ export class MonochromeRules extends ChessRules { for (let j = 0; j < V.size.y; j++) { if ( this.board[i][j] != V.EMPTY && - this.getPotentialMovesFrom([i, j]).some(m => - // Warning: discard castle moves - m.vanish.length == 2 && m.appear.length == 1) + this.getPotentialMovesFrom([i, j]).some(m => m.vanish.length == 2) ) { return true; } @@ -112,7 +138,7 @@ export class MonochromeRules extends ChessRules { } getCurrentScore() { - // Is there anything in my half board? + // Is there anything in opponent's half board? const color = V.GetOppCol(this.turn); const xBounds = color == 'w' ? [4,7] : [0,3]; let nothingHere = true; @@ -130,13 +156,19 @@ export class MonochromeRules extends ChessRules { } static GenRandInitFen(randomness) { - // Remove the en-passant part of the FEN - const fen = ChessRules.GenRandInitFen(randomness).slice(0, -2); + // Remove the en-passant + castle part of the FEN + let fen = ChessRules.GenRandInitFen(randomness).slice(0, -6); + // Replace kings with queens + fen = fen.replace("k", "q").replace("K", "Q"); + // Move pawns up: + fen = fen.replace("pppppppp/8","8/pppppppp") + .replace("8/PPPPPPPP","PPPPPPPP/8"); const firstSpace = fen.indexOf(' '); - return ( + // Paint it black: + fen = fen.substr(0, firstSpace).replace(/[A-Z]/g, (c) => c.toLowerCase()) + - fen.substr(firstSpace) - ); + fen.substr(firstSpace); + return fen; } static get SEARCH_DEPTH() { @@ -156,4 +188,33 @@ export class MonochromeRules extends ChessRules { } return evaluation; } + + getNotation(move) { + // Translate initial square (because pieces may fly unusually!) + const initialSquare = V.CoordsToSquare(move.start); + + // Translate final square + const finalSquare = V.CoordsToSquare(move.end); + + let notation = ""; + const piece = this.getPiece(move.start.x, move.start.y); + if (piece == V.PAWN) { + // pawn move (TODO: enPassant indication) + if (move.vanish.length == 2) { + // capture + notation = initialSquare + "x" + finalSquare; + } + else notation = finalSquare; + if (piece != move.appear[0].p) + //promotion + notation += "=" + move.appear[0].p.toUpperCase(); + } + else { + // Piece movement + notation = piece.toUpperCase(); + if (move.vanish.length > 1) notation += initialSquare + "x"; + notation += finalSquare; + } + return notation; + } };