X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FGrand.js;h=f4a96ce17256d3d42be225f5ec46944f28622fc8;hp=d28f639f0784c19051aa3249e9d18937d94fae2d;hb=a68362420a3a92099dfaacea10f6cbd579161183;hpb=6808d7a16ec1e761c6a2dffec2281c96953e4d89 diff --git a/client/src/variants/Grand.js b/client/src/variants/Grand.js index d28f639f..f4a96ce1 100644 --- a/client/src/variants/Grand.js +++ b/client/src/variants/Grand.js @@ -4,11 +4,7 @@ import { randInt } from "@/utils/alea"; // NOTE: initial setup differs from the original; see // https://www.chessvariants.com/large.dir/freeling.html -export const VariantRules = class GrandRules extends ChessRules { - static getPpath(b) { - return ([V.MARSHALL, V.CARDINAL].includes(b[1]) ? "Grand/" : "") + b; - } - +export class GrandRules extends ChessRules { static IsGoodFen(fen) { if (!ChessRules.IsGoodFen(fen)) return false; const fenParsed = V.ParseFen(fen); @@ -35,10 +31,18 @@ export const VariantRules = class GrandRules extends ChessRules { return Object.assign(ChessRules.ParseFen(fen), { captured: fenParts[5] }); } + getPpath(b) { + return ([V.MARSHALL, V.CARDINAL].includes(b[1]) ? "Grand/" : "") + b; + } + getFen() { return super.getFen() + " " + this.getCapturedFen(); } + getFenForRepeat() { + return super.getFenForRepeat() + "_" + this.getCapturedFen(); + } + getCapturedFen() { let counts = [...Array(14).fill(0)]; let i = 0; @@ -83,12 +87,15 @@ export const VariantRules = class GrandRules extends ChessRules { return { x: 10, y: 10 }; } + // Rook + knight: static get MARSHALL() { return "m"; - } //rook+knight + } + + // Bishop + knight static get CARDINAL() { return "c"; - } //bishop+knight + } static get PIECES() { return ChessRules.PIECES.concat([V.MARSHALL, V.CARDINAL]); @@ -219,7 +226,7 @@ export const VariantRules = class GrandRules extends ChessRules { for (let epsq of epSquare) { // TODO: some redundant checks if (epsq.x == x + shiftX && Math.abs(epsq.y - y) == 1) { - var enpassantMove = this.getBasicMove([x, y], [epsq.x, epsq.y]); + let enpassantMove = this.getBasicMove([x, y], [epsq.x, epsq.y]); // WARNING: the captured pawn may be diagonally behind us, // if it's a 3-squares jump and we take on 1st passing square const px = this.board[x][epsq.y] != V.EMPTY ? x : x - shiftX; @@ -251,20 +258,20 @@ export const VariantRules = class GrandRules extends ChessRules { ); } - isAttacked(sq, colors) { + isAttacked(sq, color) { return ( - super.isAttacked(sq, colors) || - this.isAttackedByMarshall(sq, colors) || - this.isAttackedByCardinal(sq, colors) + super.isAttacked(sq, color) || + this.isAttackedByMarshall(sq, color) || + this.isAttackedByCardinal(sq, color) ); } - isAttackedByMarshall(sq, colors) { + isAttackedByMarshall(sq, color) { return ( - this.isAttackedBySlideNJump(sq, colors, V.MARSHALL, V.steps[V.ROOK]) || + this.isAttackedBySlideNJump(sq, color, V.MARSHALL, V.steps[V.ROOK]) || this.isAttackedBySlideNJump( sq, - colors, + color, V.MARSHALL, V.steps[V.KNIGHT], "oneStep" @@ -272,12 +279,12 @@ export const VariantRules = class GrandRules extends ChessRules { ); } - isAttackedByCardinal(sq, colors) { + isAttackedByCardinal(sq, color) { return ( - this.isAttackedBySlideNJump(sq, colors, V.CARDINAL, V.steps[V.BISHOP]) || + this.isAttackedBySlideNJump(sq, color, V.CARDINAL, V.steps[V.BISHOP]) || this.isAttackedBySlideNJump( sq, - colors, + color, V.CARDINAL, V.steps[V.KNIGHT], "oneStep" @@ -285,8 +292,8 @@ export const VariantRules = class GrandRules extends ChessRules { ); } - updateVariables(move) { - super.updateVariables(move); + postPlay(move) { + super.postPlay(move); if (move.vanish.length == 2 && move.appear.length == 1) { // Capture: update this.captured this.captured[move.vanish[1].c][move.vanish[1].p]++; @@ -297,8 +304,8 @@ export const VariantRules = class GrandRules extends ChessRules { } } - unupdateVariables(move) { - super.unupdateVariables(move); + postUndo(move) { + super.postUndo(move); if (move.vanish.length == 2 && move.appear.length == 1) this.captured[move.vanish[1].c][move.vanish[1].p]--; if (move.vanish[0].p != move.appear[0].p) @@ -307,8 +314,8 @@ export const VariantRules = class GrandRules extends ChessRules { static get VALUES() { return Object.assign( - ChessRules.VALUES, - { c: 5, m: 7 } //experimental + { c: 5, m: 7 }, //experimental + ChessRules.VALUES ); } @@ -316,11 +323,21 @@ export const VariantRules = class GrandRules extends ChessRules { return 2; } - // TODO: this function could be generalized and shared better (how ?!...) - static GenRandInitFen() { + static GenRandInitFen(randomness) { + if (randomness == 0) { + // No castling in the official initial setup + return "r8r/1nbqkmcbn1/pppppppppp/10/10/10/10/PPPPPPPPPP/1NBQKMCBN1/R8R " + + "w 0 zzzz - 00000000000000"; + } + let pieces = { w: new Array(10), b: new Array(10) }; // Shuffle pieces on first and last rank for (let c of ["w", "b"]) { + if (c == 'b' && randomness == 1) { + pieces['b'] = pieces['w']; + break; + } + let positions = ArrayFun.range(10); // Get random squares for bishops